Player Matchup

Sun Wukong
Sun Wukong
BarbequedClorox
Sun Wukong
Level 79
God Stats
1W - 2L
1,610 SR
Queue Stats
61W - 47L
1,568 Elo+
Party 1
Ra
Ra
SgtJackson22
Ra
Level 75
God Stats
2W - 3L
1,842 SR
Queue Stats
67W - 42L
1,630 Elo+
Party 1
Fenrir
Fenrir
SmiteFilterSucks
Fenrir
Level 68
God Stats
0W - 2L
1,340 SR
Queue Stats
37W - 34L
1,509 Elo+
Party 1
Team Averages
Level 74
1,597 SR
1,569 Elo+

VS

Team Averages
Level 90
1,577 SR
1,421 Elo+
Amaterasu
Amaterasu
Bobw2
Amaterasu
Level 115
God Stats
3W - 0L
1,691 SR
Queue Stats
38W - 28L
1,598 Elo+
Party 2
Scylla
Scylla
GG Drippy
Scylla
Level 100
God Stats
9W - 1L
1,500 SR
Queue Stats
22W - 14L
1,190 Elo+
Party 2
Agni
Agni
HALFBLOODN1NJA69
Agni
Level 55
God Stats
7W - 8L
1,540 SR
Queue Stats
99W - 116L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BarbequedClorox
Sun Wukong
19
1 / 5 / 13
16,274
581
15,412
34,004
41,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 9 / 7
17,021
608
15,805
21,935
12,874
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 6 / 4
17,967
642
14,307
27,496
20,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bobw2
Amaterasu
20
5 / 3 / 13
17,702
632
19,940
32,588
31,862
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
GG Drippy
Scylla
20
8 / 6 / 8
18,316
654
23,542
15,016
5,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 5 / 12
17,697
632
28,927
12,645
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
14
Kills
20
20
Deaths
14
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BarbequedClorox
Sun Wukong
1
5
13
1.5
W
Amaterasu
Bobw2
Amaterasu
5
3
13
3.83
W
Scylla
GG Drippy
Scylla
8
6
8
2
W
7
5
12
2.6
L
5
9
7
0.94
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,524
Damage
72,409
83,435
Taken
60,249
74,863
Mitigated
42,496
29,931
Healing
21,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BarbequedClorox
Sun Wukong
15,412
3,739
0
5,464
34,004
41,565
785
21,103
12,901
0
63,014
W
Amaterasu
Bobw2
Amaterasu
19,940
9,517
0
15,841
32,588
31,862
1,314
7,445
25,143
0
92,435
W
Scylla
GG Drippy
Scylla
23,542
1,435
285
2,865
15,016
5,607
1,066
6,413
8,603
110,433
0
W
28,927
831
0
2,324
12,645
5,027
1,327
2,393
10,252
105,823
0
L
15,805
382
10,874
7,395
21,935
12,874
652
12,778
9,157
154,157
0
L
14,307
5,528
0
6,198
27,496
20,424
115
18,854
8,642
0
43,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,262
Gold Earned
53,715
284
Minions Killed
306
0
Camps Cleared
0
1,535,403
Distance Traveled
1,458,286
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
16,274
581
51
2
0
549,896
8
W
Amaterasu
17,702
632
95
3
0
545,899
3
W
Scylla
18,316
654
109
4
0
444,778
3
W
Agni
17,697
632
102
4
0
467,609
5
L
Ra
17,021
608
194
7
0
470,424
0
L
Fenrir
17,967
642
39
1
0
515,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role