Player Matchup

Vamana
Vamana
 
Vamana
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Solo
Merlin
Merlin
IND1A SM3LL5
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,263 Elo+
Solo
Heimdallr
Heimdallr
King Flare9440
Heimdallr
Level 28
God Stats
5W - 4L
1,386 SR
Queue Stats
433W - 416L
1,453 Elo+
Solo
Da Ji
Da Ji
NxLJT
Da Ji
Level 24
God Stats
17W - 10L
1,582 SR
Queue Stats
90W - 86L
1,220 Elo+
Solo
Anubis
Anubis
Phi11yPhyl
Anubis
Level 24
God Stats
4W - 2L
1,630 SR
Queue Stats
22W - 41L
1,229 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,333 Elo+

VS

Team Averages
Level 24
1,379 SR
1,138 Elo+
Medusa
Medusa
DankMemezWillie
Medusa
Level 29
God Stats
6W - 11L
1,283 SR
Queue Stats
12W - 17L
1,172 Elo+
Party 1
Fenrir
Fenrir
F0rg073n 0n3
Fenrir
Level 8
God Stats
4W - 8L
1,256 SR
Queue Stats
102W - 99L
1,041 Elo+
Solo
Raijin
Raijin
ThotBunny69
Raijin
Level 46
God Stats
2W - 7L
1,501 SR
Queue Stats
310W - 350L
1,267 Elo+
Party 2
Arachne
Arachne
WhAt ThE HeCk69
Arachne
Level 29
God Stats
7W - 11L
1,396 SR
Queue Stats
14W - 23L
1,172 Elo+
Party 1
Kali
Kali
diamondboyhunte
Kali
Level 10
God Stats
1W - 3L
1,459 SR
Queue Stats
155W - 150L
1,036 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
1 / 2 / 13
9,971
453
6,757
13,376
11,104
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
19
14 / 3 / 6
12,417
564
13,780
10,575
4,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
King Flare9440
Heimdallr
16
13 / 5 / 10
11,609
528
13,610
13,110
5,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
NxLJT
Da Ji
16
14 / 4 / 15
12,095
550
22,233
13,499
5,502
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Phi11yPhyl
Anubis
17
4 / 7 / 7
10,958
498
12,230
14,110
5,945
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,456
475
7,612
12,282
4,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
5 / 9 / 5
10,571
481
9,777
16,329
7,905
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
15
5 / 9 / 6
10,423
474
14,964
19,342
6,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 11 / 1
11,377
517
13,308
21,203
7,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 12 / 5
8,482
386
2,610
15,958
4,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
46
Kills
21
21
Deaths
46
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
2
13
3.75
L
2
5
2
0.6
L
Fenrir
5
9
5
0.83
W
Merlin
14
3
6
5.67
W
Heimdallr
King Flare9440
Heimdallr
13
5
10
3.6
W
Da Ji
NxLJT
Da Ji
14
4
15
5.38
W
Anubis
Phi11yPhyl
Anubis
4
7
7
1.07
L
Raijin
5
9
6
0.89
L
9
11
1
0.86
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,610
Damage
48,271
64,670
Taken
85,114
32,544
Mitigated
30,400
11,090
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,757
1,090
0
2,277
13,376
11,104
220
1,555
11,821
0
35,754
L
7,612
3,418
0
1,244
12,282
4,256
2,499
1,874
10,408
0
57,380
L
Fenrir
9,777
2,591
0
2,663
16,329
7,905
0
2,577
13,752
0
44,117
W
Merlin
13,780
709
0
0
10,575
4,456
1,010
2,659
7,916
88,514
0
W
Heimdallr
King Flare9440
Heimdallr
13,610
8,299
0
1,655
13,110
5,537
1,601
5,094
8,016
0
41,680
W
Da Ji
NxLJT
Da Ji
22,233
7,571
0
2,717
13,499
5,502
691
994
12,505
0
51,966
W
Anubis
Phi11yPhyl
Anubis
12,230
796
670
3,771
14,110
5,945
545
4,662
9,448
63,508
0
L
Raijin
14,964
1,303
883
1,536
19,342
6,457
111
8,584
10,755
50,280
0
L
13,308
10,580
0
6,032
21,203
7,334
234
7,010
14,193
0
43,556
L
2,610
663
0
814
15,958
4,448
0
5,965
9,990
0
26,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,050
Gold Earned
51,309
434
Minions Killed
323
0
Camps Cleared
0
1,966,423
Distance Traveled
1,863,204
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,971
453
58
3
0
476,982
0
L
Medusa
10,456
475
91
4
0
384,061
1
L
Fenrir
10,571
481
64
3
0
365,457
5
W
Merlin
12,417
564
130
6
0
360,325
2
W
Heimdallr
11,609
528
62
3
0
379,434
0
W
Da Ji
12,095
550
72
3
0
445,939
1
W
Anubis
10,958
498
112
5
0
303,743
1
L
Raijin
10,423
474
66
3
0
365,458
0
L
Arachne
11,377
517
60
3
0
342,150
0
L
Kali
8,482
386
42
2
0
406,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role