Player Matchup

Chaac
Chaac
ANDRE TRON 29
Chaac
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,272 Elo+
Party 3
Agni
Agni
BrushedBell8457
Agni
Level 18
God Stats
1W - 2L
1,630 SR
Queue Stats
17W - 11L
1,506 Elo+
Party 3
Kumbhakarna
Kumbhakarna
CapoJiji
Kumbhakarna
Level 30
God Stats
7W - 7L
1,713 SR
Queue Stats
238W - 261L
1,389 Elo+
Party 1
Sol
Sol
Th3Giorgio
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,154 Elo+
Party 3
Cu Chulainn
Cu Chulainn
king_bloodw1ng
Cu Chulainn
Level 16
God Stats
16W - 17L
1,730 SR
Queue Stats
193W - 221L
1,331 Elo+
Party 1
Team Averages
Level 15
1,615 SR
1,330 Elo+

VS

Team Averages
Level 32
1,456 SR
1,476 Elo+
Ymir
Ymir
LargeDiet
Ymir
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Horus
Horus
LoneTombolo
Horus
Level 82
God Stats
4W - 2L
1,138 SR
Queue Stats
22W - 21L
1,551 Elo+
Party 2
Hera
Hera
XMostSlumpX2078
Hera
Level 17
God Stats
25W - 16L
1,401 SR
Queue Stats
120W - 124L
1,370 Elo+
Solo
Nu Wa
Nu Wa
YoungJalopy
Nu Wa
Level 28
God Stats
6W - 4L
1,550 SR
Queue Stats
13W - 16L
1,450 Elo+
Party 2
Bakasura
Bakasura
lncendixry
Bakasura
Level 26
God Stats
2W - 1L
1,692 SR
Queue Stats
31W - 28L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 15 / 7
10,775
898
9,735
31,934
25,111
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 6 / 4
12,536
1,045
23,746
23,422
8,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
CapoJiji
Kumbhakarna
17
3 / 7 / 4
11,661
972
10,761
33,215
12,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 1 / 2
9,377
781
519
2,287
1,175
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cu Chulainn
king_bloodw1ng
Cu Chulainn
16
2 / 9 / 4
10,891
908
10,245
22,352
7,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 2 / 27
12,273
1,023
8,808
15,180
13,830
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 1 / 28
11,991
999
18,143
18,317
19,356
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 2 / 21
12,014
1,001
25,156
7,727
3,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 0 / 26
12,355
1,030
20,088
5,558
2,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
lncendixry
Bakasura
20
24 / 4 / 10
14,731
1,228
34,044
13,826
6,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
150
9
Kills
38
38
Deaths
9
21
Assists
112
Player
Kills
Deaths
Assists
KDA
L
0
15
7
0.23
L
4
6
4
1
L
Kumbhakarna
CapoJiji
Kumbhakarna
3
7
4
0.71
W
Ymir
1
2
27
7.25
W
4
1
28
18
L
0
1
2
1
W
3
2
21
6.75
W
6
0
26
19
L
Cu Chulainn
king_bloodw1ng
Cu Chulainn
2
9
4
0.44
W
Bakasura
lncendixry
Bakasura
24
4
10
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,006
Damage
106,239
113,210
Taken
60,608
55,698
Mitigated
45,213
9,597
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,735
1,056
0
5,234
31,934
25,111
0
12,499
18,004
0
29,143
L
23,746
1,967
0
1,948
23,422
8,975
0
12,513
10,349
67,992
0
L
Kumbhakarna
CapoJiji
Kumbhakarna
10,761
650
0
1,923
33,215
12,959
0
15,675
16,247
36,474
0
W
Ymir
8,808
191
0
0
15,180
13,830
0
9,726
5,454
25,945
0
W
18,143
9,037
5,399
5,999
18,317
19,356
0
10,955
6,909
1,040
20,879
L
519
172
0
0
2,287
1,175
0
1,161
916
1,873
0
W
25,156
7,574
2,029
1,113
7,727
3,224
0
3,582
4,145
60,371
0
W
20,088
6,522
0
447
5,558
2,316
0
2,367
3,191
35,525
0
L
Cu Chulainn
king_bloodw1ng
Cu Chulainn
10,245
3,416
243
249
22,352
7,478
0
13,244
8,088
0
25,318
W
Bakasura
lncendixry
Bakasura
34,044
24,634
0
2,605
13,826
6,487
0
8,396
5,430
0
46,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,240
Gold Earned
63,364
190
Minions Killed
225
3
Camps Cleared
6
812,755
Distance Traveled
1,071,348
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,775
898
34
3
1
182,973
0
L
Agni
12,536
1,045
103
9
1
201,929
0
L
Kumbhakarna
11,661
972
28
2
1
225,972
1
W
Ymir
12,273
1,023
50
4
0
194,815
0
W
Horus
11,991
999
8
1
0
225,595
2
L
Sol
9,377
781
4
0
0
32,816
0
W
Hera
12,014
1,001
88
7
1
226,286
0
W
Nu Wa
12,355
1,030
29
2
0
213,850
0
L
Cu Chulainn
10,891
908
21
2
0
169,065
1
W
Bakasura
14,731
1,228
50
4
5
210,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role