Player Matchup

Ah Puch
Ah Puch
Platinum IV
CrustarPeroFake
Ah Puch
Platinum IV
Level 49
God Stats
1W - 1L
1,343 SR
Queue Stats
35W - 16L
1,757 MMR
Party 2
Hercules
Hercules
Gold II
GeneralGoose251
Hercules
Gold II
Level 142
God Stats
1W - 2L
1,605 SR
Queue Stats
28W - 16L
1,595 MMR
Party 2
Thoth
Thoth
Platinum I
Go lParalyz3d
Thoth
Platinum I
Level 142
God Stats
5W - 0L
1,285 SR
Queue Stats
23W - 13L
1,999 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,411 SR
1,784 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,580 SR
1,750 MMR
Chaac
Chaac
Platinum IV
MariahCareyVEVO
Chaac
Platinum IV
Level 158
God Stats
0W - 1L
1,554 SR
Queue Stats
77W - 57L
1,710 MMR
Party 1
Jormungandr
Jormungandr
Platinum I
REYCAMRAMAN
Jormungandr
Platinum I
Level 156
God Stats
1W - 3L
1,437 SR
Queue Stats
68W - 45L
1,866 MMR
Party 1
Nox
Nox
Platinum V
x_XenoQueen_x
Nox
Platinum V
Level 147
God Stats
9W - 8L
1,748 SR
Queue Stats
72W - 46L
1,674 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 10
18,030
644
25,486
22,298
9,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hercules
20
10 / 4 / 9
19,234
687
22,633
38,998
50,533
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 9 / 8
18,580
664
25,588
18,670
7,497
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AphroditePersephoneKumbhakarnaNeithHera

VS

Bans
SobekSusanoMulanSkadiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 12 / 13
16,366
585
19,614
40,392
56,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
REYCAMRAMAN
Jormungandr
20
7 / 4 / 11
18,077
646
23,339
29,499
46,839
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 6 / 9
18,396
657
23,126
27,526
10,267
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
53
22
Kills
20
20
Deaths
22
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
7
10
1.43
W
Hercules
10
4
9
3.63
W
7
9
8
1.22
L
4
12
13
0.88
L
Jormungandr
REYCAMRAMAN
Jormungandr
7
4
11
3.13
L
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,707
Damage
66,079
79,966
Taken
97,417
67,210
Mitigated
113,768
21,980
Healing
24,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,486
867
0
3,379
22,298
9,180
1,289
11,967
10,331
127,645
0
W
Hercules
22,633
10,689
0
16,457
38,998
50,533
943
24,654
14,344
0
53,127
W
25,588
584
0
2,144
18,670
7,497
753
10,001
8,669
130,221
0
L
19,614
2,971
0
15,411
40,392
56,662
97
17,638
22,754
0
78,358
L
Jormungandr
REYCAMRAMAN
Jormungandr
23,339
5,611
0
601
29,499
46,839
0
15,909
13,590
90,052
0
L
23,126
1,612
0
8,473
27,526
10,267
1,540
17,628
9,898
113,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,844
Gold Earned
52,839
300
Minions Killed
341
0
Camps Cleared
0
1,463,108
Distance Traveled
1,405,693
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
18,030
644
129
5
0
504,909
2
W
Hercules
19,234
687
44
2
0
486,694
2
W
Thoth
18,580
664
127
5
0
471,505
4
L
Chaac
16,366
585
63
2
0
453,947
2
L
Jormungandr
18,077
646
115
4
0
485,176
0
L
Nox
18,396
657
163
6
0
466,570
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role