Player Matchup

Arachne
Arachne
LucyJ2005
Arachne
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 29L
1,545 Elo+
Party 1
Hercules
Hercules
TaCtIcAlAsS123
Hercules
Level 59
God Stats
7W - 3L
1,500 SR
Queue Stats
120W - 128L
1,471 Elo+
Party 1
Ymir
Ymir
dinswhale VIBEZ
Ymir
Level 14
God Stats
24W - 18L
1,505 SR
Queue Stats
48W - 75L
1,263 Elo+
Party 1
Team Averages
Level 26
1,502 SR
1,426 Elo+

VS

Team Averages
Level 20
1,558 SR
1,145 Elo+
Kukulkan
Kukulkan
Fail7Fail7Fail7
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,118 Elo+
Party 2
Freya
Freya
VegaKrypto
Freya
Level 20
God Stats
1W - 0L
1,657 SR
Queue Stats
5W - 8L
1,280 Elo+
Party 2
Fenrir
Fenrir
ggrr000
Fenrir
Level 17
God Stats
1W - 0L
1,517 SR
Queue Stats
3W - 10L
1,038 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LucyJ2005
Arachne
9
1 / 8 / 5
7,933
567
4,994
12,860
4,000
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
13
7 / 1 / 2
9,963
712
9,029
13,043
6,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 4 / 4
8,179
584
4,314
16,256
9,232
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
4 / 1 / 9
9,515
680
17,509
3,912
1,238
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
13
5 / 6 / 5
9,285
663
8,727
10,497
3,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ggrr000
Fenrir
11
4 / 2 / 6
9,556
683
6,638
11,438
3,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
13
13
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
1
9
8.5
L
Arachne
LucyJ2005
Arachne
1
8
5
0.44
L
Hercules
7
1
2
8
W
Freya
5
6
5
1.25
L
1
4
4
0.75
W
Fenrir
ggrr000
Fenrir
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
32,874
42,159
Taken
25,847
19,982
Mitigated
8,541
2,767
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
17,509
2,616
0
1,079
3,912
1,238
840
249
3,663
45,519
0
L
Arachne
LucyJ2005
Arachne
4,994
3,553
0
575
12,860
4,000
341
8,460
4,400
0
6,883
L
Hercules
9,029
2,252
0
2,192
13,043
6,750
0
7,483
5,560
0
38,080
W
Freya
8,727
3,170
0
3,158
10,497
3,410
1,024
1,156
9,341
26,324
0
L
4,314
621
0
0
16,256
9,232
290
10,369
5,887
14,048
0
W
Fenrir
ggrr000
Fenrir
6,638
2,404
0
1,596
11,438
3,893
288
3,225
8,213
0
19,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
28,356
78
Minions Killed
117
0
Camps Cleared
0
723,135
Distance Traveled
754,124
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,515
680
63
5
0
231,743
0
L
Arachne
7,933
567
6
0
0
225,678
2
L
Hercules
9,963
712
57
4
0
243,942
1
W
Freya
9,285
663
33
2
0
225,848
1
L
Ymir
8,179
584
15
1
0
253,515
0
W
Fenrir
9,556
683
21
2
0
296,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role