Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 98L
1,289 Elo+
Solo
Thoth
Thoth
Nawar1188
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Khepri
Khepri
fergamer7337
Khepri
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 133L
1,234 Elo+
Solo
Zeus
Zeus
jacobcrafton7815
Zeus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 172L
1,291 Elo+
Solo
Ra
Ra
xshadowxdeadx
Ra
Level 28
God Stats
1W - 1L
1,627 SR
Queue Stats
37W - 49L
1,397 Elo+
Solo
Team Averages
Level 21
1,525 SR
1,373 Elo+

VS

Team Averages
Level 79
1,540 SR
1,487 Elo+
Anhur
Anhur
DONTIGNY
Anhur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,525 Elo+
Party 1
Thor
Thor
MasterRem17
Thor
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,429 Elo+
Party 1
Hou Yi
Hou Yi
OrangeFeatherrr
Hou Yi
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 229L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
Pyropyge
Baron Samedi
Level 65
God Stats
1W - 0L
1,700 SR
Queue Stats
32W - 24L
1,602 Elo+
Party 1
Cerberus
Cerberus
masterfrank117
Cerberus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 8 / 4
6,762
676
2,893
10,369
3,483
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
Nawar1188
Thoth
12
0 / 7 / 6
7,027
703
3,188
9,047
2,376
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Khepri
15
5 / 6 / 4
8,202
820
2,896
14,064
12,679
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 8 / 3
8,457
846
8,711
9,038
4,651
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 7 / 8
8,729
873
8,589
10,506
3,713
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DONTIGNY
Anhur
14
1 / 2 / 17
8,923
892
2,704
8,203
3,717
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
11 / 3 / 17
10,312
1,031
13,688
10,873
7,561
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 1 / 20
10,516
1,052
16,739
7,833
3,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Pyropyge
Baron Samedi
17
11 / 1 / 12
10,122
1,012
13,050
8,845
4,270
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Cerberus
14
2 / 5 / 19
8,817
882
4,112
13,311
10,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
121
12
Kills
36
36
Deaths
12
25
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
8
4
0.25
W
Anhur
DONTIGNY
Anhur
1
2
17
4.75
W
11
3
17
6.5
L
Thoth
Nawar1188
Thoth
0
7
6
0.43
W
11
1
20
21
W
Baron Samedi
Pyropyge
Baron Samedi
11
1
12
17
L
Khepri
5
6
4
1.17
L
4
8
3
0.69
W
Cerberus
2
5
19
2.3
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,277
Damage
50,293
53,024
Taken
49,065
26,902
Mitigated
29,714
4,919
Healing
20,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,893
2,141
530
209
10,369
3,483
0
4,266
6,103
0
6,222
W
Anhur
DONTIGNY
Anhur
2,704
1,432
939
1,071
8,203
3,717
678
5,748
2,455
0
9,477
W
13,688
5,208
840
1,373
10,873
7,561
1,160
5,269
5,604
0
21,034
L
Thoth
Nawar1188
Thoth
3,188
554
0
159
9,047
2,376
0
2,111
6,936
5,879
0
W
16,739
6,679
1,552
1,272
7,833
3,468
2,421
3,419
4,414
0
37,338
W
Baron Samedi
Pyropyge
Baron Samedi
13,050
1,357
5,992
4,986
8,845
4,270
1,060
5,637
3,208
29,420
0
L
Khepri
2,896
490
0
452
14,064
12,679
0
4,523
9,541
8,018
0
L
8,711
1,986
151
0
9,038
4,651
0
2,955
6,083
19,786
0
W
Cerberus
4,112
322
718
1,847
13,311
10,698
186
3,311
10,000
11,303
0
L
8,589
96
1,680
1,738
10,506
3,713
0
3,307
7,199
20,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,177
Gold Earned
48,690
82
Minions Killed
120
0
Camps Cleared
0
702,644
Distance Traveled
863,476
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,762
676
6
1
0
120,450
6
W
Anhur
8,923
892
12
1
0
192,327
0
W
Thor
10,312
1,031
12
1
0
165,057
0
L
Thoth
7,027
703
13
1
0
136,004
1
W
Hou Yi
10,516
1,052
47
5
0
196,749
1
W
Baron Samedi
10,122
1,012
30
3
0
157,779
2
L
Khepri
8,202
820
8
1
0
152,070
0
L
Zeus
8,457
846
21
2
0
129,467
1
W
Cerberus
8,817
882
19
2
0
151,564
0
L
Ra
8,729
873
34
3
0
164,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role