Player Matchup

Fenrir
Fenrir
Niccolino
Fenrir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 26L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
Riccardino
Aphrodite
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 25L
1,487 Elo+
Party 2
Ymir
Ymir
karanmkhera
Ymir
Level 8
God Stats
11W - 5L
1,591 SR
Queue Stats
19W - 12L
1,483 Elo+
Party 2
Team Averages
Level 36
1,530 SR
1,487 Elo+

VS

Team Averages
Level 37
1,440 SR
1,398 Elo+
Chang'e
Chang'e
Aosiek
Chang'e
Level 11
God Stats
2W - 1L
1,080 SR
Queue Stats
3W - 5L
1,263 Elo+
Solo
Vulcan
Vulcan
DrMitzeKatze21
Vulcan
Level 60
God Stats
44W - 35L
1,567 SR
Queue Stats
305W - 279L
1,491 Elo+
Party 1
Anubis
Anubis
TheRealSchwomy
Anubis
Level 40
God Stats
52W - 23L
1,673 SR
Queue Stats
140W - 128L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Niccolino
Fenrir
14
1 / 8 / 6
11,209
560
8,756
25,110
24,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Riccardino
Aphrodite
16
6 / 3 / 4
12,874
644
14,802
20,616
15,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 5
12,890
645
5,458
25,023
29,766
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aosiek
Chang'e
15
2 / 5 / 9
12,314
616
7,366
14,427
4,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 0 / 10
14,060
703
27,903
10,390
4,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
9 / 5 / 9
14,550
728
24,144
15,531
7,772
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
10
Kills
18
18
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aosiek
Chang'e
2
5
9
1.3
W
7
0
10
12
L
Fenrir
Niccolino
Fenrir
1
8
6
0.5
L
Aphrodite
Riccardino
Aphrodite
6
3
4
2.67
W
9
5
9
2.7
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,016
Damage
59,413
70,749
Taken
40,348
69,828
Mitigated
17,072
25,891
Healing
21,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aosiek
Chang'e
7,366
325
4,806
6,028
14,427
4,919
587
7,634
6,793
47,481
0
W
27,903
8,292
0
4,503
10,390
4,381
1,314
4,023
6,367
116,973
0
L
Fenrir
Niccolino
Fenrir
8,756
1,390
0
2,034
25,110
24,399
0
20,111
4,999
0
41,421
L
Aphrodite
Riccardino
Aphrodite
14,802
1,943
11,748
12,109
20,616
15,663
0
18,038
2,578
75,198
0
W
24,144
812
0
6,614
15,531
7,772
522
8,735
6,796
76,102
0
L
5,458
316
0
0
25,023
29,766
0
21,306
3,717
26,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,973
Gold Earned
40,924
204
Minions Killed
271
0
Camps Cleared
0
1,067,787
Distance Traveled
1,131,224
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,314
616
68
3
0
367,971
4
W
Vulcan
14,060
703
119
6
0
433,396
5
L
Fenrir
11,209
560
55
3
0
369,131
5
L
Aphrodite
12,874
644
107
5
0
371,808
6
W
Anubis
14,550
728
84
4
0
329,857
3
L
Ymir
12,890
645
42
2
0
326,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role