Player Matchup

Arachne
Arachne
 
Arachne
Level 21
God Stats
48W - 33L
1,363 SR
Queue Stats
50W - 37L
1,294 Elo+
Solo
Anubis
Anubis
BossFoxx
Anubis
Level 10
God Stats
23W - 23L
1,223 SR
Queue Stats
54W - 59L
1,318 Elo+
Party 1
Hachiman
Hachiman
HoMeY Da KlOwN2
Hachiman
Level 29
God Stats
5W - 5L
1,403 SR
Queue Stats
60W - 55L
1,308 Elo+
Party 1
Ymir
Ymir
Shneezy13
Ymir
Level 16
God Stats
28W - 13L
1,490 SR
Queue Stats
38W - 32L
1,292 Elo+
Party 1
Kukulkan
Kukulkan
bkring916
Kukulkan
Level 15
God Stats
10W - 7L
1,597 SR
Queue Stats
46W - 34L
1,277 Elo+
Party 1
Team Averages
Level 18
1,415 SR
1,298 Elo+

VS

Team Averages
Level 24
1,447 SR
1,406 Elo+
Horus
Horus
Elknutz
Horus
Level 45
God Stats
0W - 1L
1,257 SR
Queue Stats
20W - 22L
1,284 Elo+
Party 2
Thor
Thor
HoatsNBoes420az
Thor
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 11L
1,588 Elo+
Party 2
Thoth
Thoth
TheSoberAssassin
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,493 Elo+
Solo
Vulcan
Vulcan
XJellyImmortal
Vulcan
Level 25
God Stats
25W - 23L
1,417 SR
Queue Stats
61W - 71L
1,302 Elo+
Solo
Anubis
Anubis
ca-saintete
Anubis
Level 25
God Stats
44W - 32L
1,562 SR
Queue Stats
754W - 757L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
7 / 3 / 10
12,552
1,046
11,782
12,263
4,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
BossFoxx
Anubis
17
5 / 1 / 2
11,057
921
4,176
5,037
2,016
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
18
4 / 1 / 14
12,013
1,001
11,355
7,125
2,667
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
0 / 1 / 11
10,519
877
7,771
20,773
16,798
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
bkring916
Kukulkan
20
8 / 1 / 15
13,178
1,098
28,042
5,093
2,100
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

251

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Elknutz
Horus
17
1 / 4 / 4
10,535
878
4,449
16,404
11,011
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
0 / 7 / 7
10,450
871
5,346
11,816
4,804
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 4 / 4
10,339
862
10,390
11,146
3,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 4 / 2
11,264
939
12,739
12,456
5,289
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
17
1 / 5 / 3
11,061
922
11,918
15,123
7,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
24
Kills
7
7
Deaths
24
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
3
10
4
W
Anubis
BossFoxx
Anubis
5
1
2
6
L
Horus
Elknutz
Horus
1
4
4
0.75
W
Hachiman
4
1
14
11
L
0
7
7
0.5
W
Ymir
0
1
11
5.5
L
1
4
4
0.75
L
4
4
2
1.25
W
Kukulkan
bkring916
Kukulkan
8
1
15
15.5
L
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,126
Damage
44,842
50,291
Taken
66,945
28,397
Mitigated
32,868
10,608
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,782
7,314
0
4,489
12,263
4,816
0
5,382
6,881
0
41,131
W
Anubis
BossFoxx
Anubis
4,176
434
0
953
5,037
2,016
0
3,934
1,103
11,439
0
L
Horus
Elknutz
Horus
4,449
2,793
338
1,906
16,404
11,011
0
8,871
7,533
0
17,549
W
Hachiman
11,355
5,310
0
828
7,125
2,667
0
5,314
1,811
0
30,244
L
5,346
1,162
0
0
11,816
4,804
0
7,335
4,481
0
16,050
W
Ymir
7,771
735
722
1,326
20,773
16,798
0
17,541
3,232
22,514
0
L
10,390
1,053
740
1,482
11,146
3,833
0
6,272
4,874
25,943
0
L
12,739
4,736
330
1,169
12,456
5,289
0
7,094
5,362
27,789
0
W
Kukulkan
bkring916
Kukulkan
28,042
1,450
1,312
978
5,093
2,100
0
2,876
2,217
50,607
0
L
Anubis
11,918
366
459
6,778
15,123
7,931
0
10,417
4,706
55,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,319
Gold Earned
53,649
224
Minions Killed
241
12
Camps Cleared
3
981,997
Distance Traveled
998,780
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,552
1,046
67
6
6
210,005
0
W
Anubis
11,057
921
27
2
1
154,401
0
L
Horus
10,535
878
31
3
1
209,665
0
W
Hachiman
12,013
1,001
36
3
4
197,523
0
L
Thor
10,450
871
26
2
0
215,136
0
W
Ymir
10,519
877
32
3
0
213,642
1
L
Thoth
10,339
862
33
3
0
200,868
0
L
Vulcan
11,264
939
49
4
0
218,965
0
W
Kukulkan
13,178
1,098
62
5
1
206,426
0
L
Anubis
11,061
922
102
9
2
154,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role