Player Matchup

Izanami
Izanami
Miguel__FR
Izanami
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 10L
1,082 Elo+
Solo
Nu Wa
Nu Wa
cheshirecat9900
Nu Wa
Level 49
God Stats
2W - 5L
1,493 SR
Queue Stats
111W - 109L
1,445 Elo+
Party 1
Ganesha
Ganesha
killstreak-117
Ganesha
Level 121
God Stats
0W - 1L
1,256 SR
Queue Stats
62W - 42L
1,499 Elo+
Party 1
Team Averages
Level 69
1,416 SR
1,342 Elo+

VS

Team Averages
Level 70
1,484 SR
1,389 Elo+
Chaac
Chaac
ItsALVARITO14
Chaac
Level 60
God Stats
3W - 2L
1,556 SR
Queue Stats
144W - 140L
1,279 Elo+
Party 2
Fenrir
Fenrir
JAVIXU63
Fenrir
Level 65
God Stats
7W - 9L
1,345 SR
Queue Stats
119W - 147L
1,304 Elo+
Party 2
Kukulkan
Kukulkan
PhiLBlntz216
Kukulkan
Level 86
God Stats
12W - 10L
1,552 SR
Queue Stats
13W - 12L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Miguel__FR
Izanami
18
6 / 9 / 7
13,862
660
9,405
17,645
6,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 5 / 4
14,068
670
19,514
14,311
4,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 13
13,456
641
9,231
21,962
23,141
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 10
13,506
643
17,251
23,677
14,957
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
JAVIXU63
Fenrir
15
4 / 8 / 11
13,312
634
8,927
20,118
6,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PhiLBlntz216
Kukulkan
18
10 / 6 / 5
14,846
707
17,217
14,753
5,193
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
16
Kills
18
18
Deaths
18
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
Fenrir
JAVIXU63
Fenrir
4
8
11
1.19
L
Izanami
Miguel__FR
Izanami
6
9
7
1.06
W
Kukulkan
PhiLBlntz216
Kukulkan
10
6
5
2.08
L
9
5
4
2.2
L
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,150
Damage
43,395
53,918
Taken
58,548
34,055
Mitigated
26,532
9,835
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,251
1,893
243
11,896
23,677
14,957
764
12,826
10,851
0
65,676
W
Fenrir
JAVIXU63
Fenrir
8,927
1,197
147
3,268
20,118
6,382
617
10,314
9,804
0
48,069
L
Izanami
Miguel__FR
Izanami
9,405
5,725
270
2,406
17,645
6,269
830
3,727
13,918
0
69,721
W
Kukulkan
PhiLBlntz216
Kukulkan
17,217
1,579
587
2,940
14,753
5,193
1,498
7,231
7,522
107,746
0
L
19,514
4,959
453
2,021
14,311
4,645
1,383
4,583
9,728
55,963
0
L
9,231
1,408
0
4,685
21,962
23,141
218
9,054
12,908
32,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,386
Gold Earned
41,664
176
Minions Killed
239
0
Camps Cleared
0
956,893
Distance Traveled
1,036,093
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,506
643
46
2
0
390,420
2
W
Fenrir
13,312
634
37
2
0
367,093
0
L
Izanami
13,862
660
118
6
0
276,646
4
W
Kukulkan
14,846
707
156
7
0
278,580
1
L
Nu Wa
14,068
670
54
3
0
334,303
2
L
Ganesha
13,456
641
4
0
0
345,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role