Player Matchup

Kukulkan
Kukulkan
BPGas15
Kukulkan
Level 40
God Stats
1W - 1L
1,671 SR
Queue Stats
56W - 49L
1,479 Elo+
Party 1
Fenrir
Fenrir
RingoRamalho
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,578 Elo+
Party 1
Cernunnos
Cernunnos
Sensei Twan
Cernunnos
Level 69
God Stats
0W - 1L
1,561 SR
Queue Stats
197W - 137L
1,454 Elo+
Party 1
Olorun
Olorun
TerryIsAJanitor
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,251 Elo+
Party 1
Ravana
Ravana
XxLethalMambaxX
Ravana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 65L
1,613 Elo+
Party 1
Team Averages
Level 60
1,546 SR
1,475 Elo+

VS

Team Averages
Level 43
1,575 SR
1,337 Elo+
Nemesis
Nemesis
CubanBabaYaga
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,217 Elo+
Party 2
Hera
Hera
Mandalorian7360
Hera
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hel
Hel
SeanChronery87
Hel
Level 101
God Stats
1W - 0L
1,718 SR
Queue Stats
7W - 7L
1,332 Elo+
Party 2
Medusa
Medusa
irWZRD
Medusa
Level 43
God Stats
1W - 0L
1,659 SR
Queue Stats
4W - 4L
1,281 Elo+
Party 2
Nike
Nike
missvira
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BPGas15
Kukulkan
19
8 / 5 / 9
11,600
773
12,808
13,119
5,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
0 / 9 / 14
9,165
611
3,997
15,463
8,196
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
Sensei Twan
Cernunnos
20
11 / 4 / 12
12,352
823
24,036
19,950
7,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 18
10,397
693
5,816
16,535
5,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
8 / 7 / 15
11,230
749
18,031
18,806
10,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
7 / 5 / 11
12,227
815
14,481
17,193
7,514
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 4 / 13
13,580
905
31,828
11,597
4,826
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 8 / 6
10,183
679
9,328
16,545
6,699
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
irWZRD
Medusa
17
5 / 6 / 9
11,161
744
13,179
16,266
6,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
19
5 / 5 / 11
11,770
785
8,181
15,132
12,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
81
28
Kills
31
31
Deaths
28
68
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BPGas15
Kukulkan
8
5
9
2.5
W
Nemesis
7
5
11
2.5
W
10
4
13
4.13
L
Fenrir
0
9
14
0.78
W
4
8
6
0.88
L
Cernunnos
Sensei Twan
Cernunnos
11
4
12
4.25
L
1
6
18
1.67
L
8
7
15
2.21
W
Medusa
irWZRD
Medusa
5
6
9
1.58
W
Nike
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,688
Damage
76,997
83,873
Taken
76,733
37,266
Mitigated
37,544
29,770
Healing
33,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BPGas15
Kukulkan
12,808
1,572
1,448
1,999
13,119
5,218
318
5,438
7,681
26,242
0
W
Nemesis
14,481
3,728
1,820
6,326
17,193
7,514
690
2,317
14,876
0
30,147
W
31,828
4,222
1,369
2,005
11,597
4,826
2,088
3,007
8,590
55,895
0
L
Fenrir
3,997
376
1,119
1,039
15,463
8,196
238
5,327
10,136
0
6,958
W
9,328
1,357
6,546
6,561
16,545
6,699
348
4,161
12,384
13,402
0
L
Cernunnos
Sensei Twan
Cernunnos
24,036
12,648
0
8,150
19,950
7,331
1,933
11,078
8,872
0
50,695
L
5,816
2,701
3,249
5,180
16,535
5,713
310
10,242
6,293
20,220
0
L
18,031
4,885
1,992
5,594
18,806
10,808
587
9,071
9,735
0
30,125
W
Medusa
irWZRD
Medusa
13,179
6,165
834
4,532
16,266
6,483
2,509
4,512
11,754
0
34,225
W
Nike
8,181
720
500
2,996
15,132
12,022
171
4,627
10,505
0
17,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,744
Gold Earned
58,921
147
Minions Killed
152
0
Camps Cleared
0
1,234,243
Distance Traveled
1,335,104
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,600
773
30
2
0
271,627
0
W
Nemesis
12,227
815
35
2
0
280,511
1
W
Hera
13,580
905
55
4
0
265,094
0
L
Fenrir
9,165
611
7
0
0
259,363
0
W
Hel
10,183
679
12
1
0
251,158
0
L
Cernunnos
12,352
823
48
3
0
226,113
1
L
Olorun
10,397
693
36
2
0
215,907
0
L
Ravana
11,230
749
26
2
0
261,233
0
W
Medusa
11,161
744
35
2
0
257,815
0
W
Nike
11,770
785
15
1
0
280,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role