Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Kunico
Hun Batz
Level 67
God Stats
6W - 6L
1,533 SR
Queue Stats
347W - 340L
1,395 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nitagge
Cu Chulainn
Level 26
God Stats
2W - 4L
1,603 SR
Queue Stats
24W - 27L
1,409 Elo+
Party 3
Heimdallr
Heimdallr
Oswalf
Heimdallr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 61L
1,458 Elo+
Party 1
Ares
Ares
Polakoviako
Ares
Level 26
God Stats
14W - 15L
1,798 SR
Queue Stats
219W - 284L
1,420 Elo+
Party 1
Team Averages
Level 32
1,587 SR
1,436 Elo+

VS

Team Averages
Level 42
1,489 SR
1,408 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 30
God Stats
2W - 1L
1,173 SR
Queue Stats
82W - 83L
1,366 Elo+
Solo
Cernunnos
Cernunnos
CuL0SuDaD0
Cernunnos
Level 27
God Stats
16W - 4L
1,484 SR
Queue Stats
119W - 105L
1,485 Elo+
Solo
Ullr
Ullr
FilipeCN
Ullr
Level 9
God Stats
11W - 6L
1,587 SR
Queue Stats
23W - 17L
1,330 Elo+
Party 2
Arachne
Arachne
GutoGdsd
Arachne
Level 16
God Stats
14W - 14L
1,699 SR
Queue Stats
160W - 168L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 0 / 1
3,845
641
1,804
2,412
1,265
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Hun Batz
Kunico
Hun Batz
6
2 / 0 / 0
4,317
720
1,577
3,192
651
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Nitagge
Cu Chulainn
6
2 / 3 / 0
3,941
657
1,617
3,684
2,303
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
Oswalf
Heimdallr
4
0 / 3 / 1
3,117
520
1,572
3,246
743
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,113
186
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
2 / 1 / 1
3,844
641
971
2,356
1,409
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
 
Hades
6
0 / 1 / 0
3,505
584
1,429
3,034
1,379
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
CuL0SuDaD0
Cernunnos
7
3 / 2 / 0
4,364
727
2,444
2,761
684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
6
1 / 0 / 2
3,686
614
2,329
1,854
431
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
GutoGdsd
Arachne
4
0 / 0 / 1
3,425
571
448
2,209
477
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
6
6
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
1
0.5
W
Sobek
 
Sobek
2
1
1
2.5
W
Hades
 
Hades
0
1
0
0
W
Cernunnos
CuL0SuDaD0
Cernunnos
3
2
0
1.5
W
Ullr
1
0
2
2
W
Arachne
GutoGdsd
Arachne
0
0
1
0.5
L
Hun Batz
Kunico
Hun Batz
2
0
0
2
L
Cu Chulainn
Nitagge
Cu Chulainn
2
3
0
0.67
L
Heimdallr
Oswalf
Heimdallr
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,570
Damage
7,621
12,534
Taken
12,214
4,962
Mitigated
4,380
2,942
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,804
577
0
802
2,412
1,265
228
1,388
1,024
12,892
0
W
Sobek
 
Sobek
971
170
0
220
2,356
1,409
138
0
2,356
3,320
0
W
Hades
 
Hades
1,429
260
25
1,581
3,034
1,379
0
1,804
1,230
10,408
0
W
Cernunnos
CuL0SuDaD0
Cernunnos
2,444
1,280
0
166
2,761
684
0
0
2,761
0
19,424
W
Ullr
2,329
1,288
0
762
1,854
431
0
0
1,854
0
15,077
W
Arachne
GutoGdsd
Arachne
448
352
0
964
2,209
477
0
0
2,209
0
9,302
L
Hun Batz
Kunico
Hun Batz
1,577
668
0
856
3,192
651
0
189
3,003
0
17,729
L
Cu Chulainn
Nitagge
Cu Chulainn
1,617
513
0
784
3,684
2,303
0
0
3,684
0
11,048
L
Heimdallr
Oswalf
Heimdallr
1,572
747
0
500
3,246
743
0
823
2,423
0
5,755
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,333
Gold Earned
18,824
90
Minions Killed
98
0
Camps Cleared
0
424,441
Distance Traveled
498,592
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,845
641
24
4
0
99,706
0
W
Sobek
3,844
641
3
1
0
114,547
3
W
Hades
3,505
584
15
3
0
104,148
3
W
Cernunnos
4,364
727
38
6
0
77,677
3
W
Ullr
3,686
614
19
3
0
108,236
0
W
Arachne
3,425
571
23
4
0
93,984
0
L
Hun Batz
4,317
720
35
6
0
126,100
0
L
Cu Chulainn
3,941
657
23
4
0
101,268
0
L
Heimdallr
3,117
520
8
1
0
97,367
0
L
Ares
1,113
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role