Player Matchup

Aphrodite
Aphrodite
ChristineCamaro
Aphrodite
Level 106
God Stats
48W - 26L
1,654 SR
Queue Stats
195W - 184L
1,468 Elo+
Party 1
Ullr
Ullr
P1R4T3M1K3
Ullr
Level 68
God Stats
11W - 15L
1,703 SR
Queue Stats
225W - 223L
1,475 Elo+
Party 1
Rama
Rama
SIR6Rhino
Rama
Level 38
God Stats
7W - 13L
1,408 SR
Queue Stats
127W - 143L
1,400 Elo+
Solo
Jormungandr
Jormungandr
Tasrasmon
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,368 Elo+
Party 1
He Bo
He Bo
mom2APL
He Bo
Level 12
God Stats
2W - 5L
1,509 SR
Queue Stats
26W - 45L
1,234 Elo+
Party 1
Team Averages
Level 48
1,555 SR
1,389 Elo+

VS

Team Averages
Level 58
1,385 SR
1,412 Elo+
King Arthur
King Arthur
 
King Arthur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CYAAA-WESJE-FTW
Kukulkan
Level 34
God Stats
11W - 8L
1,402 SR
Queue Stats
42W - 60L
1,388 Elo+
Party 2
Medusa
Medusa
JCHgracht
Medusa
Level 64
God Stats
6W - 3L
1,182 SR
Queue Stats
100W - 130L
1,376 Elo+
Party 2
Discordia
Discordia
b00tSt0mper
Discordia
Level 93
God Stats
383W - 330L
1,483 SR
Queue Stats
481W - 451L
1,373 Elo+
Solo
Rama
Rama
enano88xeneise
Rama
Level 36
God Stats
6W - 9L
1,358 SR
Queue Stats
75W - 77L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChristineCamaro
Aphrodite
18
2 / 3 / 5
12,133
1,011
11,041
20,136
10,532
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 7 / 4
11,723
977
16,015
26,116
9,457
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
17
2 / 7 / 2
10,804
900
12,451
22,237
7,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Tasrasmon
Jormungandr
16
1 / 14 / 3
10,360
863
8,449
30,326
37,689
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
mom2APL
He Bo
16
0 / 13 / 3
9,972
831
2,032
18,276
5,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
7 / 1 / 19
12,084
1,007
19,248
15,808
18,853
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
20
15 / 0 / 16
14,165
1,180
31,685
5,969
2,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
JCHgracht
Medusa
20
9 / 1 / 24
13,434
1,120
21,318
14,799
7,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
b00tSt0mper
Discordia
20
9 / 0 / 26
13,311
1,109
25,940
2,002
813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 6 / 15
11,812
984
12,231
14,698
6,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
144
8
Kills
44
44
Deaths
8
17
Assists
100
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
1
19
16.5
W
Kukulkan
15
0
16
23
L
Aphrodite
ChristineCamaro
Aphrodite
2
3
5
1.5
W
Medusa
JCHgracht
Medusa
9
1
24
21
L
3
7
4
0.71
L
Rama
2
7
2
0.43
L
Jormungandr
Tasrasmon
Jormungandr
1
14
3
0.18
W
Discordia
b00tSt0mper
Discordia
9
0
26
22
W
4
6
15
1.92
L
He Bo
mom2APL
He Bo
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,988
Damage
110,422
117,091
Taken
53,276
71,438
Mitigated
36,049
27,743
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
19,248
1,016
207
5,071
15,808
18,853
0
5,265
10,543
0
34,960
W
Kukulkan
31,685
2,003
975
577
5,969
2,756
0
2,783
3,186
65,668
0
L
Aphrodite
ChristineCamaro
Aphrodite
11,041
884
11,015
12,328
20,136
10,532
0
6,162
13,974
50,094
0
W
Medusa
JCHgracht
Medusa
21,318
13,815
537
4,075
14,799
7,202
0
5,704
9,095
0
36,008
L
16,015
11,715
0
2,307
26,116
9,457
0
12,996
13,120
0
34,240
L
Rama
12,451
10,881
778
445
22,237
7,816
0
13,414
8,823
0
32,578
L
Jormungandr
Tasrasmon
Jormungandr
8,449
2,437
0
0
30,326
37,689
0
16,589
13,737
32,033
0
W
Discordia
b00tSt0mper
Discordia
25,940
1,497
1,001
301
2,002
813
0
214
1,788
47,074
0
W
12,231
10,667
0
498
14,698
6,425
0
7,556
7,142
0
21,467
L
He Bo
mom2APL
He Bo
2,032
368
0
870
18,276
5,944
0
8,464
9,812
9,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,992
Gold Earned
64,806
231
Minions Killed
237
7
Camps Cleared
5
914,438
Distance Traveled
1,118,165
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,084
1,007
19
2
1
252,913
2
W
Kukulkan
14,165
1,180
97
8
0
252,661
0
L
Aphrodite
12,133
1,011
102
9
2
235,184
0
W
Medusa
13,434
1,120
32
3
1
206,245
0
L
Ullr
11,723
977
36
3
3
182,102
0
L
Rama
10,804
900
36
3
2
211,187
0
L
Jormungandr
10,360
863
43
4
0
151,765
0
W
Discordia
13,311
1,109
59
5
0
221,189
0
W
Rama
11,812
984
30
3
3
185,157
0
L
He Bo
9,972
831
14
1
0
134,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role