Player Matchup

Hun Batz
Hun Batz
ArkaDark
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,401 Elo+
Solo
Janus
Janus
Ignitus_Exitus
Janus
Level 29
God Stats
0W - 2L
1,563 SR
Queue Stats
34W - 24L
1,646 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ausflus
Kumbhakarna
Level 100
God Stats
0W - 1L
1,917 SR
Queue Stats
27W - 25L
1,587 Elo+
Party 2
Cerberus
Cerberus
snakefreak345
Cerberus
Level 107
God Stats
1W - 2L
1,503 SR
Queue Stats
35W - 29L
1,650 Elo+
Party 2
Rama
Rama
zambeSenpai
Rama
Level 85
God Stats
2W - 1L
1,813 SR
Queue Stats
51W - 46L
1,570 Elo+
Party 2
Team Averages
Level 70
1,659 SR
1,571 Elo+

VS

Team Averages
Level 69
1,566 SR
1,508 Elo+
Neith
Neith
BIRCHLA
Neith
Level 26
God Stats
2W - 3L
1,693 SR
Queue Stats
116W - 102L
1,541 Elo+
Party 1
Raijin
Raijin
CHIEFSHAKATOOL
Raijin
Level 130
God Stats
9W - 6L
1,296 SR
Queue Stats
360W - 335L
1,573 Elo+
Party 1
Hercules
Hercules
DustedSpace
Hercules
Level 84
God Stats
7W - 3L
1,596 SR
Queue Stats
179W - 140L
1,550 Elo+
Party 1
Vamana
Vamana
FISHCANTSH0UT
Vamana
Level 83
God Stats
4W - 3L
1,743 SR
Queue Stats
211W - 194L
1,551 Elo+
Party 1
Hera
Hera
NaStY ThOmPsOn
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArkaDark
Hun Batz
20
7 / 5 / 10
12,141
714
17,677
16,381
6,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 8
12,063
710
27,670
13,673
5,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ausflus
Kumbhakarna
18
5 / 3 / 10
11,206
659
8,673
28,276
23,940
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
snakefreak345
Cerberus
17
4 / 9 / 13
10,720
631
12,587
23,996
16,246
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 8 / 13
10,182
599
15,856
19,292
7,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BIRCHLA
Neith
18
3 / 4 / 12
10,828
637
8,064
14,698
7,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
1 / 6 / 18
11,803
694
17,832
13,986
6,430
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
DustedSpace
Hercules
20
4 / 1 / 19
13,062
768
14,614
25,174
27,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
10 / 5 / 12
13,438
790
16,123
27,042
29,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
11 / 8 / 14
13,427
790
32,752
15,456
6,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
104
24
Kills
29
29
Deaths
24
54
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ArkaDark
Hun Batz
7
5
10
2.4
W
Neith
BIRCHLA
Neith
3
4
12
2.25
W
1
6
18
1.67
W
Hercules
DustedSpace
Hercules
4
1
19
13.5
W
10
5
12
3.2
L
7
4
8
2.75
W
11
8
14
2.25
L
Kumbhakarna
ausflus
Kumbhakarna
5
3
10
3.33
L
Cerberus
snakefreak345
Cerberus
4
9
13
1.17
L
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,463
Damage
89,385
101,618
Taken
96,356
59,631
Mitigated
76,266
44,330
Healing
49,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ArkaDark
Hun Batz
17,677
1,056
2,486
5,575
16,381
6,749
0
8,344
8,037
0
44,261
W
Neith
BIRCHLA
Neith
8,064
2,739
2,446
4,223
14,698
7,187
716
9,476
5,222
0
19,285
W
17,832
1,564
3,116
2,074
13,986
6,430
1,201
7,993
5,993
49,326
0
W
Hercules
DustedSpace
Hercules
14,614
3,692
2,817
15,221
25,174
27,132
648
11,990
13,184
436
24,769
W
16,123
5,345
4,225
12,076
27,042
29,022
581
11,342
15,700
0
25,870
L
27,670
204
4,380
3,408
13,673
5,152
0
7,931
5,742
55,477
0
W
32,752
6,104
1,852
1,623
15,456
6,495
1,049
8,129
7,327
53,993
0
L
Kumbhakarna
ausflus
Kumbhakarna
8,673
81
2,471
10,488
28,276
23,940
0
12,992
15,284
13,036
0
L
Cerberus
snakefreak345
Cerberus
12,587
589
2,162
6,870
23,996
16,246
0
12,412
11,584
21,181
0
L
15,856
12,385
1,552
4,938
19,292
7,544
213
9,289
10,003
0
31,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,312
Gold Earned
62,558
171
Minions Killed
165
0
Camps Cleared
0
1,547,479
Distance Traveled
1,475,851
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,141
714
50
3
0
350,435
0
W
Neith
10,828
637
22
1
0
291,246
0
W
Raijin
11,803
694
63
4
0
255,015
0
W
Hercules
13,062
768
14
1
0
333,745
2
W
Vamana
13,438
790
18
1
0
323,133
0
L
Janus
12,063
710
52
3
0
311,066
0
W
Hera
13,427
790
48
3
0
272,712
0
L
Kumbhakarna
11,206
659
7
0
0
315,761
0
L
Cerberus
10,720
631
26
2
0
308,092
1
L
Rama
10,182
599
36
2
0
262,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role