Player Matchup

Fenrir
Fenrir
REIDASNEGA08
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
933 Elo+
Solo
Raijin
Raijin
Rampage76
Raijin
Level 16
God Stats
34W - 26L
1,889 SR
Queue Stats
150W - 153L
1,299 Elo+
Solo
Chiron
Chiron
booty_cakes_ok
Chiron
Level 25
God Stats
5W - 2L
1,596 SR
Queue Stats
56W - 50L
1,432 Elo+
Solo
Ymir
Ymir
jace3422pd
Ymir
Level 24
God Stats
136W - 78L
1,532 SR
Queue Stats
264W - 241L
1,383 Elo+
Solo
Merlin
Merlin
nGnLxAce
Merlin
Level 24
God Stats
1W - 1L
1,317 SR
Queue Stats
38W - 45L
1,418 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,293 Elo+

VS

Team Averages
Level 17
1,515 SR
1,266 Elo+
Xing Tian
Xing Tian
AlphqFN
Xing Tian
Level 15
God Stats
3W - 2L
1,806 SR
Queue Stats
52W - 62L
1,231 Elo+
Party 1
Merlin
Merlin
JMartinezL_30
Merlin
Level 6
God Stats
2W - 3L
1,297 SR
Queue Stats
2W - 5L
1,159 Elo+
Solo
Loki
Loki
PocketOtter
Loki
Level 14
God Stats
13W - 17L
1,376 SR
Queue Stats
72W - 111L
1,227 Elo+
Party 1
Ymir
Ymir
sidou223
Ymir
Level 24
God Stats
8W - 4L
1,598 SR
Queue Stats
94W - 114L
1,325 Elo+
Party 1
Khepri
Khepri
super-Gotenks2
Khepri
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 77L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 4 / 1
7,586
474
2,589
7,836
3,539
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Rampage76
Raijin
14
4 / 3 / 1
9,100
569
5,585
9,132
3,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
10 / 0 / 2
9,280
580
14,334
8,092
3,025
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 1 / 6
9,240
578
5,127
8,710
4,696
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
nGnLxAce
Merlin
12
3 / 4 / 3
8,039
502
7,814
7,480
2,566
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlphqFN
Xing Tian
10
0 / 4 / 2
6,191
387
3,299
13,594
5,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 1 / 0
4,954
310
0
595
159
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 0
8,978
561
7,321
8,411
2,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
2 / 8 / 1
7,046
440
7,849
16,385
6,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 5 / 1
7,626
477
3,560
9,588
3,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
21
Kills
10
12
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AlphqFN
Xing Tian
0
4
2
0.25
L
0
1
0
0
L
3
3
0
1
W
Fenrir
1
4
1
0.38
W
Raijin
Rampage76
Raijin
4
3
1
1.5
W
10
0
2
11
W
3
1
6
6
W
Merlin
nGnLxAce
Merlin
3
4
3
1.13
L
Ymir
2
8
1
0.31
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,449
Damage
22,029
41,250
Taken
48,573
17,017
Mitigated
18,114
12,374
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AlphqFN
Xing Tian
3,299
327
194
719
13,594
5,234
75
5,112
8,482
16,117
0
L
0
0
0
29
595
159
0
477
118
985
0
L
7,321
3,434
123
3,110
8,411
2,782
1,818
1,183
7,228
0
64,280
W
Fenrir
2,589
586
0
771
7,836
3,539
536
1,117
6,719
0
19,659
W
Raijin
Rampage76
Raijin
5,585
930
0
4,592
9,132
3,191
1,373
2,517
6,615
52,819
0
W
14,334
9,933
1,216
3,861
8,092
3,025
2,084
4,782
3,310
0
54,443
W
5,127
978
336
732
8,710
4,696
564
2,259
6,451
42,504
0
W
Merlin
nGnLxAce
Merlin
7,814
1,183
0
866
7,480
2,566
360
4,033
3,447
33,393
0
L
Ymir
7,849
3,292
219
3,729
16,385
6,332
0
6,604
9,781
34,626
0
L
3,560
488
0
1,842
9,588
3,607
0
5,150
4,438
19,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,245
Gold Earned
34,795
351
Minions Killed
210
0
Camps Cleared
0
1,386,387
Distance Traveled
1,124,778
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,191
387
13
1
0
300,709
1
L
Merlin
4,954
310
3
0
0
19,064
0
L
Loki
8,978
561
120
8
0
283,304
0
W
Fenrir
7,586
474
34
2
0
235,058
0
W
Raijin
9,100
569
101
6
0
280,559
1
W
Chiron
9,280
580
98
6
0
302,692
0
W
Ymir
9,240
578
64
4
0
301,309
0
W
Merlin
8,039
502
54
3
0
266,769
1
L
Ymir
7,046
440
46
3
0
253,561
4
L
Khepri
7,626
477
28
2
0
268,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role