Player Matchup

Hel
Hel
DaSaltySalute
Hel
Level 16
God Stats
1W - 1L
1,725 SR
Queue Stats
53W - 56L
1,698 Elo+
Party 2
Hercules
Hercules
NivlaCalvin
Hercules
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 63L
1,457 Elo+
Party 2
Merlin
Merlin
lfnbl
Merlin
Level 17
God Stats
9W - 12L
1,369 SR
Queue Stats
21W - 46L
1,044 Elo+
Solo
Team Averages
Level 39
1,531 SR
1,400 Elo+

VS

Team Averages
Level 16
1,361 SR
1,215 Elo+
Ah Puch
Ah Puch
Chimp Morton
Ah Puch
Level 15
God Stats
1W - 1L
1,331 SR
Queue Stats
15W - 16L
1,355 Elo+
Party 1
Hercules
Hercules
Chimp ReiIIy
Hercules
Level 16
God Stats
32W - 21L
1,331 SR
Queue Stats
64W - 43L
1,234 Elo+
Party 1
Ra
Ra
PoseidonJained
Ra
Level 18
God Stats
2W - 1L
1,422 SR
Queue Stats
2W - 5L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
9,475
474
1,378
4,044
1,249
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
NivlaCalvin
Hercules
17
6 / 7 / 4
13,164
658
13,386
27,905
21,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
lfnbl
Merlin
16
3 / 6 / 4
12,182
609
14,039
16,995
7,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chimp Morton
Ah Puch
17
11 / 4 / 4
14,293
715
28,492
15,783
6,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Chimp ReiIIy
Hercules
16
3 / 1 / 13
12,894
645
11,314
15,492
18,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 5 / 9
12,299
615
4,937
12,377
4,592
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
16
16
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Chimp Morton
Ah Puch
11
4
4
3.25
W
Hercules
Chimp ReiIIy
Hercules
3
1
13
9.5
L
0
3
1
0.17
L
Hercules
NivlaCalvin
Hercules
6
7
4
1.14
W
2
5
9
1.3
L
Merlin
lfnbl
Merlin
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,803
Damage
44,743
48,944
Taken
43,652
30,451
Mitigated
29,663
12,596
Healing
18,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Chimp Morton
Ah Puch
28,492
839
0
4,042
15,783
6,337
1,434
5,914
9,869
72,939
0
W
Hercules
Chimp ReiIIy
Hercules
11,314
2,026
489
4,561
15,492
18,734
1,095
4,475
11,017
0
28,112
L
1,378
107
695
768
4,044
1,249
0
2,497
1,547
4,490
0
L
Hercules
NivlaCalvin
Hercules
13,386
3,564
161
7,718
27,905
21,859
137
17,796
10,109
0
41,558
W
4,937
627
4,783
4,224
12,377
4,592
720
5,044
7,333
54,781
0
L
Merlin
lfnbl
Merlin
14,039
225
392
2,862
16,995
7,343
170
13,148
3,847
58,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,821
Gold Earned
39,486
138
Minions Killed
183
0
Camps Cleared
0
794,555
Distance Traveled
1,046,092
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,293
715
85
4
0
344,054
3
W
Hercules
12,894
645
22
1
0
378,075
3
L
Hel
9,475
474
9
0
0
124,808
0
L
Hercules
13,164
658
45
2
0
378,719
2
W
Ra
12,299
615
76
4
0
323,963
0
L
Merlin
12,182
609
84
4
0
291,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role