Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Party 1
Skadi
Skadi
Choconiall Bear
Skadi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 32L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
CoreyB_1990
Kukulkan
Level 14
God Stats
3W - 4L
1,464 SR
Queue Stats
15W - 20L
1,386 Elo+
Solo
Hercules
Hercules
Edu-Doratt20
Hercules
Level 13
God Stats
0W - 3L
1,328 SR
Queue Stats
17W - 22L
1,400 Elo+
Party 3
Sun Wukong
Sun Wukong
Wukong_503
Sun Wukong
Level 17
God Stats
3W - 8L
1,412 SR
Queue Stats
34W - 37L
1,337 Elo+
Party 3
Team Averages
Level 13
1,441 SR
1,435 Elo+

VS

Team Averages
Level 23
1,440 SR
1,448 Elo+
Kuzenbo
Kuzenbo
CurryChickenKing
Kuzenbo
Level 28
God Stats
14W - 12L
1,374 SR
Queue Stats
120W - 125L
1,478 Elo+
Solo
Vulcan
Vulcan
HarryPoop
Vulcan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 84L
1,453 Elo+
Party 2
Skadi
Skadi
Mertaw
Skadi
Level 21
God Stats
46W - 25L
1,535 SR
Queue Stats
64W - 57L
1,375 Elo+
Party 2
Cupid
Cupid
Toxic Veggy
Cupid
Level 19
God Stats
26W - 23L
1,507 SR
Queue Stats
144W - 120L
1,508 Elo+
Party 2
Hera
Hera
Wolffrank-1969
Hera
Level 19
God Stats
10W - 9L
1,286 SR
Queue Stats
72W - 78L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 9 / 1
10,173
783
1,077
15,645
13,500
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 7 / 3
11,044
850
15,826
20,444
8,052
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
CoreyB_1990
Kukulkan
19
3 / 6 / 0
13,444
1,034
18,824
21,531
9,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Edu-Doratt20
Hercules
16
0 / 8 / 0
10,635
818
6,828
22,465
10,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Wukong_503
Sun Wukong
18
2 / 7 / 1
12,213
939
10,140
22,403
11,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

35

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 23
12,640
972
10,843
11,570
17,265
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vulcan
HarryPoop
Vulcan
19
1 / 1 / 11
12,207
939
12,485
8,011
3,263
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Mertaw
Skadi
20
14 / 1 / 15
14,437
1,111
29,213
11,528
4,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 2 / 12
14,031
1,079
28,508
16,293
6,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 14
12,786
984
13,338
9,042
3,380
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
112
5
Kills
37
37
Deaths
5
5
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
9
1
0.06
L
0
7
3
0.21
L
Kukulkan
CoreyB_1990
Kukulkan
3
6
0
0.5
W
2
0
23
13.5
L
Hercules
Edu-Doratt20
Hercules
0
8
0
0
W
Vulcan
HarryPoop
Vulcan
1
1
11
6.5
W
Skadi
Mertaw
Skadi
14
1
15
21.5
W
14
2
12
10
W
6
1
14
13
L
Sun Wukong
Wukong_503
Sun Wukong
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,695
Damage
94,387
102,488
Taken
56,444
53,111
Mitigated
35,761
15,673
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,077
85
0
840
15,645
13,500
0
2,884
12,761
6,096
0
L
15,826
7,736
0
0
20,444
8,052
0
5,175
15,269
0
23,256
L
Kukulkan
CoreyB_1990
Kukulkan
18,824
547
187
6,275
21,531
9,038
0
11,616
9,915
106,198
0
W
10,843
5,629
0
1,130
11,570
17,265
0
2,497
9,073
15,288
0
L
Hercules
Edu-Doratt20
Hercules
6,828
2,902
0
4,292
22,465
10,919
0
8,806
13,659
0
19,111
W
Vulcan
HarryPoop
Vulcan
12,485
4,720
0
0
8,011
3,263
0
4,300
3,711
40,669
0
W
Skadi
Mertaw
Skadi
29,213
18,680
0
2,389
11,528
4,916
0
4,287
7,241
0
47,893
W
28,508
25,394
1,190
5,441
16,293
6,937
0
4,883
11,410
0
55,601
W
13,338
4,107
0
150
9,042
3,380
0
3,946
5,096
25,847
0
L
Sun Wukong
Wukong_503
Sun Wukong
10,140
5,562
0
4,079
22,403
11,602
0
8,185
14,218
135
26,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,509
Gold Earned
66,101
237
Minions Killed
236
12
Camps Cleared
1
1,008,726
Distance Traveled
1,216,203
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,173
783
5
0
0
160,732
0
L
Skadi
11,044
850
6
0
0
231,880
0
L
Kukulkan
13,444
1,034
183
14
2
219,748
0
W
Kuzenbo
12,640
972
8
1
0
274,809
0
L
Hercules
10,635
818
20
2
5
191,883
0
W
Vulcan
12,207
939
63
5
0
256,838
0
W
Skadi
14,437
1,111
66
5
0
227,827
0
W
Cupid
14,031
1,079
72
6
1
205,915
1
W
Hera
12,786
984
27
2
0
250,814
0
L
Sun Wukong
12,213
939
23
2
5
204,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role