Player Matchup

Mulan
Mulan
Betalactona
Mulan
Level 16
God Stats
5W - 1L
1,473 SR
Queue Stats
9W - 5L
1,641 Elo+
Party 2
Hel
Hel
CroppingCobra62
Hel
Level 37
God Stats
6W - 3L
1,664 SR
Queue Stats
101W - 77L
1,571 Elo+
Party 1
Medusa
Medusa
Halo69698611
Medusa
Level 46
God Stats
3W - 5L
1,530 SR
Queue Stats
793W - 721L
1,573 Elo+
Party 1
Ymir
Ymir
Turallyon98
Ymir
Level 66
God Stats
4W - 0L
1,744 SR
Queue Stats
57W - 49L
1,544 Elo+
Party 2
Raijin
Raijin
lucantropo325
Raijin
Level 159
God Stats
6W - 7L
1,508 SR
Queue Stats
283W - 263L
1,546 Elo+
Party 2
Team Averages
Level 65
1,584 SR
1,575 Elo+

VS

Team Averages
Level 71
1,594 SR
1,509 Elo+
Artemis
Artemis
 
Artemis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
CaptainKirk9769
Fenrir
Level 107
God Stats
1W - 3L
1,562 SR
Queue Stats
25W - 34L
1,438 Elo+
Party 3
Hel
Hel
Misterkow1996
Hel
Level 99
God Stats
2W - 2L
1,675 SR
Queue Stats
50W - 50L
1,518 Elo+
Party 3
Sobek
Sobek
Moist Autist
Sobek
Level 110
God Stats
0W - 2L
1,727 SR
Queue Stats
31W - 34L
1,511 Elo+
Party 3
Osiris
Osiris
XaldinIII
Osiris
Level 32
God Stats
15W - 16L
1,507 SR
Queue Stats
294W - 304L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 18
12,081
1,007
11,764
13,583
6,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 25
12,506
1,042
19,050
10,052
6,466
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
19
8 / 1 / 21
12,830
1,069
26,081
9,957
4,858
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 1 / 25
11,703
975
10,799
12,220
14,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
15 / 2 / 16
13,473
1,123
22,130
14,670
7,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

263

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
0 / 9 / 3
10,098
842
7,066
16,003
10,122
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 7 / 4
10,905
909
8,528
20,672
20,405
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 9 / 3
11,818
985
14,933
19,241
9,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 5 / 6
11,197
933
12,613
23,012
28,170
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
XaldinIII
Osiris
18
3 / 9 / 5
11,879
990
12,988
23,511
15,954
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
29
39
Kills
8
8
Deaths
39
105
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
9
3
0.17
W
7
3
18
5.33
L
1
7
4
0.43
W
6
1
25
18.5
W
Medusa
8
1
21
18.5
L
4
9
3
0.61
L
0
5
6
0.6
W
3
1
25
15.5
L
Osiris
XaldinIII
Osiris
3
9
5
0.61
W
15
2
16
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,824
Damage
56,128
60,482
Taken
102,439
39,408
Mitigated
84,442
16,914
Healing
28,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,066
3,300
0
0
16,003
10,122
0
7,949
8,054
0
24,350
W
11,764
4,835
0
154
13,583
6,674
0
6,288
7,295
0
26,837
L
8,528
907
0
588
20,672
20,405
0
8,896
11,776
0
27,341
W
19,050
1,845
9,008
5,219
10,052
6,466
0
5,578
4,474
33,591
0
W
Medusa
26,081
13,716
0
0
9,957
4,858
0
3,905
6,052
0
56,344
L
14,933
1,020
15,548
7,419
19,241
9,791
0
10,570
8,671
44,888
0
L
12,613
642
0
2,241
23,012
28,170
0
10,730
12,282
27,338
0
W
10,799
1,363
462
749
12,220
14,407
0
5,503
6,717
17,182
0
L
Osiris
XaldinIII
Osiris
12,988
6,133
599
2,256
23,511
15,954
0
13,834
9,677
0
33,149
W
22,130
2,923
0
1,322
14,670
7,003
0
6,272
8,398
36,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,593
Gold Earned
55,897
196
Minions Killed
201
3
Camps Cleared
9
1,084,333
Distance Traveled
966,384
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,098
842
26
2
1
122,679
0
W
Mulan
12,081
1,007
31
3
0
237,117
0
L
Fenrir
10,905
909
35
3
1
201,627
0
W
Hel
12,506
1,042
51
4
2
233,074
0
W
Medusa
12,830
1,069
64
5
0
224,792
0
L
Hel
11,818
985
78
7
1
217,282
0
L
Sobek
11,197
933
28
2
2
220,259
0
W
Ymir
11,703
975
22
2
1
201,291
0
L
Osiris
11,879
990
34
3
4
204,537
1
W
Raijin
13,473
1,123
28
2
0
188,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role