Player Matchup

Hun Batz
Hun Batz
Silver III
HARDHOUSE15
Hun Batz
Silver III
Level 80
God Stats
20W - 6L
1,717 SR
Queue Stats
177W - 173L
1,028 MMR
Solo
Hel
Hel
Bronze I
MattGreen21
Hel
Bronze I
Level 66
God Stats
22W - 26L
1,425 SR
Queue Stats
87W - 89L
1,004 MMR
Solo
Fafnir
Fafnir
Bronze II
SailingAnt876
Fafnir
Bronze II
Level 66
God Stats
6W - 7L
1,393 SR
Queue Stats
226W - 218L
1,112 MMR
Solo
Neith
Neith
Bronze I
TheProphet7514
Neith
Bronze I
Level 84
God Stats
3W - 4L
1,339 SR
Queue Stats
297W - 296L
952 MMR
Solo
Odin
Odin
Silver V
iBaby Iso
Odin
Silver V
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 116L
1,011 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,475 SR
1,021 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,622 SR
956 MMR
Kukulkan
Kukulkan
Bronze III
AftLuis E S C
Kukulkan
Bronze III
Level 66
God Stats
3W - 4L
1,322 SR
Queue Stats
106W - 90L
1,029 MMR
Solo
Achilles
Achilles
Silver IV
DeeChan_20
Achilles
Silver IV
Level 58
God Stats
8W - 14L
1,462 SR
Queue Stats
138W - 153L
993 MMR
Solo
Arachne
Arachne
Silver V
KylesMindset
Arachne
Silver V
Level 57
God Stats
57W - 24L
1,757 SR
Queue Stats
295W - 251L
942 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
Mr ChocoPop
Kumbhakarna
Silver III
Level 131
God Stats
4W - 2L
1,972 SR
Queue Stats
55W - 78L
1,028 MMR
Solo
Skadi
Skadi
Bronze I
zzCalv1n
Skadi
Bronze I
Level 91
God Stats
4W - 2L
1,599 SR
Queue Stats
506W - 429L
789 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HARDHOUSE15
Hun Batz
20
5 / 9 / 13
20,023
488
39,814
33,211
17,348
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 10 / 6
20,567
502
27,735
34,813
14,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 4 / 12
19,068
465
17,208
38,511
62,756
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
4 / 5 / 8
17,832
435
23,359
25,673
10,864
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
20
2 / 5 / 11
18,686
456
13,345
28,263
39,006
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
YemojaAphroditeAnubisGaneshaHeimdallr

VS

Bans
Cu ChulainnJormungandrThanatosCabrakanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AftLuis E S C
Kukulkan
20
8 / 6 / 10
20,062
489
39,558
21,983
8,169
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
DeeChan_20
Achilles
20
8 / 5 / 8
20,359
497
22,672
35,755
52,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
KylesMindset
Arachne
20
10 / 7 / 8
20,462
499
21,352
35,004
18,342
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Mr ChocoPop
Kumbhakarna
20
2 / 1 / 18
18,834
459
14,040
30,522
39,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
zzCalv1n
Skadi
20
5 / 7 / 9
19,661
480
29,530
34,208
13,624
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
86
26
Kills
33
33
Deaths
26
50
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AftLuis E S C
Kukulkan
8
6
10
2.17
L
Achilles
DeeChan_20
Achilles
8
5
8
2.4
W
Hun Batz
HARDHOUSE15
Hun Batz
5
9
13
1.28
L
Arachne
KylesMindset
Arachne
10
7
8
2
W
13
10
6
1.6
L
Kumbhakarna
Mr ChocoPop
Kumbhakarna
2
1
18
11
W
2
4
12
2
W
4
5
8
1.6
W
Odin
2
5
11
1.5
L
Skadi
zzCalv1n
Skadi
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,461
Damage
127,152
160,471
Taken
157,472
144,926
Mitigated
132,834
65,558
Healing
37,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AftLuis E S C
Kukulkan
39,558
190
0
1,835
21,983
8,169
759
8,651
13,332
158,919
0
L
Achilles
DeeChan_20
Achilles
22,672
8,081
0
10,392
35,755
52,885
1,802
11,612
24,143
0
122,874
W
Hun Batz
HARDHOUSE15
Hun Batz
39,814
10,598
0
4,782
33,211
17,348
2,495
9,941
23,270
0
172,400
L
Arachne
KylesMindset
Arachne
21,352
11,132
0
11,139
35,004
18,342
1,363
8,366
26,638
0
154,396
W
27,735
1,696
16,590
15,874
34,813
14,952
2,771
16,551
18,262
127,834
0
L
Kumbhakarna
Mr ChocoPop
Kumbhakarna
14,040
1,839
0
3,944
30,522
39,814
344
8,808
21,714
74,371
0
W
17,208
5,666
1,353
12,207
38,511
62,756
2,855
17,696
20,815
60,409
0
W
23,359
10,052
0
10,297
25,673
10,864
4,955
7,776
17,897
0
142,662
W
Odin
13,345
2,318
0
4,455
28,263
39,006
709
7,712
20,551
0
108,147
L
Skadi
zzCalv1n
Skadi
29,530
13,615
0
10,432
34,208
13,624
2,089
7,506
26,702
0
192,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,176
Gold Earned
99,378
867
Minions Killed
950
0
Camps Cleared
0
3,634,844
Distance Traveled
3,480,102
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
20,062
489
242
6
0
580,899
8
L
Achilles
20,359
497
172
4
0
738,485
5
W
Hun Batz
20,023
488
207
5
0
735,050
12
L
Arachne
20,462
499
197
5
0
735,371
3
W
Hel
20,567
502
193
5
0
692,504
4
L
Kumbhakarna
18,834
459
87
2
0
752,448
2
W
Fafnir
19,068
465
66
2
0
697,873
3
W
Neith
17,832
435
223
5
0
720,060
9
W
Odin
18,686
456
178
4
0
789,357
1
L
Skadi
19,661
480
252
6
0
672,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role