Player Matchup

Pele
Pele
 
Pele
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Medhir
Scylla
Level 154
God Stats
6W - 3L
1,500 SR
Queue Stats
456W - 453L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
SabathoBae
Erlang Shen
Level 126
God Stats
9W - 11L
1,563 SR
Queue Stats
211W - 193L
1,458 Elo+
Party 1
Sol
Sol
WutsGucci
Sol
Level 154
God Stats
5W - 2L
1,650 SR
Queue Stats
52W - 38L
1,682 Elo+
Solo
Amaterasu
Amaterasu
Xanthon
Amaterasu
Level 129
God Stats
13W - 6L
1,696 SR
Queue Stats
264W - 245L
1,540 Elo+
Solo
Team Averages
Level 136
1,582 SR
1,549 Elo+

VS

Team Averages
Level 120
1,547 SR
1,562 Elo+
Hel
Hel
 
Hel
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ExHere
Medusa
Level 127
God Stats
0W - 1L
1,654 SR
Queue Stats
114W - 99L
1,621 Elo+
Solo
Terra
Terra
Stolichnohlape
Terra
Level 157
God Stats
0W - 1L
1,305 SR
Queue Stats
157W - 156L
1,583 Elo+
Solo
Kali
Kali
Trigerezz
Kali
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,533 Elo+
Solo
Discordia
Discordia
myistro
Discordia
Level 158
God Stats
3W - 5L
1,777 SR
Queue Stats
969W - 928L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 0 / 2
3,576
715
679
1,599
350
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Medhir
Scylla
7
1 / 0 / 1
4,048
810
249
433
97
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SabathoBae
Erlang Shen
4
0 / 2 / 2
3,189
638
803
2,998
885
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 2 / 0
3,762
752
2,267
2,857
529
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
Xanthon
Amaterasu
7
1 / 0 / 0
4,037
807
757
1,055
1,265
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
1
0 / 0 / 0
2,472
494
0
0
0
Medusa
ExHere
Medusa
5
3 / 2 / 0
3,729
746
2,735
3,083
640
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 3
3,485
697
1,608
2,032
545
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
4
0 / 2 / 0
3,161
632
452
2,934
617
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
myistro
Discordia
6
1 / 0 / 0
3,683
737
410
1,067
216
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
4
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
2
1
L
Hel
 
Hel
0
0
0
0
L
Medusa
ExHere
Medusa
3
2
0
1.5
W
Scylla
Medhir
Scylla
1
0
1
1.5
W
Erlang Shen
SabathoBae
Erlang Shen
0
2
2
0.5
L
0
0
3
1.5
L
Kali
0
2
0
0
W
2
2
0
1
W
Amaterasu
Xanthon
Amaterasu
1
0
0
1
L
Discordia
myistro
Discordia
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,755
Damage
5,205
8,942
Taken
9,116
3,126
Mitigated
2,018
3,490
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
679
256
0
1,012
1,599
350
0
81
1,518
0
14,265
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
ExHere
Medusa
2,735
1,822
0
965
3,083
640
0
1,418
1,665
0
13,191
W
Scylla
Medhir
Scylla
249
76
0
0
433
97
0
86
347
17,536
0
W
Erlang Shen
SabathoBae
Erlang Shen
803
78
0
620
2,998
885
0
838
2,160
0
4,159
L
1,608
128
160
1,071
2,032
545
0
849
1,183
6,607
0
L
Kali
452
362
0
1,032
2,934
617
0
112
2,822
0
9,045
W
2,267
1,161
0
1,263
2,857
529
0
1,013
1,844
13,282
0
W
Amaterasu
Xanthon
Amaterasu
757
430
0
595
1,055
1,265
0
0
1,055
0
17,040
L
Discordia
myistro
Discordia
410
0
0
401
1,067
216
0
137
930
14,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,612
Gold Earned
16,530
150
Minions Killed
85
0
Camps Cleared
0
514,200
Distance Traveled
389,202
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,576
715
29
6
0
103,350
0
L
Hel
2,472
494
0
0
0
0
0
L
Medusa
3,729
746
22
4
0
88,632
0
W
Scylla
4,048
810
42
8
0
110,376
2
W
Erlang Shen
3,189
638
5
1
0
108,434
0
L
Terra
3,485
697
9
2
0
119,534
1
L
Kali
3,161
632
25
5
0
93,858
0
W
Sol
3,762
752
31
6
0
90,122
1
W
Amaterasu
4,037
807
43
9
0
101,918
1
L
Discordia
3,683
737
29
6
0
87,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role