Player Matchup

Zeus
Zeus
HuntedxTurtlez
Zeus
Level 1
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 3
Hun Batz
Hun Batz
airboy456
Hun Batz
Level 27
God Stats
7W - 8L
1,393 SR
Queue Stats
20W - 26L
1,226 Elo+
Solo
Scylla
Scylla
backstaber375
Scylla
Level 18
God Stats
10W - 10L
1,045 SR
Queue Stats
10W - 10L
964 Elo+
Party 3
Thor
Thor
skptod
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,292 Elo+
Solo
Nike
Nike
stickyg123
Nike
Level 25
God Stats
1W - 1L
1,672 SR
Queue Stats
10W - 13L
1,325 Elo+
Solo
Team Averages
Level 18
1,376 SR
1,213 Elo+

VS

Team Averages
Level 20
1,441 SR
1,278 Elo+
King Arthur
King Arthur
AemoMexican
King Arthur
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
279W - 247L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
GoblinPrince320
Kuzenbo
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 125L
1,295 Elo+
Party 1
Scylla
Scylla
Graztdiaz
Scylla
Level 21
God Stats
11W - 8L
1,404 SR
Queue Stats
242W - 317L
1,157 Elo+
Party 2
Merlin
Merlin
mellogd1
Merlin
Level 18
God Stats
35W - 38L
1,391 SR
Queue Stats
283W - 347L
1,214 Elo+
Party 2
Kukulkan
Kukulkan
ordidaz
Kukulkan
Level 17
God Stats
28W - 32L
1,410 SR
Queue Stats
75W - 98L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 15 / 8
11,100
383
13,586
19,834
5,755
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
airboy456
Hun Batz
18
12 / 5 / 1
13,943
481
17,724
17,170
6,567
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 19 / 8
12,682
437
18,019
22,299
7,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
skptod
Thor
17
3 / 15 / 8
11,820
408
14,543
25,492
13,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 6 / 2
16,224
559
16,650
25,164
19,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AemoMexican
King Arthur
19
10 / 8 / 7
14,567
502
17,617
26,386
29,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
10 / 5 / 11
15,547
536
13,063
26,704
31,970
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Graztdiaz
Scylla
19
4 / 4 / 9
13,820
477
9,154
11,963
3,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
mellogd1
Merlin
20
19 / 4 / 2
16,532
570
22,808
20,284
8,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
ordidaz
Kukulkan
20
15 / 4 / 9
16,198
559
22,213
20,894
9,817
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
96
25
Kills
58
60
Deaths
25
27
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AemoMexican
King Arthur
10
8
7
1.69
W
10
5
11
3.1
W
Scylla
Graztdiaz
Scylla
4
4
9
2.13
L
0
15
8
0.27
L
Hun Batz
airboy456
Hun Batz
12
5
1
2.5
L
3
19
8
0.37
W
Merlin
mellogd1
Merlin
19
4
2
5
W
Kukulkan
ordidaz
Kukulkan
15
4
9
4.88
L
Thor
skptod
Thor
3
15
8
0.47
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,522
Damage
84,855
109,959
Taken
106,231
52,744
Mitigated
82,365
11,110
Healing
22,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AemoMexican
King Arthur
17,617
3,709
553
5,127
26,386
29,114
1,934
8,772
17,614
0
73,824
W
13,063
4,288
354
6,183
26,704
31,970
3,128
10,119
16,585
44,882
0
W
Scylla
Graztdiaz
Scylla
9,154
1,080
0
2,460
11,963
3,343
3,174
4,063
7,900
75,502
0
L
13,586
3,878
0
0
19,834
5,755
144
13,083
6,751
46,625
0
L
Hun Batz
airboy456
Hun Batz
17,724
4,602
0
3,530
17,170
6,567
0
7,440
9,730
0
84,292
L
18,019
2,445
0
0
22,299
7,117
0
14,473
7,826
72,792
0
W
Merlin
mellogd1
Merlin
22,808
1,906
0
3,474
20,284
8,121
4,790
2,750
17,534
102,330
0
W
Kukulkan
ordidaz
Kukulkan
22,213
3,040
0
4,116
20,894
9,817
3,309
5,938
14,956
89,975
0
L
Thor
skptod
Thor
14,543
4,892
0
0
25,492
13,990
0
16,575
8,917
37
55,327
L
16,650
3,182
149
7,431
25,164
19,315
2,169
15,667
9,497
0
127,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,769
Gold Earned
76,664
552
Minions Killed
586
0
Camps Cleared
0
2,291,313
Distance Traveled
2,407,524
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,567
502
106
4
0
450,512
5
W
Kuzenbo
15,547
536
39
1
0
499,816
0
W
Scylla
13,820
477
154
5
0
466,283
7
L
Zeus
11,100
383
64
2
0
407,734
4
L
Hun Batz
13,943
481
111
4
0
471,282
2
L
Scylla
12,682
437
105
4
0
405,917
1
W
Merlin
16,532
570
146
5
0
489,693
5
W
Kukulkan
16,198
559
141
5
0
501,220
0
L
Thor
11,820
408
53
2
0
478,387
0
L
Nike
16,224
559
219
8
0
527,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role