Player Matchup

Hercules
Hercules
DanteInferno19
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,622 Elo+
Party 2
Heimdallr
Heimdallr
Letsgetboosted
Heimdallr
Level 23
God Stats
15W - 13L
1,552 SR
Queue Stats
26W - 30L
1,404 Elo+
Party 3
Izanami
Izanami
Master Shocka
Izanami
Level 25
God Stats
10W - 13L
1,534 SR
Queue Stats
16W - 21L
1,437 Elo+
Party 2
Merlin
Merlin
TheNeonStranger
Merlin
Level 12
God Stats
1W - 1L
1,728 SR
Queue Stats
6W - 8L
1,491 Elo+
Party 3
Pele
Pele
bigbalenci
Pele
Level 9
God Stats
1W - 4L
1,176 SR
Queue Stats
10W - 20L
1,357 Elo+
Solo
Team Averages
Level 15
1,498 SR
1,462 Elo+

VS

Team Averages
Level 19
1,557 SR
1,535 Elo+
Scylla
Scylla
ApQc
Scylla
Level 15
God Stats
7W - 6L
1,413 SR
Queue Stats
155W - 172L
1,343 Elo+
Solo
Izanami
Izanami
MonsieurJeantil
Izanami
Level 18
God Stats
5W - 0L
1,766 SR
Queue Stats
5W - 0L
1,664 Elo+
Party 1
Baba Yaga
Baba Yaga
Notkrimson
Baba Yaga
Level 29
God Stats
39W - 32L
1,608 SR
Queue Stats
80W - 98L
1,548 Elo+
Solo
Ymir
Ymir
PatateDõuce
Ymir
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,664 Elo+
Party 1
Odin
Odin
SpectruxZ
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
4 / 9 / 4
11,862
474
10,332
22,523
13,060
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
Letsgetboosted
Heimdallr
20
10 / 7 / 2
15,038
602
25,453
23,757
10,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
17
3 / 10 / 5
12,269
491
10,287
24,712
8,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
3 / 7 / 3
11,469
459
12,204
15,220
8,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 8 / 5
11,622
465
11,678
23,033
8,357
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ApQc
Scylla
19
5 / 6 / 6
12,874
515
14,726
15,612
4,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
18 / 8 / 10
15,282
611
31,334
22,569
10,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Notkrimson
Baba Yaga
20
5 / 2 / 16
15,080
603
15,217
13,284
5,833
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 5 / 20
15,454
618
22,434
22,665
26,878
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
18
4 / 3 / 13
11,762
470
11,774
18,414
23,681
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
24
Kills
41
41
Deaths
24
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Scylla
ApQc
Scylla
5
6
6
1.33
L
Hercules
4
9
4
0.67
L
Heimdallr
Letsgetboosted
Heimdallr
10
7
2
1.57
L
Izanami
3
10
5
0.55
W
18
8
10
2.88
W
Baba Yaga
Notkrimson
Baba Yaga
5
2
16
6.5
W
9
5
20
3.8
W
Odin
4
3
13
3.5
L
3
7
3
0.64
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,954
Damage
95,485
109,245
Taken
92,544
48,562
Mitigated
71,471
20,481
Healing
22,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ApQc
Scylla
14,726
1,410
0
3,092
15,612
4,893
1,411
5,057
10,555
79,970
0
L
Hercules
10,332
3,843
0
5,031
22,523
13,060
314
11,368
11,155
0
27,675
L
Heimdallr
Letsgetboosted
Heimdallr
25,453
15,596
0
6,652
23,757
10,207
2,573
8,122
15,635
0
102,037
L
Izanami
10,287
6,254
0
4,952
24,712
8,168
1,570
9,570
15,142
0
63,126
W
31,334
22,834
468
5,487
22,569
10,186
4,188
1,535
21,034
0
128,397
W
Baba Yaga
Notkrimson
Baba Yaga
15,217
2,158
2,161
7,145
13,284
5,833
1,659
1,597
11,687
140,892
0
W
22,434
4,694
0
1,065
22,665
26,878
682
2,517
20,148
52,863
0
W
Odin
11,774
3,084
0
3,386
18,414
23,681
956
1,498
16,916
0
48,489
L
12,204
1,243
0
1,058
15,220
8,770
718
9,584
5,636
62,884
0
L
11,678
2,686
0
2,788
23,033
8,357
0
13,733
9,300
0
61,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,260
Gold Earned
70,452
503
Minions Killed
635
0
Camps Cleared
0
1,999,068
Distance Traveled
2,445,374
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,874
515
116
5
0
439,566
2
L
Hercules
11,862
474
30
1
0
424,642
0
L
Heimdallr
15,038
602
149
6
0
366,845
3
L
Izanami
12,269
491
113
5
0
398,132
0
W
Izanami
15,282
611
169
7
0
407,799
5
W
Baba Yaga
15,080
603
219
9
0
549,602
8
W
Ymir
15,454
618
67
3
0
499,369
4
W
Odin
11,762
470
64
3
0
549,038
4
L
Merlin
11,469
459
112
4
0
404,183
2
L
Pele
11,622
465
99
4
0
405,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role