Player Matchup

Nemesis
Nemesis
kamaleoon
Nemesis
Level 126
God Stats
6W - 4L
1,284 SR
Queue Stats
315W - 314L
1,382 Elo+
Party 1
Merlin
Merlin
sSMeLoDiaSs
Merlin
Level 66
God Stats
3W - 5L
1,249 SR
Queue Stats
101W - 95L
1,349 Elo+
Party 1
Khepri
Khepri
xArtemisx N
Khepri
Level 146
God Stats
2W - 3L
1,215 SR
Queue Stats
75W - 75L
1,393 Elo+
Party 1
Team Averages
Level 113
1,249 SR
1,375 Elo+

VS

Team Averages
Level 61
1,483 SR
1,125 Elo+
Medusa
Medusa
BlindVolcano88
Medusa
Level 48
God Stats
2W - 3L
1,450 SR
Queue Stats
10W - 14L
1,108 Elo+
Solo
Merlin
Merlin
RIS3 OF GAMING
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
994 Elo+
Solo
Achilles
Achilles
drduartecastillo
Achilles
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 86L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
kamaleoon
Nemesis
17
11 / 4 / 4
13,743
764
15,507
12,677
6,963
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
16
4 / 6 / 7
12,235
680
12,047
9,488
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
16
2 / 2 / 12
11,970
665
9,645
11,645
14,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 6
10,944
608
7,175
19,301
8,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 4 / 2
9,775
543
5,933
7,264
2,320
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 3 / 2
12,962
720
10,733
22,496
24,370
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
11
12
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
L
1
4
2
0.5
L
9
3
2
3.33
W
Nemesis
kamaleoon
Nemesis
11
4
4
3.25
W
Merlin
4
6
7
1.25
W
Khepri
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,199
Damage
23,841
33,810
Taken
49,061
25,281
Mitigated
35,498
3,593
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,175
2,498
123
2,160
19,301
8,808
1,113
6,765
12,536
0
35,613
L
5,933
200
0
177
7,264
2,320
0
2,219
5,045
32,026
0
L
10,733
3,878
390
4,369
22,496
24,370
93
12,764
9,732
0
51,026
W
Nemesis
kamaleoon
Nemesis
15,507
9,506
0
2,446
12,677
6,963
608
2,130
10,547
0
61,589
W
Merlin
12,047
871
0
500
9,488
3,844
1,214
2,110
7,378
67,404
0
W
Khepri
9,645
594
0
647
11,645
14,474
355
1,791
9,854
34,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,948
Gold Earned
33,681
180
Minions Killed
164
0
Camps Cleared
0
932,710
Distance Traveled
782,100
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,944
608
53
3
0
293,251
1
L
Merlin
9,775
543
55
3
0
183,197
0
L
Achilles
12,962
720
56
3
0
305,652
0
W
Nemesis
13,743
764
48
3
0
340,807
2
W
Merlin
12,235
680
85
5
0
261,978
0
W
Khepri
11,970
665
47
3
0
329,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role