Player Matchup

Hercules
Hercules
BILETUS
Hercules
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 50L
1,324 Elo+
Solo
Thoth
Thoth
ErrORr_505
Thoth
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 110L
1,173 Elo+
Party 2
Vulcan
Vulcan
Stelthitsa
Vulcan
Level 79
God Stats
6W - 6L
1,414 SR
Queue Stats
184W - 194L
1,343 Elo+
Solo
Medusa
Medusa
Xpolar-crashX
Medusa
Level 61
God Stats
2W - 0L
1,517 SR
Queue Stats
81W - 71L
1,178 Elo+
Party 2
Odin
Odin
passe-le-bedo
Odin
Level 32
God Stats
1W - 0L
1,125 SR
Queue Stats
7W - 21L
1,214 Elo+
Party 2
Team Averages
Level 58
1,411 SR
1,246 Elo+

VS

Team Averages
Level 72
1,478 SR
1,360 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 99
God Stats
1W - 5L
1,483 SR
Queue Stats
359W - 385L
1,385 Elo+
Solo
Serqet
Serqet
Anares
Serqet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,375 Elo+
Party 1
Sol
Sol
Roctuss
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,375 Elo+
Party 1
Chiron
Chiron
darken-rahl92
Chiron
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
362W - 359L
1,292 Elo+
Solo
Raijin
Raijin
draftsman
Raijin
Level 87
God Stats
11W - 12L
1,408 SR
Queue Stats
446W - 421L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BILETUS
Hercules
20
8 / 5 / 21
12,495
735
16,665
23,254
11,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
20
3 / 3 / 24
11,779
693
16,944
12,476
5,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Stelthitsa
Vulcan
20
5 / 4 / 22
12,520
736
19,039
14,567
6,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
16 / 2 / 16
13,773
810
24,058
14,379
6,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 5 / 22
12,350
726
10,937
15,140
12,251
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 7 / 6
9,578
563
8,332
23,694
39,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Anares
Serqet
13
5 / 11 / 4
9,906
583
9,041
17,446
6,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
20
4 / 6 / 9
12,118
713
18,443
20,280
8,296
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 8 / 9
10,727
631
13,083
18,479
8,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
draftsman
Raijin
19
5 / 7 / 6
11,661
686
16,947
15,699
7,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
52
38
Kills
18
19
Deaths
39
105
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
7
6
0.71
L
Serqet
Anares
Serqet
5
11
4
0.64
W
Hercules
BILETUS
Hercules
8
5
21
3.7
W
Thoth
3
3
24
5
L
Sol
4
6
9
1.42
W
Vulcan
Stelthitsa
Vulcan
5
4
22
4
W
16
2
16
12
L
2
8
9
0.81
L
Raijin
draftsman
Raijin
5
7
6
1.14
W
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,643
Damage
65,846
79,816
Taken
95,598
41,769
Mitigated
70,115
39,944
Healing
25,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,332
3,270
2,531
2,566
23,694
39,408
13
8,915
14,779
12,291
0
L
Serqet
Anares
Serqet
9,041
3,019
283
1,457
17,446
6,491
0
5,811
11,635
0
9,422
W
Hercules
BILETUS
Hercules
16,665
4,245
3,420
9,886
23,254
11,265
1,522
11,363
11,771
0
30,111
W
Thoth
16,944
1,519
2,711
2,513
12,476
5,219
0
7,899
4,577
26,226
0
L
Sol
18,443
4,028
948
7,725
20,280
8,296
1,254
9,074
11,206
40,771
0
W
Vulcan
Stelthitsa
Vulcan
19,039
5,356
2,345
3,541
14,567
6,735
547
6,738
6,690
46,262
0
W
24,058
12,891
4,037
4,837
14,379
6,299
2,541
9,753
4,060
0
54,313
L
13,083
3,422
1,724
5,049
18,479
8,709
0
6,865
11,598
0
37,515
L
Raijin
draftsman
Raijin
16,947
883
1,377
2,313
15,699
7,211
99
5,700
9,999
38,838
0
W
10,937
3,842
4,260
2,394
15,140
12,251
544
7,969
6,951
2,217
20,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,917
Gold Earned
53,990
196
Minions Killed
151
0
Camps Cleared
0
1,599,055
Distance Traveled
1,258,803
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,578
563
3
0
0
290,996
3
L
Serqet
9,906
583
4
0
0
198,311
0
W
Hercules
12,495
735
26
2
0
312,987
0
W
Thoth
11,779
693
22
1
0
310,472
0
L
Sol
12,118
713
59
3
0
287,940
0
W
Vulcan
12,520
736
67
4
0
324,685
0
W
Medusa
13,773
810
45
3
0
344,724
3
L
Chiron
10,727
631
39
2
0
202,213
0
L
Raijin
11,661
686
46
3
0
279,343
0
W
Odin
12,350
726
36
2
0
306,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role