Player Matchup

Anubis
Anubis
Argonavt
Anubis
Level 26
God Stats
60W - 38L
1,646 SR
Queue Stats
63W - 43L
1,601 Elo+
Solo
Mercury
Mercury
Aso997
Mercury
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,568 Elo+
Solo
Ne Zha
Ne Zha
Bakinio
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,708 Elo+
Party 2
Agni
Agni
DURVARQ_BG
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,597 Elo+
Party 2
Medusa
Medusa
Rhendelin
Medusa
Level 30
God Stats
9W - 16L
1,663 SR
Queue Stats
138W - 134L
1,584 Elo+
Solo
Team Averages
Level 47
1,562 SR
1,611 Elo+

VS

Team Averages
Level 58
1,539 SR
1,497 Elo+
Kumbhakarna
Kumbhakarna
BarioBrocolli
Kumbhakarna
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Chaac
Chaac
FFRPG
Chaac
Level 31
God Stats
35W - 40L
1,495 SR
Queue Stats
191W - 191L
1,560 Elo+
Solo
Cernunnos
Cernunnos
Flakeslayer
Cernunnos
Level 140
God Stats
2W - 2L
1,700 SR
Queue Stats
61W - 27L
1,297 Elo+
Party 3
Da Ji
Da Ji
Opomotas
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,550 Elo+
Party 1
Raijin
Raijin
Zeerix
Raijin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 102L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Argonavt
Anubis
20
6 / 2 / 14
14,492
966
18,121
12,162
4,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Aso997
Mercury
20
5 / 13 / 19
15,606
1,040
24,051
27,389
15,395
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Bakinio
Ne Zha
20
9 / 9 / 17
16,398
1,093
36,554
30,562
13,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
2 / 11 / 8
12,756
850
10,457
18,872
6,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Rhendelin
Medusa
20
5 / 4 / 13
14,810
987
19,435
19,432
8,109
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BarioBrocolli
Kumbhakarna
20
1 / 9 / 20
15,472
1,031
4,084
28,440
21,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
FFRPG
Chaac
20
5 / 4 / 22
15,413
1,028
18,834
25,312
23,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Flakeslayer
Cernunnos
20
14 / 2 / 11
17,528
1,169
33,405
21,851
11,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Opomotas
Da Ji
20
4 / 9 / 16
14,219
948
13,573
20,335
10,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Zeerix
Raijin
20
15 / 3 / 12
17,829
1,189
31,879
18,144
9,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
120
27
Kills
39
39
Deaths
27
71
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Anubis
Argonavt
Anubis
6
2
14
6.5
L
Mercury
Aso997
Mercury
5
13
19
1.12
L
Ne Zha
Bakinio
Ne Zha
9
9
17
1.94
W
Kumbhakarna
BarioBrocolli
Kumbhakarna
1
9
20
1.22
L
2
11
8
0.55
W
Chaac
FFRPG
Chaac
5
4
22
4
W
Cernunnos
Flakeslayer
Cernunnos
14
2
11
9.75
W
Da Ji
Opomotas
Da Ji
4
9
16
1.33
L
Medusa
Rhendelin
Medusa
5
4
13
2.88
W
Raijin
Zeerix
Raijin
15
3
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,618
Damage
101,775
108,417
Taken
114,082
48,570
Mitigated
75,846
8,747
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Argonavt
Anubis
18,121
1,819
0
838
12,162
4,808
0
4,531
7,631
45,765
0
L
Mercury
Aso997
Mercury
24,051
10,286
0
0
27,389
15,395
0
10,728
16,661
0
40,188
L
Ne Zha
Bakinio
Ne Zha
36,554
12,823
0
3,066
30,562
13,535
0
7,845
22,717
0
64,588
W
Kumbhakarna
BarioBrocolli
Kumbhakarna
4,084
482
0
279
28,440
21,975
0
10,313
18,127
17,341
0
L
10,457
898
0
858
18,872
6,723
0
6,428
12,444
18,236
0
W
Chaac
FFRPG
Chaac
18,834
8,740
0
7,016
25,312
23,343
0
6,281
19,031
0
37,076
W
Cernunnos
Flakeslayer
Cernunnos
33,405
21,955
0
8,492
21,851
11,271
0
3,555
18,296
0
100,709
W
Da Ji
Opomotas
Da Ji
13,573
3,101
0
826
20,335
10,013
0
5,470
14,865
0
15,280
L
Medusa
Rhendelin
Medusa
19,435
11,805
0
3,985
19,432
8,109
0
6,431
13,001
0
65,500
W
Raijin
Zeerix
Raijin
31,879
1,249
549
4,099
18,144
9,244
0
2,959
15,185
66,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,062
Gold Earned
80,461
276
Minions Killed
309
8
Camps Cleared
16
1,498,113
Distance Traveled
1,423,238
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,492
966
84
6
0
274,439
0
L
Mercury
15,606
1,040
40
3
1
335,974
1
L
Ne Zha
16,398
1,093
56
4
3
329,810
1
W
Kumbhakarna
15,472
1,031
30
2
1
266,344
0
L
Agni
12,756
850
17
1
0
234,733
0
W
Chaac
15,413
1,028
35
2
1
339,846
0
W
Cernunnos
17,528
1,169
172
11
12
281,744
1
W
Da Ji
14,219
948
2
0
0
259,039
1
L
Medusa
14,810
987
79
5
4
323,157
0
W
Raijin
17,829
1,189
70
5
2
276,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role