Player Matchup

Vamana
Vamana
 
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,027 Elo+
Solo
King Arthur
King Arthur
Flannevik
King Arthur
Level 24
God Stats
6W - 3L
1,764 SR
Queue Stats
75W - 62L
1,460 Elo+
Solo
Chernobog
Chernobog
GudVan08
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,432 Elo+
Solo
Mulan
Mulan
Pigna06ITA
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
979 Elo+
Party 2
Nu Wa
Nu Wa
aleniko7708
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
979 Elo+
Party 2
Team Averages
Level 14
1,553 SR
1,175 Elo+

VS

Team Averages
Level 21
1,394 SR
1,373 Elo+
Susano
Susano
 
Susano
Level 24
God Stats
2W - 1L
1,205 SR
Queue Stats
92W - 61L
1,477 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 29
God Stats
32W - 39L
1,463 SR
Queue Stats
88W - 104L
1,353 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 28
God Stats
6W - 8L
1,303 SR
Queue Stats
87W - 88L
1,383 Elo+
Solo
Anhur
Anhur
Hatimo34s
Anhur
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Achilles
Achilles
raulsierra2007
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 60L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 0 / 0
8,920
637
0
0
0
King Arthur
Flannevik
King Arthur
20
11 / 13 / 7
15,625
1,116
31,764
45,271
52,324
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
GudVan08
Chernobog
20
5 / 6 / 15
14,802
1,057
20,978
35,652
15,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
17
2 / 8 / 7
11,973
855
5,521
13,637
5,919
18
7 / 4 / 6
13,979
999
13,742
9,922
3,265
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
7 / 5 / 14
14,141
1,010
19,313
20,081
14,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
 
Zeus
20
10 / 3 / 15
15,098
1,078
30,140
13,340
5,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
 
Hachiman
20
9 / 2 / 12
15,689
1,121
24,989
14,564
6,409
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Hatimo34s
Anhur
19
2 / 9 / 14
12,990
928
8,448
14,954
5,852
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
19
2 / 6 / 16
13,120
937
13,348
19,694
22,394
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
101
25
Kills
30
31
Deaths
25
35
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
W
Susano
 
Susano
7
5
14
2.8
W
Zeus
 
Zeus
10
3
15
5.83
W
Hachiman
 
Hachiman
9
2
12
7.5
L
King Arthur
Flannevik
King Arthur
11
13
7
1.12
L
Chernobog
GudVan08
Chernobog
5
6
15
2.08
W
Anhur
Hatimo34s
Anhur
2
9
14
1
L
Mulan
2
8
7
0.69
L
7
4
6
2.5
W
Achilles
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,005
Damage
96,238
104,482
Taken
82,633
77,042
Mitigated
54,582
12,133
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Susano
 
Susano
19,313
7,384
0
1,284
20,081
14,376
0
3,410
16,671
0
40,414
W
Zeus
 
Zeus
30,140
3,268
583
2,812
13,340
5,551
0
1,733
11,607
48,687
0
W
Hachiman
 
Hachiman
24,989
14,556
468
2,083
14,564
6,409
0
1,923
12,641
0
67,561
L
King Arthur
Flannevik
King Arthur
31,764
6,462
0
7,398
45,271
52,324
0
12,867
32,303
0
55,178
L
Chernobog
GudVan08
Chernobog
20,978
15,447
267
4,168
35,652
15,534
0
11,830
23,497
0
38,112
W
Anhur
Hatimo34s
Anhur
8,448
2,439
0
0
14,954
5,852
0
2,696
11,232
0
16,381
L
Mulan
5,521
1,570
0
300
13,637
5,919
0
3,806
9,831
0
9,060
L
13,742
4,388
0
0
9,922
3,265
0
1,637
8,285
29,717
0
W
Achilles
13,348
4,685
0
5,359
19,694
22,394
0
3,980
15,714
0
19,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,299
Gold Earned
71,038
103
Minions Killed
217
0
Camps Cleared
1
841,743
Distance Traveled
1,200,831
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,920
637
0
0
0
0
0
W
Susano
14,141
1,010
38
3
1
252,240
0
W
Zeus
15,098
1,078
39
3
0
228,558
0
W
Hachiman
15,689
1,121
107
8
0
264,562
0
L
King Arthur
15,625
1,116
43
3
0
283,610
0
L
Chernobog
14,802
1,057
23
2
0
247,732
0
W
Anhur
12,990
928
23
2
0
199,571
0
L
Mulan
11,973
855
9
1
0
146,522
2
L
Nu Wa
13,979
999
28
2
0
163,879
0
W
Achilles
13,120
937
10
1
0
255,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role