Player Matchup

Sol
Sol
DarkScorpion95
Sol
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,141 Elo+
Party 1
Neith
Neith
Frentix189
Neith
Level 75
God Stats
1W - 0L
1,161 SR
Queue Stats
7W - 11L
1,152 Elo+
Party 1
Merlin
Merlin
NevermoreRaziel
Merlin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,173 Elo+
Party 1
Team Averages
Level 48
1,387 SR
1,155 Elo+

VS

Team Averages
Level 27
1,535 SR
1,286 Elo+
Poseidon
Poseidon
DixDau
Poseidon
Level 28
God Stats
0W - 3L
1,585 SR
Queue Stats
227W - 278L
1,292 Elo+
Party 2
Hercules
Hercules
Yinkilinkins
Hercules
Level 27
God Stats
36W - 32L
1,500 SR
Queue Stats
239W - 281L
1,301 Elo+
Party 2
Anhur
Anhur
УейдУилсон
Anhur
Level 25
God Stats
5W - 7L
1,519 SR
Queue Stats
111W - 139L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 6
11,554
680
10,285
12,062
3,721
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
13
2 / 6 / 7
10,585
623
6,545
11,197
3,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 4 / 4
13,123
772
18,655
11,719
4,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DixDau
Poseidon
17
8 / 3 / 6
12,151
715
10,959
13,506
4,988
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Yinkilinkins
Hercules
15
3 / 5 / 11
10,885
640
8,101
19,762
20,140
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
6 / 7 / 6
11,293
664
7,022
10,298
3,608
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
15
Kills
17
18
Deaths
15
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
8
6
0.75
L
Poseidon
DixDau
Poseidon
8
3
6
3.67
W
Neith
2
6
7
0.92
W
10
4
4
3
L
Hercules
Yinkilinkins
Hercules
3
5
11
1.7
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,485
Damage
26,082
34,978
Taken
43,566
11,986
Mitigated
28,736
5,300
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,285
3,804
0
2,334
12,062
3,721
887
4,402
7,660
32,381
0
L
Poseidon
DixDau
Poseidon
10,959
1,435
0
1,360
13,506
4,988
0
9,459
4,047
71,795
0
W
Neith
6,545
2,004
462
1,764
11,197
3,912
1,079
4,111
7,086
0
35,170
W
18,655
1,423
0
740
11,719
4,353
1,081
2,492
9,227
67,903
0
L
Hercules
Yinkilinkins
Hercules
8,101
2,840
0
5,352
19,762
20,140
206
13,150
6,612
0
22,626
L
7,022
3,467
0
536
10,298
3,608
1,424
6,359
3,939
0
22,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,262
Gold Earned
34,329
163
Minions Killed
175
0
Camps Cleared
0
840,614
Distance Traveled
769,002
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,554
680
39
2
0
269,368
0
L
Poseidon
12,151
715
110
6
0
282,513
4
W
Neith
10,585
623
43
3
0
271,922
0
W
Merlin
13,123
772
81
5
0
299,324
0
L
Hercules
10,885
640
28
2
0
294,774
1
L
Anhur
11,293
664
37
2
0
191,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role