Player Matchup

Izanami
Izanami
HOCKEYMASKILLER
Izanami
Level 45
God Stats
5W - 7L
1,682 SR
Queue Stats
250W - 258L
1,334 Elo+
Party 1
Ah Puch
Ah Puch
Shadow In Exile
Ah Puch
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 153L
1,363 Elo+
Party 1
Mulan
Mulan
TwoSet1
Mulan
Level 11
God Stats
5W - 3L
1,603 SR
Queue Stats
15W - 9L
1,481 Elo+
Party 1
Team Averages
Level 35
1,595 SR
1,392 Elo+

VS

Team Averages
Level 19
1,444 SR
1,378 Elo+
Izanami
Izanami
 
Izanami
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
J P Stiner 19
Merlin
Level 29
God Stats
4W - 10L
1,306 SR
Queue Stats
61W - 68L
1,360 Elo+
Solo
Cerberus
Cerberus
fatkane
Cerberus
Level 18
God Stats
9W - 7L
1,525 SR
Queue Stats
23W - 32L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,545
610
9,340
11,961
3,220
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
2 / 10 / 3
9,122
652
11,196
13,115
3,230
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
TwoSet1
Mulan
10
2 / 9 / 2
8,402
600
5,953
16,260
13,163
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
7 / 1 / 12
10,596
757
9,947
9,146
3,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 2 / 15
11,376
813
13,821
10,197
3,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
fatkane
Cerberus
14
8 / 4 / 14
11,262
804
12,071
17,750
11,974
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
5
Kills
24
25
Deaths
7
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
12
13
L
1
6
2
0.33
W
9
2
15
8.25
L
2
10
3
0.35
L
Mulan
TwoSet1
Mulan
2
9
2
0.33
W
Cerberus
fatkane
Cerberus
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,489
Damage
35,839
41,336
Taken
37,093
19,613
Mitigated
18,349
7,051
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,947
6,745
633
1,030
9,146
3,002
2,826
4,708
4,438
0
42,219
L
9,340
7,206
666
3,365
11,961
3,220
217
7,218
4,743
0
39,763
W
13,821
1,918
133
2,701
10,197
3,373
0
3,045
7,152
60,929
0
L
11,196
1,089
594
734
13,115
3,230
0
8,710
4,405
29,703
0
L
Mulan
TwoSet1
Mulan
5,953
1,154
0
1,692
16,260
13,163
0
9,992
6,268
0
25,048
W
Cerberus
fatkane
Cerberus
12,071
495
0
1,903
17,750
11,974
278
3,503
14,247
23,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,069
Gold Earned
33,234
134
Minions Killed
211
0
Camps Cleared
0
556,534
Distance Traveled
728,296
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,596
757
82
6
0
243,302
0
L
Izanami
8,545
610
57
4
0
203,759
2
W
Merlin
11,376
813
91
7
0
236,638
0
L
Ah Puch
9,122
652
44
3
0
166,531
2
L
Mulan
8,402
600
33
2
0
186,244
3
W
Cerberus
11,262
804
38
3
0
248,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role