Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
10W - 10L
1,476 SR
Queue Stats
48W - 64L
1,192 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 15
God Stats
3W - 3L
1,598 SR
Queue Stats
27W - 41L
1,253 Elo+
Party 1
Ullr
Ullr
Walterwithe
Ullr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,448 Elo+
Party 1
Team Averages
Level 52
1,525 SR
1,298 Elo+

VS

Team Averages
Level 60
1,422 SR
1,401 Elo+
Olorun
Olorun
 
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,373 Elo+
Solo
Fenrir
Fenrir
ArkaikVanguard
Fenrir
Level 131
God Stats
6W - 3L
1,323 SR
Queue Stats
227W - 236L
1,482 Elo+
Party 2
Mulan
Mulan
SSJBarrett50
Mulan
Level 29
God Stats
7W - 9L
1,444 SR
Queue Stats
17W - 21L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 7 / 6
9,539
561
3,427
16,963
15,056
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
 
He Bo
13
3 / 3 / 2
10,255
603
13,311
7,825
2,763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 6 / 2
10,562
621
11,479
13,101
5,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 1 / 11
11,183
658
15,108
11,678
4,172
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 4 / 4
11,691
688
9,758
15,189
13,234
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 2 / 9
10,924
643
7,648
14,812
10,654
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
16
16
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
6
0.43
L
He Bo
 
He Bo
3
3
2
1.33
W
Olorun
 
Olorun
3
1
11
8.5
W
9
4
4
2.75
W
4
2
9
4.25
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
32,514
37,889
Taken
41,679
22,841
Mitigated
28,060
7,819
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,427
526
0
4,192
16,963
15,056
0
8,068
8,895
0
15,363
L
He Bo
 
He Bo
13,311
175
0
1,026
7,825
2,763
631
2,521
5,304
41,082
0
W
Olorun
 
Olorun
15,108
5,993
2,121
6,843
11,678
4,172
707
3,526
8,152
72,187
0
W
9,758
1,575
0
2,193
15,189
13,234
583
4,153
11,036
417
32,514
W
7,648
981
0
2,152
14,812
10,654
474
5,816
8,996
0
26,587
L
11,479
5,580
0
2,601
13,101
5,022
100
4,709
8,392
0
45,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,356
Gold Earned
33,798
139
Minions Killed
173
0
Camps Cleared
0
781,088
Distance Traveled
867,483
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,539
561
18
1
0
246,054
0
L
He Bo
10,255
603
50
3
0
265,642
0
W
Olorun
11,183
658
106
6
0
277,439
5
W
Fenrir
11,691
688
35
2
0
303,741
1
W
Mulan
10,924
643
32
2
0
286,303
0
L
Ullr
10,562
621
71
4
0
269,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role