Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
14W - 16L
1,507 SR
Queue Stats
15W - 22L
1,504 Elo+
Party 1
Horus
Horus
FVTHOM
Horus
Level 134
God Stats
2W - 3L
1,607 SR
Queue Stats
16W - 11L
1,210 Elo+
Party 1
Scylla
Scylla
GodsPunichment
Scylla
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,343 Elo+
Party 1
Ne Zha
Ne Zha
GoulHunter
Ne Zha
Level 63
God Stats
1W - 2L
1,216 SR
Queue Stats
2W - 3L
1,210 Elo+
Party 1
Rama
Rama
ThePeaceman2
Rama
Level 152
God Stats
5W - 2L
1,900 SR
Queue Stats
100W - 74L
1,672 Elo+
Party 1
Team Averages
Level 93
1,546 SR
1,388 Elo+

VS

Team Averages
Level 62
1,356 SR
1,459 Elo+
King Arthur
King Arthur
 
King Arthur
Level 85
God Stats
0W - 1L
1,202 SR
Queue Stats
10W - 21L
1,477 Elo+
Party 2
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 87
God Stats
6W - 11L
1,441 SR
Queue Stats
13W - 27L
1,448 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 77
God Stats
0W - 1L
1,062 SR
Queue Stats
2W - 15L
1,708 Elo+
Party 2
Ah Puch
Ah Puch
B_Bomb0360
Ah Puch
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 20L
1,242 Elo+
Solo
Xing Tian
Xing Tian
Cairne_tiberius
Xing Tian
Level 25
God Stats
5W - 2L
1,575 SR
Queue Stats
9W - 25L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 1 / 10
7,620
762
2,440
6,477
2,286
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
FVTHOM
Horus
14
1 / 1 / 15
8,863
886
6,149
8,359
6,493
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 2 / 8
10,225
1,023
9,916
5,507
1,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
GoulHunter
Ne Zha
15
7 / 1 / 9
9,277
928
10,988
6,739
2,804
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 3 / 13
9,645
965
14,852
8,628
3,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 1
6,421
642
3,755
12,337
8,120
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baba Yaga
 
Baba Yaga
13
1 / 5 / 1
6,902
690
6,366
8,601
4,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
 
Chiron
14
1 / 2 / 2
7,332
733
3,388
6,202
2,232
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
B_Bomb0360
Ah Puch
13
6 / 8 / 0
8,749
875
10,252
11,004
3,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Cairne_tiberius
Xing Tian
12
0 / 4 / 2
6,903
690
2,020
12,212
5,639
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
25
Kills
8
8
Deaths
25
55
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
10
6
L
King Arthur
 
King Arthur
0
6
1
0.08
L
Baba Yaga
 
Baba Yaga
1
5
1
0.3
L
Chiron
 
Chiron
1
2
2
1
L
Ah Puch
B_Bomb0360
Ah Puch
6
8
0
0.75
L
Xing Tian
Cairne_tiberius
Xing Tian
0
4
2
0.25
W
Horus
FVTHOM
Horus
1
1
15
8.5
W
10
2
8
7
W
Ne Zha
GoulHunter
Ne Zha
7
1
9
11.5
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,345
Damage
25,781
35,710
Taken
50,356
16,561
Mitigated
23,867
12,934
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,440
191
3,075
2,592
6,477
2,286
392
2,431
4,046
19,490
0
L
King Arthur
 
King Arthur
3,755
302
0
1,308
12,337
8,120
0
3,080
9,257
0
16,398
L
Baba Yaga
 
Baba Yaga
6,366
188
0
1,312
8,601
4,640
0
2,738
5,863
24,813
0
L
Chiron
 
Chiron
3,388
748
211
2,020
6,202
2,232
0
523
5,679
0
21,795
L
Ah Puch
B_Bomb0360
Ah Puch
10,252
667
0
1,182
11,004
3,236
2
2,649
8,355
19,152
0
L
Xing Tian
Cairne_tiberius
Xing Tian
2,020
315
0
927
12,212
5,639
0
3,657
8,555
10,942
0
W
Horus
FVTHOM
Horus
6,149
2,535
470
2,722
8,359
6,493
376
4,444
3,915
0
12,196
W
9,916
1,171
720
1,849
5,507
1,911
0
3,987
1,520
29,369
0
W
Ne Zha
GoulHunter
Ne Zha
10,988
3,813
0
665
6,739
2,804
52
3,871
2,868
0
29,172
W
14,852
12,373
0
841
8,628
3,067
1,706
4,495
4,133
0
38,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,630
Gold Earned
36,307
232
Minions Killed
180
9
Camps Cleared
3
995,029
Distance Traveled
861,135
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,620
762
52
5
1
192,724
0
L
King Arthur
6,421
642
33
3
0
165,587
0
L
Baba Yaga
6,902
690
45
5
1
173,359
0
L
Chiron
7,332
733
55
6
1
181,105
0
L
Ah Puch
8,749
875
29
3
1
156,083
0
L
Xing Tian
6,903
690
18
2
0
185,001
0
W
Horus
8,863
886
14
1
0
228,655
0
W
Scylla
10,225
1,023
52
5
2
193,169
0
W
Ne Zha
9,277
928
49
5
2
203,711
0
W
Rama
9,645
965
65
7
4
176,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role