Player Matchup

Yemoja
Yemoja
ExecutedJoko
Yemoja
Level 159
God Stats
13W - 7L
1,688 SR
Queue Stats
863W - 876L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Lovie-Heartie
Kukulkan
Level 144
God Stats
3W - 1L
1,598 SR
Queue Stats
74W - 49L
1,644 Elo+
Party 1
Ymir
Ymir
NigraDOMous
Ymir
Level 154
God Stats
1W - 0L
1,276 SR
Queue Stats
169W - 171L
1,454 Elo+
Party 1
Eset
Eset
NoFlyZone5825
Eset
Level 85
God Stats
10W - 8L
1,480 SR
Queue Stats
602W - 588L
1,454 Elo+
Solo
Thoth
Thoth
Pls_Thumbs
Thoth
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 158L
1,438 Elo+
Party 1
Team Averages
Level 134
1,508 SR
1,485 Elo+

VS

Team Averages
Level 87
1,556 SR
1,425 Elo+
Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BraydenWaldrop
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,243 Elo+
Party 2
Discordia
Discordia
Latin-oz
Discordia
Level 125
God Stats
12W - 3L
1,807 SR
Queue Stats
404W - 385L
1,602 Elo+
Solo
Cupid
Cupid
SirReigns
Cupid
Level 98
God Stats
2W - 3L
1,475 SR
Queue Stats
47W - 58L
1,399 Elo+
Solo
Anhur
Anhur
rexcooler
Anhur
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 31L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 2 / 17
10,871
639
8,288
14,402
8,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Lovie-Heartie
Kukulkan
20
13 / 2 / 12
13,999
823
28,434
11,878
5,163
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 2 / 13
12,722
748
12,165
27,250
25,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 2 / 17
11,023
648
9,313
9,908
3,719
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
20
7 / 2 / 11
12,360
727
14,373
13,000
5,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
1 / 3 / 4
9,997
588
8,847
16,507
19,319
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 8 / 4
10,537
620
12,866
16,600
5,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Latin-oz
Discordia
19
2 / 5 / 2
10,621
625
21,353
13,276
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
SirReigns
Cupid
16
1 / 6 / 3
9,498
559
11,905
17,797
6,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
rexcooler
Anhur
17
1 / 7 / 5
9,658
568
4,753
19,093
6,679
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
29
Kills
9
10
Deaths
29
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
4
1
L
4
8
4
0.75
W
Yemoja
1
2
17
4.75
L
Discordia
Latin-oz
Discordia
2
5
2
0.6
W
Kukulkan
Lovie-Heartie
Kukulkan
13
2
12
9.5
W
6
2
13
6.25
W
2
2
17
5.25
W
Thoth
7
2
11
6.25
L
Cupid
SirReigns
Cupid
1
6
3
0.42
L
Anhur
rexcooler
Anhur
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,573
Damage
59,724
76,438
Taken
83,273
48,209
Mitigated
42,240
39,000
Healing
35,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,847
384
9,714
6,735
16,507
19,319
0
13,169
3,338
20,633
0
L
12,866
667
409
2,534
16,600
5,485
0
14,079
2,521
20,512
0
W
Yemoja
8,288
1,046
13,517
4,903
14,402
8,807
1,739
8,244
6,158
15,215
0
L
Discordia
Latin-oz
Discordia
21,353
314
1,523
1,412
13,276
4,360
0
12,031
1,245
45,494
0
W
Kukulkan
Lovie-Heartie
Kukulkan
28,434
2,377
3,438
2,087
11,878
5,163
1,327
8,152
3,726
68,138
0
W
12,165
1,586
908
7,303
27,250
25,144
166
10,279
16,971
21,371
686
W
9,313
146
3,915
1,221
9,908
3,719
643
8,159
1,749
25,187
0
W
Thoth
14,373
713
217
1,491
13,000
5,376
1,333
8,232
4,768
34,269
0
L
Cupid
SirReigns
Cupid
11,905
6,837
4,563
5,654
17,797
6,397
378
15,529
2,268
0
27,678
L
Anhur
rexcooler
Anhur
4,753
1,983
242
3,118
19,093
6,679
745
17,234
1,859
0
19,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,975
Gold Earned
50,311
181
Minions Killed
148
0
Camps Cleared
0
1,462,450
Distance Traveled
1,333,609
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,997
588
23
1
0
277,677
0
L
Sol
10,537
620
17
1
0
271,903
0
W
Yemoja
10,871
639
17
1
0
283,696
1
L
Discordia
10,621
625
39
2
0
268,953
1
W
Kukulkan
13,999
823
90
5
0
276,206
0
W
Ymir
12,722
748
14
1
0
282,448
0
W
Eset
11,023
648
16
1
0
324,672
5
W
Thoth
12,360
727
44
3
0
295,428
0
L
Cupid
9,498
559
33
2
0
266,458
1
L
Anhur
9,658
568
36
2
0
248,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role