Player Matchup

Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Engl1shh
Heimdallr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Janus
Janus
Loli_Girl123
Janus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 17L
1,435 Elo+
Party 2
Ares
Ares
Mihaw-Dracule
Ares
Level 13
God Stats
3W - 0L
1,707 SR
Queue Stats
6W - 7L
1,168 Elo+
Party 2
Sol
Sol
ZPorkchop
Sol
Level 26
God Stats
13W - 10L
1,467 SR
Queue Stats
401W - 399L
1,388 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,398 Elo+

VS

Team Averages
Level 16
1,459 SR
1,421 Elo+
Izanami
Izanami
BabyGinaa
Izanami
Level 24
God Stats
12W - 15L
1,385 SR
Queue Stats
46W - 48L
1,378 Elo+
Solo
Cerberus
Cerberus
JaxShockwave
Cerberus
Level 21
God Stats
8W - 12L
1,496 SR
Queue Stats
12W - 17L
1,352 Elo+
Party 1
Fenrir
Fenrir
Jonsen8477
Fenrir
Level 16
God Stats
2W - 1L
1,412 SR
Queue Stats
3W - 3L
1,629 Elo+
Party 1
Nemesis
Nemesis
gabonecro13
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Ares
Ares
xf2000
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
15 / 3 / 12
12,178
677
16,100
11,653
4,415
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Engl1shh
Heimdallr
14
10 / 2 / 12
10,432
580
16,141
7,160
2,707
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 1
8,821
490
6,791
9,305
2,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 6 / 5
8,385
466
2,535
12,024
5,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
11 / 0 / 6
10,962
609
13,135
12,465
4,260
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyGinaa
Izanami
14
8 / 3 / 2
9,457
525
15,512
11,573
4,904
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JaxShockwave
Cerberus
10
2 / 6 / 0
7,680
427
3,421
11,410
5,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Jonsen8477
Fenrir
9
1 / 9 / 1
7,135
396
2,058
12,657
4,147
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
gabonecro13
Nemesis
9
0 / 14 / 4
6,381
355
2,820
15,840
5,642
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
xf2000
Ares
12
2 / 7 / 6
7,919
440
2,984
18,032
18,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
39
Kills
13
14
Deaths
39
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
15
3
12
7
L
Izanami
BabyGinaa
Izanami
8
3
2
3
W
Heimdallr
Engl1shh
Heimdallr
10
2
12
8
L
Cerberus
JaxShockwave
Cerberus
2
6
0
0.33
L
Fenrir
Jonsen8477
Fenrir
1
9
1
0.17
W
2
3
1
0.83
W
1
6
5
0.58
W
11
0
6
14
L
Nemesis
gabonecro13
Nemesis
0
14
4
0.14
L
Ares
xf2000
Ares
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,702
Damage
26,795
52,607
Taken
69,512
18,913
Mitigated
38,707
14,996
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
16,100
9,647
0
2,511
11,653
4,415
972
1,756
9,897
0
67,490
L
Izanami
BabyGinaa
Izanami
15,512
12,058
0
500
11,573
4,904
844
3,573
8,000
0
64,651
W
Heimdallr
Engl1shh
Heimdallr
16,141
9,731
0
713
7,160
2,707
2,591
1,762
5,398
0
42,041
L
Cerberus
JaxShockwave
Cerberus
3,421
242
0
548
11,410
5,828
0
3,061
8,349
15,403
0
L
Fenrir
Jonsen8477
Fenrir
2,058
470
0
2,176
12,657
4,147
0
3,847
8,810
0
19,027
W
6,791
1,124
0
981
9,305
2,215
822
512
8,793
51,905
0
W
2,535
280
152
783
12,024
5,316
499
777
11,247
20,070
0
W
13,135
5,707
0
9,856
12,465
4,260
3,659
1,598
10,867
79,507
0
L
Nemesis
gabonecro13
Nemesis
2,820
463
0
1,080
15,840
5,642
1,133
5,336
10,504
0
14,439
L
Ares
xf2000
Ares
2,984
430
0
0
18,032
18,186
124
6,644
11,388
16,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,778
Gold Earned
38,572
348
Minions Killed
216
0
Camps Cleared
0
1,548,046
Distance Traveled
1,363,578
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,178
677
105
6
0
355,277
0
L
Izanami
9,457
525
120
7
0
335,068
5
W
Heimdallr
10,432
580
53
3
0
298,149
1
L
Cerberus
7,680
427
29
2
0
255,173
0
L
Fenrir
7,135
396
28
2
0
222,768
2
W
Janus
8,821
490
54
3
0
290,728
2
W
Ares
8,385
466
30
2
0
306,180
3
W
Sol
10,962
609
106
6
0
297,712
0
L
Nemesis
6,381
355
23
1
0
283,555
0
L
Ares
7,919
440
16
1
0
267,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role