Player Matchup

Ymir
Ymir
 
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,186 Elo+
Solo
He Bo
He Bo
Angel040610
He Bo
Level 16
God Stats
1W - 3L
1,182 SR
Queue Stats
34W - 41L
1,251 Elo+
Party 2
Cupid
Cupid
Mastermou8
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,205 Elo+
Party 2
Team Averages
Level 15
1,394 SR
1,214 Elo+

VS

Team Averages
Level 41
1,648 SR
1,195 Elo+
Ymir
Ymir
HavokDeath43
Ymir
Level 29
God Stats
6W - 3L
1,581 SR
Queue Stats
57W - 65L
1,212 Elo+
Party 1
Chang'e
Chang'e
RoxxyProxxy
Chang'e
Level 65
God Stats
4W - 1L
1,644 SR
Queue Stats
130W - 122L
1,255 Elo+
Party 1
Neith
Neith
wailes_10
Neith
Level 29
God Stats
4W - 3L
1,721 SR
Queue Stats
95W - 139L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 7 / 5
8,495
607
4,259
13,350
10,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 9 / 7
9,198
657
11,325
12,284
3,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
12
8 / 9 / 2
10,413
744
8,546
14,280
4,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 13
9,430
674
7,217
15,723
7,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
RoxxyProxxy
Chang'e
14
9 / 1 / 13
11,088
792
9,764
9,234
4,702
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
wailes_10
Neith
14
14 / 6 / 10
12,121
866
17,093
12,459
4,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
12
Kills
25
25
Deaths
13
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
7
5
0.5
L
3
9
7
0.72
W
2
6
13
1.42
L
Cupid
8
9
2
1
W
Chang'e
RoxxyProxxy
Chang'e
9
1
13
15.5
W
Neith
wailes_10
Neith
14
6
10
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,130
Damage
34,074
39,914
Taken
37,416
17,269
Mitigated
17,044
3,898
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,259
471
0
0
13,350
10,108
0
7,239
6,111
13,035
0
L
11,325
1,841
0
1,910
12,284
3,068
0
5,157
7,127
27,441
0
W
7,217
734
95
366
15,723
7,395
786
4,300
11,423
29,371
0
L
Cupid
8,546
2,849
708
1,280
14,280
4,093
0
4,597
9,683
0
25,773
W
Chang'e
RoxxyProxxy
Chang'e
9,764
738
6,851
5,725
9,234
4,702
965
4,734
4,500
37,773
0
W
Neith
wailes_10
Neith
17,093
6,707
0
2,846
12,459
4,947
738
6,664
5,795
0
33,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
32,639
62
Minions Killed
124
0
Camps Cleared
0
604,356
Distance Traveled
657,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,495
607
10
1
0
219,834
0
L
He Bo
9,198
657
26
2
0
177,796
0
W
Ymir
9,430
674
50
4
0
190,487
0
L
Cupid
10,413
744
26
2
0
206,726
0
W
Chang'e
11,088
792
35
3
0
270,673
1
W
Neith
12,121
866
39
3
0
196,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role