Player Matchup

Nemesis
Nemesis
EvanWilliams23
Nemesis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 138L
1,425 Elo+
Solo
Izanami
Izanami
JenovaBirth
Izanami
Level 16
God Stats
1W - 2L
1,365 SR
Queue Stats
10W - 10L
1,382 Elo+
Party 2
Ymir
Ymir
MrCrespito
Ymir
Level 29
God Stats
20W - 22L
1,526 SR
Queue Stats
58W - 61L
1,350 Elo+
Solo
Mulan
Mulan
PenguinsFan91359
Mulan
Level 9
God Stats
2W - 2L
1,365 SR
Queue Stats
10W - 10L
1,382 Elo+
Party 2
Ra
Ra
SirGalIahad
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Team Averages
Level 19
1,451 SR
1,408 Elo+

VS

Team Averages
Level 30
1,467 SR
1,376 Elo+
Xbalanque
Xbalanque
Breekze
Xbalanque
Level 36
God Stats
14W - 13L
1,489 SR
Queue Stats
170W - 215L
1,427 Elo+
Party 1
Odin
Odin
NockOutAZ
Odin
Level 29
God Stats
2W - 1L
1,426 SR
Queue Stats
16W - 24L
1,397 Elo+
Solo
Arachne
Arachne
Utiputi1
Arachne
Level 29
God Stats
17W - 10L
1,618 SR
Queue Stats
98W - 140L
1,327 Elo+
Party 1
Medusa
Medusa
ficus46
Medusa
Level 31
God Stats
30W - 30L
1,389 SR
Queue Stats
90W - 97L
1,377 Elo+
Party 1
Skadi
Skadi
Непокорная
Skadi
Level 26
God Stats
7W - 9L
1,411 SR
Queue Stats
59W - 106L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 7 / 2
6,147
512
5,101
9,130
2,440
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
JenovaBirth
Izanami
9
2 / 7 / 2
5,813
484
7,773
6,902
1,577
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 4 / 1
5,434
453
2,024
8,693
3,343
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 2
4,897
408
2,686
8,682
6,661
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 2
4,724
394
973
3,315
814
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Breekze
Xbalanque
13
3 / 1 / 6
7,507
626
7,568
5,534
2,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
11
9 / 2 / 4
7,274
606
5,007
7,240
4,447
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Utiputi1
Arachne
11
3 / 2 / 9
7,325
610
6,043
6,749
2,368
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
ficus46
Medusa
10
6 / 2 / 7
6,677
556
5,458
6,275
1,796
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 7
6,697
558
6,266
4,807
1,199
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
26
26
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Breekze
Xbalanque
3
1
6
6
L
4
7
2
0.71
L
Izanami
JenovaBirth
Izanami
2
7
2
0.43
L
2
4
1
0.63
W
Odin
9
2
4
5.5
L
0
4
2
0.25
L
0
4
2
0.25
W
Arachne
Utiputi1
Arachne
3
2
9
3.75
W
Medusa
ficus46
Medusa
6
2
7
4.75
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,557
Damage
30,342
36,722
Taken
30,605
14,835
Mitigated
11,884
3,692
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Breekze
Xbalanque
7,568
3,704
0
721
5,534
2,074
2,576
0
5,534
0
47,918
L
5,101
2,192
0
1,067
9,130
2,440
0
0
9,130
0
14,918
L
Izanami
JenovaBirth
Izanami
7,773
5,663
0
0
6,902
1,577
0
0
6,902
0
22,467
L
2,024
449
0
870
8,693
3,343
0
0
8,693
14,032
0
W
Odin
5,007
2,368
0
1,930
7,240
4,447
224
1,096
6,144
0
19,539
L
2,686
332
0
1,488
8,682
6,661
0
0
8,682
0
17,402
L
973
162
205
62
3,315
814
230
0
3,315
12,483
0
W
Arachne
Utiputi1
Arachne
6,043
5,167
219
2,397
6,749
2,368
505
345
6,404
0
40,131
W
Medusa
ficus46
Medusa
5,458
3,186
405
2,296
6,275
1,796
1,296
1,244
5,031
0
21,320
W
6,266
3,770
0
1,484
4,807
1,199
743
312
4,495
0
20,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,015
Gold Earned
35,480
122
Minions Killed
269
0
Camps Cleared
0
1,044,897
Distance Traveled
1,087,327
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,507
626
86
7
0
187,972
0
L
Nemesis
6,147
512
20
2
0
223,528
1
L
Izanami
5,813
484
32
3
0
204,652
2
L
Ymir
5,434
453
27
2
0
237,486
0
W
Odin
7,274
606
21
2
0
221,705
3
L
Mulan
4,897
408
25
2
0
211,421
4
L
Ra
4,724
394
18
2
0
167,810
1
W
Arachne
7,325
610
79
7
0
254,152
0
W
Medusa
6,677
556
45
4
0
204,910
0
W
Skadi
6,697
558
38
3
0
218,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role