Player Matchup

Cerberus
Cerberus
DoDonator44
Cerberus
Level 23
God Stats
16W - 11L
1,439 SR
Queue Stats
46W - 49L
1,242 Elo+
Party 1
Medusa
Medusa
Mr Juicy John
Medusa
Level 29
God Stats
30W - 10L
1,534 SR
Queue Stats
113W - 106L
1,283 Elo+
Party 1
Ymir
Ymir
smkytatrtots
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,411 Elo+
Solo
Team Averages
Level 23
1,491 SR
1,312 Elo+

VS

Team Averages
Level 28
1,499 SR
1,454 Elo+
The Morrigan
The Morrigan
ElChooZa
The Morrigan
Level 12
God Stats
2W - 4L
1,442 SR
Queue Stats
4W - 4L
1,337 Elo+
Solo
Chaac
Chaac
OwnMosquito8531
Chaac
Level 45
God Stats
4W - 7L
1,544 SR
Queue Stats
87W - 81L
1,511 Elo+
Party 2
Neith
Neith
t0rbee
Neith
Level 28
God Stats
36W - 36L
1,509 SR
Queue Stats
39W - 41L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoDonator44
Cerberus
19
11 / 0 / 11
15,548
740
11,927
20,137
21,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
12 / 3 / 11
15,015
715
20,494
11,522
5,031
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 9 / 14
12,954
617
19,204
24,957
12,998
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElChooZa
The Morrigan
15
4 / 9 / 3
12,510
596
10,512
19,139
7,041
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
6 / 7 / 4
12,834
611
15,371
21,329
20,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
t0rbee
Neith
14
2 / 10 / 7
12,067
575
14,706
18,352
5,556
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
26
Kills
12
12
Deaths
26
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DoDonator44
Cerberus
11
0
11
16.5
L
The Morrigan
ElChooZa
The Morrigan
4
9
3
0.61
W
12
3
11
5.83
L
6
7
4
1.14
W
3
9
14
1.11
L
Neith
t0rbee
Neith
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,625
Damage
40,589
56,616
Taken
58,820
39,941
Mitigated
33,095
12,823
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DoDonator44
Cerberus
11,927
502
2,224
5,807
20,137
21,912
460
2,841
17,296
37,890
0
L
The Morrigan
ElChooZa
The Morrigan
10,512
2,362
864
3,009
19,139
7,041
174
10,366
8,470
45,402
1,854
W
20,494
7,252
0
0
11,522
5,031
2,285
2,362
9,160
0
89,858
L
15,371
3,514
650
4,163
21,329
20,498
82
12,455
8,874
0
57,733
W
19,204
3,608
960
3,832
24,957
12,998
388
4,457
20,500
70,247
0
L
Neith
t0rbee
Neith
14,706
6,854
0
2,716
18,352
5,556
329
8,388
9,964
0
46,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
37,411
269
Minions Killed
192
0
Camps Cleared
0
1,080,931
Distance Traveled
850,555
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,548
740
89
4
0
396,982
0
L
The Morrigan
12,510
596
57
3
0
252,634
5
W
Medusa
15,015
715
120
6
0
382,781
5
L
Chaac
12,834
611
66
3
0
314,108
1
W
Ymir
12,954
617
60
3
0
301,168
3
L
Neith
12,067
575
69
3
0
283,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role