Player Matchup

Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Silver III
El_CeRo-_-
Merlin
Silver III
Level 92
God Stats
9W - 7L
1,595 SR
Queue Stats
99W - 74L
1,120 MMR
Party 1
Chaac
Chaac
Silver IV
JAYDACRAY
Chaac
Silver IV
Level 83
God Stats
20W - 8L
1,994 SR
Queue Stats
94W - 73L
919 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,696 SR
1,180 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,557 SR
970 MMR
Artemis
Artemis
Bronze I
GoddessOfCinder
Artemis
Bronze I
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 146L
1,107 MMR
Party 2
Cabrakan
Cabrakan
Bronze I
SuicidalFork
Cabrakan
Bronze I
Level 87
God Stats
19W - 19L
1,535 SR
Queue Stats
136W - 142L
1,130 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
TG Junglist
Kukulkan
Bronze III
Level 123
God Stats
13W - 4L
1,635 SR
Queue Stats
124W - 144L
672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 5 / 6
12,207
610
13,890
18,267
27,118
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
El_CeRo-_-
Merlin
17
6 / 6 / 4
13,213
661
17,929
15,501
7,256
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JAYDACRAY
Chaac
14
0 / 8 / 2
10,856
543
6,676
19,392
18,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
KumbhakarnaBaron SamediBacchusYmirPersephone

VS

Bans
HeimdallrBellonaCerberusZeusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 7
13,921
696
18,920
16,616
8,077
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
SuicidalFork
Cabrakan
17
5 / 3 / 13
13,232
662
9,113
20,391
23,488
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
TG Junglist
Kukulkan
17
5 / 3 / 10
12,860
643
11,167
8,710
3,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
10
Kills
19
19
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
5
6
1.4
L
Merlin
El_CeRo-_-
Merlin
6
6
4
1.33
W
9
4
7
3.13
L
Chaac
JAYDACRAY
Chaac
0
8
2
0.13
W
Cabrakan
SuicidalFork
Cabrakan
5
3
13
3.83
W
Kukulkan
TG Junglist
Kukulkan
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,495
Damage
39,200
53,160
Taken
45,717
52,788
Mitigated
35,227
8,740
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,890
4,509
0
2,099
18,267
27,118
929
6,778
11,489
1,029
40,072
L
Merlin
El_CeRo-_-
Merlin
17,929
1,282
0
3,360
15,501
7,256
791
5,467
10,034
93,865
0
W
18,920
12,381
1,050
5,628
16,616
8,077
2,303
6,396
10,220
0
68,070
L
Chaac
JAYDACRAY
Chaac
6,676
822
0
3,281
19,392
18,414
297
8,117
11,275
0
48,031
W
Cabrakan
SuicidalFork
Cabrakan
9,113
1,769
0
692
20,391
23,488
415
9,603
10,788
14,861
0
W
Kukulkan
TG Junglist
Kukulkan
11,167
1,895
0
1,551
8,710
3,662
874
2,974
5,736
57,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,276
Gold Earned
40,013
227
Minions Killed
169
0
Camps Cleared
0
925,787
Distance Traveled
975,617
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,207
610
42
2
0
337,454
1
L
Merlin
13,213
661
126
6
0
283,916
1
W
Artemis
13,921
696
77
4
0
318,047
3
L
Chaac
10,856
543
59
3
0
304,417
2
W
Cabrakan
13,232
662
19
1
0
333,414
2
W
Kukulkan
12,860
643
73
4
0
324,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role