Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
N1cotineAddict
Bacchus
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 142L
1,465 Elo+
Solo
Terra
Terra
Sloanly
Terra
Level 114
God Stats
10W - 8L
1,601 SR
Queue Stats
213W - 202L
1,474 Elo+
Solo
Thor
Thor
portl456321
Thor
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 49L
1,393 Elo+
Solo
Medusa
Medusa
xMyronGainzx
Medusa
Level 123
God Stats
2W - 5L
1,715 SR
Queue Stats
232W - 237L
1,485 Elo+
Solo
Team Averages
Level 114
1,563 SR
1,463 Elo+

VS

Team Averages
Level 117
1,390 SR
1,451 Elo+
Terra
Terra
Allsilverthots
Terra
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
838W - 834L
1,519 Elo+
Party 1
Odin
Odin
AudMan
Odin
Level 104
God Stats
1W - 2L
1,166 SR
Queue Stats
123W - 130L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HermanoHuevo1
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,330 SR
Queue Stats
11W - 14L
1,287 Elo+
Solo
Nike
Nike
TGL Kamina
Nike
Level 77
God Stats
2W - 5L
1,197 SR
Queue Stats
287W - 277L
1,454 Elo+
Party 1
Scylla
Scylla
allgodthotts
Scylla
Level 136
God Stats
16W - 5L
1,759 SR
Queue Stats
439W - 434L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
11 / 8 / 19
14,960
787
28,118
21,351
9,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 5 / 25
14,362
756
18,519
25,392
31,590
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Sloanly
Terra
20
5 / 5 / 24
12,918
680
11,945
29,840
30,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 6 / 24
13,838
728
13,969
21,545
10,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
20
12 / 9 / 11
14,963
788
27,785
24,825
12,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 19
13,733
723
19,547
25,305
33,796
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
AudMan
Odin
18
3 / 12 / 16
12,456
656
13,844
22,910
28,522
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
HermanoHuevo1
Ah Muzen Cab
20
6 / 8 / 13
12,847
676
29,408
21,691
10,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 7 / 16
13,144
692
17,877
24,574
29,450
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
20
14 / 9 / 9
14,901
784
20,676
20,376
8,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
106
41
Kills
33
33
Deaths
41
103
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
8
19
2.56
L
4
5
19
2.7
L
Odin
AudMan
Odin
3
12
16
0.92
L
Ah Muzen Cab
HermanoHuevo1
Ah Muzen Cab
6
8
13
1.56
W
8
5
25
4.1
W
Terra
Sloanly
Terra
5
5
24
3.4
L
6
7
16
2
L
Scylla
14
9
9
2.06
W
5
6
24
2.83
W
Medusa
12
9
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,336
Damage
101,352
122,953
Taken
114,856
94,578
Mitigated
109,997
51,484
Healing
37,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
28,118
2,228
3,668
4,443
21,351
9,410
368
6,271
15,080
51,088
0
L
19,547
1,545
8,288
8,909
25,305
33,796
815
12,417
12,888
33,349
0
L
Odin
AudMan
Odin
13,844
2,445
2,086
3,537
22,910
28,522
0
14,350
8,560
0
27,460
L
Ah Muzen Cab
HermanoHuevo1
Ah Muzen Cab
29,408
12,048
1,604
5,723
21,691
10,081
1,239
10,448
11,243
0
51,519
W
18,519
2,392
3,391
4,758
25,392
31,590
245
7,099
18,293
37,084
0
W
Terra
Sloanly
Terra
11,945
1,553
13,500
9,105
29,840
30,126
1,032
10,728
19,112
21,808
0
L
17,877
1,625
1,056
1,709
24,574
29,450
1,391
11,640
12,934
421
35,956
L
Scylla
20,676
1,374
1,816
2,354
20,376
8,148
878
9,727
10,649
39,959
0
W
13,969
1,908
1,133
1,615
21,545
10,805
2,247
8,153
13,392
0
31,087
W
Medusa
27,785
14,032
4,456
5,415
24,825
12,647
1,725
8,351
16,474
0
57,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,041
Gold Earned
67,081
204
Minions Killed
178
0
Camps Cleared
0
1,503,327
Distance Traveled
1,400,186
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,960
787
42
2
0
250,873
0
L
Terra
13,733
723
22
1
0
318,349
0
L
Odin
12,456
656
28
1
0
291,254
1
L
Ah Muzen Cab
12,847
676
61
3
0
247,180
0
W
Bacchus
14,362
756
45
2
0
346,414
3
W
Terra
12,918
680
28
1
0
328,017
0
L
Nike
13,144
692
18
1
0
288,070
0
L
Scylla
14,901
784
49
3
0
255,333
0
W
Thor
13,838
728
33
2
0
297,179
1
W
Medusa
14,963
788
56
3
0
280,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role