Player Matchup

Anubis
Anubis
Hugov91310
Anubis
Level 11
God Stats
2W - 5L
1,191 SR
Queue Stats
5W - 11L
1,171 Elo+
Party 2
Cabrakan
Cabrakan
Ohlalamamene
Cabrakan
Level 75
God Stats
3W - 2L
1,394 SR
Queue Stats
12W - 15L
1,197 Elo+
Party 2
Serqet
Serqet
YamiTenshin
Serqet
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,252 Elo+
Party 2
Team Averages
Level 56
1,362 SR
1,207 Elo+

VS

Team Averages
Level 19
1,538 SR
1,319 Elo+
Nemesis
Nemesis
Kozcan
Nemesis
Level 16
God Stats
0W - 1L
1,623 SR
Queue Stats
2W - 4L
1,372 Elo+
Party 1
Ares
Ares
Scynathia
Ares
Level 16
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 1
Neith
Neith
superchuchi
Neith
Level 24
God Stats
1W - 5L
1,263 SR
Queue Stats
38W - 54L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hugov91310
Anubis
17
6 / 2 / 14
13,122
691
10,627
9,250
3,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Ohlalamamene
Cabrakan
17
9 / 5 / 14
13,361
703
22,483
21,705
15,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
16
9 / 4 / 9
12,780
673
13,472
14,511
5,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kozcan
Nemesis
14
3 / 6 / 5
12,065
635
14,276
21,024
8,431
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
6 / 6 / 5
13,528
712
11,718
20,308
26,647
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 12 / 6
11,783
620
8,924
17,286
6,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
24
Kills
11
11
Deaths
24
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Hugov91310
Anubis
6
2
14
6.5
L
Nemesis
Kozcan
Nemesis
3
6
5
0.92
W
Cabrakan
Ohlalamamene
Cabrakan
9
5
14
3.2
L
Ares
6
6
5
1.42
W
Serqet
9
4
9
3.38
L
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,582
Damage
34,918
45,466
Taken
58,618
24,297
Mitigated
41,954
12,169
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Hugov91310
Anubis
10,627
355
0
3,690
9,250
3,939
1,095
1,819
7,431
51,362
0
L
Nemesis
Kozcan
Nemesis
14,276
7,751
115
7,286
21,024
8,431
350
12,351
8,401
0
81,222
W
Cabrakan
Ohlalamamene
Cabrakan
22,483
1,884
1,458
6,746
21,705
15,148
369
6,430
15,275
55,285
0
L
Ares
11,718
1,082
273
2,154
20,308
26,647
88
11,756
7,407
31,556
0
W
Serqet
13,472
5,599
0
275
14,511
5,210
0
4,091
10,420
0
32,236
L
8,924
2,225
450
2,357
17,286
6,876
283
9,761
7,443
0
50,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,263
Gold Earned
37,376
154
Minions Killed
189
0
Camps Cleared
0
895,249
Distance Traveled
850,623
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,122
691
60
3
0
285,684
3
L
Nemesis
12,065
635
90
5
0
344,641
3
W
Cabrakan
13,361
703
52
3
0
276,130
0
L
Ares
13,528
712
29
2
0
256,896
1
W
Serqet
12,780
673
42
2
0
333,435
1
L
Neith
11,783
620
70
4
0
249,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role