Player Matchup

Kukulkan
Kukulkan
CooperFlattermau
Kukulkan
Level 32
God Stats
47W - 54L
1,317 SR
Queue Stats
76W - 134L
1,236 Elo+
Party 1
Fenrir
Fenrir
Kasumi1995
Fenrir
Level 60
God Stats
14W - 24L
1,385 SR
Queue Stats
98W - 178L
1,252 Elo+
Party 1
Ra
Ra
MadManDrew77
Ra
Level 107
God Stats
1W - 1L
1,807 SR
Queue Stats
42W - 54L
1,445 Elo+
Solo
King Arthur
King Arthur
Pr3d4tor Jay
King Arthur
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 204L
1,387 Elo+
Party 2
Merlin
Merlin
TotalKot4l
Merlin
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 204L
1,387 Elo+
Party 2
Team Averages
Level 73
1,502 SR
1,341 Elo+

VS

Team Averages
Level 66
1,546 SR
1,474 Elo+
Hel
Hel
 
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,272 Elo+
Solo
Nemesis
Nemesis
Miralay24
Nemesis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,459 Elo+
Solo
Ra
Ra
Mirotvarets
Ra
Level 67
God Stats
0W - 2L
1,757 SR
Queue Stats
171W - 155L
1,505 Elo+
Solo
Athena
Athena
sx-Escobar-xs
Athena
Level 66
God Stats
1W - 1L
1,475 SR
Queue Stats
1W - 1L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 8
11,471
882
21,028
9,678
5,231
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Kasumi1995
Fenrir
17
1 / 2 / 9
10,999
846
9,219
20,202
14,779
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 0 / 8
11,479
883
10,428
8,837
4,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Pr3d4tor Jay
King Arthur
18
4 / 0 / 9
12,101
931
18,808
21,254
12,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
TotalKot4l
Merlin
18
5 / 1 / 7
12,076
929
15,206
9,207
3,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

233

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
0 / 4 / 3
11,275
867
21,508
15,474
8,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
 
Ah Muzen Cab
17
0 / 3 / 2
10,710
824
10,671
14,058
7,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Miralay24
Nemesis
16
1 / 4 / 1
10,552
812
9,053
16,204
8,358
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 1
11,417
878
15,735
10,346
4,931
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 1 / 3
10,707
824
9,059
24,288
29,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
13
Kills
3
3
Deaths
13
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
3
0.38
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
2
0.33
W
1
0
8
5
W
Fenrir
Kasumi1995
Fenrir
1
2
9
2.75
W
2
0
8
6
L
Nemesis
Miralay24
Nemesis
1
4
1
0.38
L
2
1
1
2.5
W
King Arthur
Pr3d4tor Jay
King Arthur
4
0
9
8.5
W
Merlin
TotalKot4l
Merlin
5
1
7
8.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,689
Damage
66,026
69,178
Taken
80,370
40,117
Mitigated
58,213
18,027
Healing
29,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
21,508
1,518
10,143
7,358
15,474
8,189
0
5,981
9,331
66,949
0
L
Ah Muzen Cab
 
Ah Muzen Cab
10,671
5,924
0
2,930
14,058
7,075
0
8,785
5,273
0
36,596
W
21,028
1,218
1,259
917
9,678
5,231
0
8,256
1,422
55,618
0
W
Fenrir
Kasumi1995
Fenrir
9,219
1,744
741
1,346
20,202
14,779
0
12,390
7,812
0
13,885
W
10,428
2,837
4,963
4,454
8,837
4,267
0
6,447
2,390
31,194
0
L
Nemesis
Miralay24
Nemesis
9,053
2,346
0
1,920
16,204
8,358
0
9,535
6,669
0
17,100
L
15,735
2,603
2,444
2,026
10,346
4,931
0
7,176
3,170
36,822
0
W
King Arthur
Pr3d4tor Jay
King Arthur
18,808
4,978
0
4,347
21,254
12,038
0
12,270
8,984
0
30,720
W
Merlin
TotalKot4l
Merlin
15,206
1,015
0
0
9,207
3,802
0
6,939
2,268
36,822
0
L
9,059
2,931
1,485
958
24,288
29,660
0
15,185
9,103
20,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,126
Gold Earned
54,661
246
Minions Killed
258
4
Camps Cleared
12
1,235,395
Distance Traveled
1,297,399
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,275
867
107
8
9
271,676
0
L
Ah Muzen Cab
10,710
824
65
5
1
236,613
0
W
Kukulkan
11,471
882
87
7
0
207,520
0
W
Fenrir
10,999
846
13
1
0
248,079
1
W
Ra
11,479
883
78
6
2
243,305
0
L
Nemesis
10,552
812
11
1
0
254,589
1
L
Ra
11,417
878
52
4
1
268,217
0
W
King Arthur
12,101
931
20
2
1
294,206
1
W
Merlin
12,076
929
48
4
1
242,285
0
L
Athena
10,707
824
23
2
1
266,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role