Player Matchup

Set
Set
 
Set
Level 15
God Stats
1W - 7L
1,179 SR
Queue Stats
8W - 14L
1,108 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,500 Elo+
Party 3
Loki
Loki
chris power09
Loki
Level 18
God Stats
40W - 42L
1,435 SR
Queue Stats
152W - 156L
1,170 Elo+
Solo
Agni
Agni
likeaminiboss
Agni
Level 12
God Stats
2W - 5L
1,260 SR
Queue Stats
163W - 190L
1,010 Elo+
Party 2
Merlin
Merlin
sneakiestuncle
Merlin
Level 29
God Stats
7W - 8L
1,199 SR
Queue Stats
459W - 443L
1,184 Elo+
Party 2
Team Averages
Level 16
1,314 SR
1,194 Elo+

VS

Team Averages
Level 19
1,541 SR
1,345 Elo+
Ymir
Ymir
AUX_CORD_
Ymir
Level 12
God Stats
28W - 23L
1,476 SR
Queue Stats
182W - 169L
1,237 Elo+
Party 1
Erlang Shen
Erlang Shen
Easter2998
Erlang Shen
Level 23
God Stats
4W - 1L
1,660 SR
Queue Stats
73W - 74L
1,330 Elo+
Party 1
Hel
Hel
Ichi_Arashi
Hel
Level 21
God Stats
6W - 5L
1,563 SR
Queue Stats
54W - 56L
1,353 Elo+
Party 1
Arachne
Arachne
Q-T1P-_-
Arachne
Level 27
God Stats
16W - 9L
1,660 SR
Queue Stats
460W - 434L
1,305 Elo+
Party 1
Neith
Neith
illuminaa12
Neith
Level 11
God Stats
2W - 1L
1,348 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
3 / 3 / 0
12,831
494
6,914
18,441
7,640
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
 
Nemesis
17
6 / 8 / 4
11,538
444
13,022
21,146
7,935
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 4
11,632
447
7,429
12,356
3,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 10 / 3
9,886
380
16,321
17,970
5,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 8 / 3
10,261
395
14,060
15,354
4,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 0 / 6
14,400
554
5,556
16,281
14,223
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Easter2998
Erlang Shen
16
3 / 7 / 9
11,455
441
16,032
20,884
18,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 2 / 7
13,032
501
14,331
23,355
9,072
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Q-T1P-_-
Arachne
20
21 / 0 / 7
16,725
643
22,725
14,790
8,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 8 / 8
10,667
410
8,584
11,644
3,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
15
Kills
32
32
Deaths
17
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
3
0
1
L
Nemesis
 
Nemesis
6
8
4
1
W
Ymir
4
0
6
7
W
Erlang Shen
Easter2998
Erlang Shen
3
7
9
1.07
W
4
2
7
3.75
W
Arachne
Q-T1P-_-
Arachne
21
0
7
24.5
L
3
3
4
1.67
W
0
8
8
0.5
L
0
10
3
0.15
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,746
Damage
67,228
85,267
Taken
86,954
28,554
Mitigated
53,299
10,184
Healing
41,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,914
4,545
0
4,076
18,441
7,640
1,327
602
17,839
0
108,241
L
Nemesis
 
Nemesis
13,022
4,088
0
1,536
21,146
7,935
2,791
4,649
16,497
0
60,700
W
Ymir
5,556
1,014
829
3,248
16,281
14,223
1,649
5,314
10,967
70,631
0
W
Erlang Shen
Easter2998
Erlang Shen
16,032
8,106
0
4,687
20,884
18,764
1,238
5,324
15,560
0
43,865
W
14,331
2,215
4,252
17,524
23,355
9,072
1,169
12,523
10,832
71,400
0
W
Arachne
Q-T1P-_-
Arachne
22,725
15,278
0
9,062
14,790
8,085
1,731
5,561
9,229
0
138,304
L
7,429
4,459
0
250
12,356
3,618
1,901
2,339
10,017
0
57,031
W
8,584
3,934
0
1,546
11,644
3,155
317
1,659
9,985
0
37,549
L
16,321
2,016
294
4,028
17,970
5,152
1,391
6,617
11,353
59,072
0
L
14,060
882
0
0
15,354
4,209
438
5,680
9,674
53,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,148
Gold Earned
66,279
532
Minions Killed
504
0
Camps Cleared
0
2,045,376
Distance Traveled
2,472,947
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,831
494
163
6
0
507,065
0
L
Nemesis
11,538
444
87
3
0
410,940
0
W
Ymir
14,400
554
113
4
0
466,629
6
W
Erlang Shen
11,455
441
44
2
0
424,579
0
W
Hel
13,032
501
96
4
0
471,188
0
W
Arachne
16,725
643
191
7
0
653,062
4
L
Loki
11,632
447
113
4
0
426,667
0
W
Neith
10,667
410
60
2
0
457,489
0
L
Agni
9,886
380
91
4
0
361,058
0
L
Merlin
10,261
395
78
3
0
339,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role