Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,237 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 12
God Stats
3W - 6L
1,426 SR
Queue Stats
7W - 12L
1,218 Elo+
Party 1
Scylla
Scylla
AGGamer0
Scylla
Level 15
God Stats
18W - 26L
1,425 SR
Queue Stats
286W - 317L
1,174 Elo+
Party 1
Merlin
Merlin
EneasPlay1408
Merlin
Level 16
God Stats
1W - 4L
1,055 SR
Queue Stats
47W - 41L
1,257 Elo+
Party 2
Fenrir
Fenrir
Lolipolito
Fenrir
Level 35
God Stats
0W - 1L
1,694 SR
Queue Stats
55W - 57L
1,412 Elo+
Party 2
Team Averages
Level 21
1,420 SR
1,260 Elo+

VS

Team Averages
Level 23
1,531 SR
1,254 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,308 Elo+
Solo
Nu Wa
Nu Wa
B0LOS
Nu Wa
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 46L
1,218 Elo+
Party 3
Horus
Horus
Duchez5636
Horus
Level 17
God Stats
3W - 2L
1,704 SR
Queue Stats
17W - 12L
1,225 Elo+
Party 3
Neith
Neith
Xgamer9793
Neith
Level 29
God Stats
12W - 7L
1,677 SR
Queue Stats
124W - 166L
1,297 Elo+
Solo
Hel
Hel
dat_digga_stevan
Hel
Level 22
God Stats
1W - 1L
1,276 SR
Queue Stats
2W - 3L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 2 / 1
6,860
490
1,666
8,539
7,784
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
 
Hachiman
8
1 / 9 / 0
5,375
384
2,344
10,384
2,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
AGGamer0
Scylla
12
2 / 4 / 1
6,963
497
7,988
6,232
1,917
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,311
379
5,792
5,246
1,442
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Lolipolito
Fenrir
11
2 / 2 / 0
6,736
481
4,602
11,106
3,499
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 2 / 3
6,346
453
3,588
9,058
5,927
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes

Shoes

+6%
Movement Speed

Nu Wa
B0LOS
Nu Wa
14
13 / 1 / 1
8,699
621
12,728
7,386
2,599
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
12
2 / 2 / 0
6,907
493
3,538
7,897
6,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
10
3 / 0 / 1
6,399
457
4,082
5,825
1,985
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 4
6,187
442
3,357
2,939
932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
20
21
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
1
0.25
L
Hachiman
 
Hachiman
1
9
0
0.11
W
Zhong Kui
 
Zhong Kui
1
2
3
1.25
L
Scylla
AGGamer0
Scylla
2
4
1
0.63
W
Nu Wa
B0LOS
Nu Wa
13
1
1
13.5
W
Horus
2
2
0
1
L
0
4
0
0
L
Fenrir
Lolipolito
Fenrir
2
2
0
1
W
Neith
3
0
1
3.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,392
Damage
27,293
41,507
Taken
33,105
17,364
Mitigated
18,110
8,858
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,666
215
147
1,530
8,539
7,784
148
4,518
4,021
9,186
0
L
Hachiman
 
Hachiman
2,344
2,046
0
1,489
10,384
2,722
379
7,931
2,453
0
17,343
W
Zhong Kui
 
Zhong Kui
3,588
488
147
2,115
9,058
5,927
1,538
6,154
2,904
21,490
0
L
Scylla
AGGamer0
Scylla
7,988
843
0
500
6,232
1,917
446
3,710
2,522
39,024
0
W
Nu Wa
B0LOS
Nu Wa
12,728
3,374
135
2,044
7,386
2,599
1,532
3,286
4,100
47,657
0
W
Horus
3,538
1,751
151
1,804
7,897
6,667
637
524
7,373
0
26,889
L
5,792
640
0
0
5,246
1,442
74
2,394
2,852
26,478
0
L
Fenrir
Lolipolito
Fenrir
4,602
741
0
5,192
11,106
3,499
0
1,120
9,986
0
29,872
W
Neith
4,082
2,479
0
292
5,825
1,985
1,057
3,939
1,886
0
21,498
W
3,357
183
5,010
2,332
2,939
932
723
1,543
1,396
18,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
34,538
199
Minions Killed
212
0
Camps Cleared
0
1,100,747
Distance Traveled
1,223,777
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,860
490
13
1
0
226,485
4
L
Hachiman
5,375
384
45
3
0
170,718
1
W
Zhong Kui
6,346
453
46
3
0
220,381
0
L
Scylla
6,963
497
57
4
0
232,467
0
W
Nu Wa
8,699
621
71
5
0
232,998
2
W
Horus
6,907
493
38
3
0
283,196
2
L
Merlin
5,311
379
35
3
0
219,296
1
L
Fenrir
6,736
481
49
4
0
251,781
0
W
Neith
6,399
457
36
3
0
223,327
0
W
Hel
6,187
442
21
2
0
263,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role