Player Matchup

Nu Wa
Nu Wa
Lornhort
Nu Wa
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 60L
1,590 Elo+
Party 3
Chaac
Chaac
Rjpa
Chaac
Level 152
God Stats
0W - 2L
1,718 SR
Queue Stats
93W - 90L
1,595 Elo+
Party 3
King Arthur
King Arthur
Senbri
King Arthur
Level 152
God Stats
1W - 2L
1,210 SR
Queue Stats
61W - 47L
1,593 Elo+
Party 3
Sylvanus
Sylvanus
Zreder
Sylvanus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,577 Elo+
Party 3
Awilix
Awilix
pocketnugget
Awilix
Level 160
God Stats
1W - 4L
1,468 SR
Queue Stats
86W - 84L
1,593 Elo+
Party 3
Team Averages
Level 152
1,479 SR
1,590 Elo+

VS

Team Averages
Level 131
1,411 SR
1,615 Elo+
Terra
Terra
Foghit
Terra
Level 157
God Stats
3W - 4L
1,291 SR
Queue Stats
311W - 322L
1,663 Elo+
Party 1
Pele
Pele
Meeleattack158
Pele
Level 140
God Stats
6W - 3L
1,594 SR
Queue Stats
183W - 179L
1,550 Elo+
Party 2
Neith
Neith
Quantum Corsair
Neith
Level 139
God Stats
3W - 4L
1,348 SR
Queue Stats
160W - 153L
1,574 Elo+
Party 2
Medusa
Medusa
Tomkras
Medusa
Level 89
God Stats
6W - 1L
1,460 SR
Queue Stats
269W - 229L
1,647 Elo+
Party 1
Janus
Janus
Xyziz
Janus
Level 128
God Stats
6W - 6L
1,362 SR
Queue Stats
357W - 338L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lornhort
Nu Wa
18
3 / 9 / 15
13,199
600
12,609
24,375
11,001
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Rjpa
Chaac
20
6 / 6 / 23
15,415
701
36,211
37,332
50,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Senbri
King Arthur
20
11 / 9 / 15
15,532
706
27,525
40,730
51,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Zreder
Sylvanus
20
3 / 5 / 26
14,095
641
13,187
30,554
48,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
20
11 / 5 / 14
15,733
715
23,659
25,870
15,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Foghit
Terra
20
3 / 3 / 22
14,931
679
23,181
25,295
29,390
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 9 / 10
16,510
750
31,594
27,446
13,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 4 / 21
15,916
723
20,814
23,109
11,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Tomkras
Medusa
20
9 / 8 / 13
15,280
695
30,277
27,174
14,478
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Janus
Xyziz
Janus
20
5 / 10 / 15
14,161
644
32,183
21,141
8,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
115
34
Kills
34
34
Deaths
34
93
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Terra
Foghit
Terra
3
3
22
4.67
L
Nu Wa
Lornhort
Nu Wa
3
9
15
1.17
W
14
9
10
2.11
W
3
4
21
3.38
L
Chaac
Rjpa
Chaac
6
6
23
2.92
L
King Arthur
Senbri
King Arthur
11
9
15
2.06
W
Medusa
Tomkras
Medusa
9
8
13
1.94
W
Janus
Xyziz
Janus
5
10
15
1.25
L
Sylvanus
Zreder
Sylvanus
3
5
26
3.2
L
Awilix
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,191
Damage
138,049
158,861
Taken
124,165
178,339
Mitigated
77,943
60,924
Healing
59,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Foghit
Terra
23,181
809
16,828
12,471
25,295
29,390
309
7,487
17,808
35,112
0
L
Nu Wa
Lornhort
Nu Wa
12,609
3,567
2,403
1,190
24,375
11,001
11
9,861
14,514
27,413
0
W
31,594
6,638
2,416
7,625
27,446
13,638
1,014
7,155
20,291
0
67,483
W
20,814
6,081
1,527
9,353
23,109
11,642
4,657
4,672
18,437
0
75,845
L
Chaac
Rjpa
Chaac
36,211
6,158
5,498
16,886
37,332
50,717
1,430
9,406
27,926
0
75,427
L
King Arthur
Senbri
King Arthur
27,525
1,874
2,836
1,527
40,730
51,736
434
12,400
28,330
0
44,474
W
Medusa
Tomkras
Medusa
30,277
13,692
1,697
4,683
27,174
14,478
616
3,318
23,856
0
59,310
W
Janus
Xyziz
Janus
32,183
1,527
1,697
1,477
21,141
8,795
258
3,164
17,977
51,590
0
L
Sylvanus
Zreder
Sylvanus
13,187
1,931
17,850
7,435
30,554
48,984
617
12,194
18,360
23,730
0
L
Awilix
23,659
6,583
3,490
1,809
25,870
15,901
4,817
11,503
14,367
0
49,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,974
Gold Earned
76,798
205
Minions Killed
291
0
Camps Cleared
0
1,775,877
Distance Traveled
1,870,708
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,931
679
29
1
0
451,404
0
L
Nu Wa
13,199
600
40
2
0
314,619
0
W
Pele
16,510
750
66
3
0
372,324
2
W
Neith
15,916
723
111
5
0
349,261
1
L
Chaac
15,415
701
57
3
0
425,123
3
L
King Arthur
15,532
706
38
2
0
337,479
0
W
Medusa
15,280
695
39
2
0
347,002
0
W
Janus
14,161
644
46
2
0
350,717
0
L
Sylvanus
14,095
641
23
1
0
363,764
1
L
Awilix
15,733
715
47
2
0
334,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role