Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Bernistark
Aphrodite
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,140 Elo+
Party 2
Hou Yi
Hou Yi
Bythejavi
Hou Yi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
839 Elo+
Party 2
Ymir
Ymir
DaPanZ_sSw4p
Ymir
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 40L
1,069 Elo+
Party 2
Pele
Pele
Yeraiito10_MV
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Team Averages
Level 10
1,500 SR
1,210 Elo+

VS

Team Averages
Level 18
1,470 SR
1,166 Elo+
Cu Chulainn
Cu Chulainn
Bouss6767
Cu Chulainn
Level 8
God Stats
3W - 2L
1,446 SR
Queue Stats
9W - 19L
1,226 Elo+
Solo
Bakasura
Bakasura
GreenSquirrel_
Bakasura
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 12L
996 Elo+
Solo
Aphrodite
Aphrodite
Hinaox
Aphrodite
Level 20
God Stats
2W - 2L
1,133 SR
Queue Stats
36W - 41L
1,148 Elo+
Party 1
Hun Batz
Hun Batz
Pandadjroux
Hun Batz
Level 26
God Stats
8W - 6L
1,773 SR
Queue Stats
49W - 59L
1,206 Elo+
Party 1
Ymir
Ymir
xENDLESSx CLIPS
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
2 / 5 / 7
12,018
414
5,228
19,019
7,938
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Boots

Boots

+6%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Aphrodite
Bernistark
Aphrodite
20
9 / 9 / 5
13,566
468
18,510
29,412
12,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hou Yi
Bythejavi
Hou Yi
19
2 / 7 / 8
12,065
416
17,906
21,287
7,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 7 / 7
12,297
424
15,505
29,595
19,938
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 19 / 3
11,138
384
13,879
27,845
7,389
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bouss6767
Cu Chulainn
20
8 / 4 / 8
14,556
502
16,293
24,054
33,666
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
20
7 / 1 / 7
15,032
518
10,407
9,582
4,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Hinaox
Aphrodite
20
10 / 8 / 11
14,677
506
30,393
30,595
13,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Pandadjroux
Hun Batz
20
16 / 4 / 8
16,405
566
38,192
25,825
15,385
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
2 / 3 / 7
11,266
388
3,508
8,079
6,642
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
84
19
Kills
43
47
Deaths
20
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
7
1.1
L
Aphrodite
Bernistark
Aphrodite
9
9
5
1.28
W
Cu Chulainn
Bouss6767
Cu Chulainn
8
4
8
3
L
Hou Yi
Bythejavi
Hou Yi
2
7
8
0.86
L
3
7
7
0.93
W
Bakasura
7
1
7
10.5
W
Aphrodite
Hinaox
Aphrodite
10
8
11
1.94
W
Hun Batz
Pandadjroux
Hun Batz
16
4
8
5
L
3
19
3
0.24
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,028
Damage
98,793
127,158
Taken
98,135
55,465
Mitigated
73,783
32,729
Healing
42,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,228
1,291
0
3,442
19,019
7,938
0
2,894
16,115
0
48,312
L
Aphrodite
Bernistark
Aphrodite
18,510
3,523
6,249
13,301
29,412
12,275
1,365
8,155
21,001
76,805
0
W
Cu Chulainn
Bouss6767
Cu Chulainn
16,293
3,281
0
3,844
24,054
33,666
1,965
7,306
16,748
0
70,341
L
Hou Yi
Bythejavi
Hou Yi
17,906
12,703
1,696
2,729
21,287
7,925
3,458
6,536
14,751
0
83,011
L
15,505
2,145
429
3,439
29,595
19,938
1,236
7,204
21,375
68,876
0
W
Bakasura
10,407
7,166
0
5,471
9,582
4,297
5,159
1,850
7,732
0
76,037
W
Aphrodite
Hinaox
Aphrodite
30,393
4,381
12,353
19,008
30,595
13,793
2,098
14,516
16,079
85,433
0
W
Hun Batz
Pandadjroux
Hun Batz
38,192
8,670
0
535
25,825
15,385
5,605
8,269
17,556
347
115,276
L
13,879
3,846
0
1,444
27,845
7,389
0
9,261
18,476
0
35,397
W
3,508
454
282
1,042
8,079
6,642
560
2,499
5,580
14,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,084
Gold Earned
71,936
449
Minions Killed
550
0
Camps Cleared
0
2,284,310
Distance Traveled
2,279,584
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,018
414
76
3
0
509,892
3
L
Aphrodite
13,566
468
125
4
0
405,781
0
W
Cu Chulainn
14,556
502
97
3
0
530,403
0
L
Hou Yi
12,065
416
112
4
0
465,755
0
L
Ymir
12,297
424
102
4
0
428,920
0
W
Bakasura
15,032
518
157
5
0
638,785
2
W
Aphrodite
14,677
506
123
4
0
416,279
0
W
Hun Batz
16,405
566
155
5
0
529,091
0
L
Pele
11,138
384
34
1
0
473,962
0
W
Ymir
11,266
388
18
1
0
165,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role