Player Matchup

Cerberus
Cerberus
FearWarlock
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,247 Elo+
Solo
Apollo
Apollo
Rocioismykohai
Apollo
Level 10
God Stats
1W - 2L
1,269 SR
Queue Stats
6W - 12L
1,250 Elo+
Solo
Izanami
Izanami
Soullija
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,201 Elo+
Party 3
Agni
Agni
Tanjiro95
Agni
Level 13
God Stats
1W - 0L
1,469 SR
Queue Stats
1W - 1L
1,194 Elo+
Party 3
Mulan
Mulan
ipäch
Mulan
Level 27
God Stats
3W - 2L
1,369 SR
Queue Stats
11W - 10L
1,384 Elo+
Solo
Team Averages
Level 17
1,422 SR
1,255 Elo+

VS

Team Averages
Level 16
1,370 SR
1,459 Elo+
Fenrir
Fenrir
LumpYana
Fenrir
Level 27
God Stats
27W - 43L
1,409 SR
Queue Stats
87W - 101L
1,431 Elo+
Solo
Thor
Thor
Snovvstorm
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,446 Elo+
Party 1
Bakasura
Bakasura
YungNexor
Bakasura
Level 7
God Stats
0W - 3L
1,243 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Rama
Rama
korrivann
Rama
Level 18
God Stats
0W - 2L
1,275 SR
Queue Stats
70W - 66L
1,460 Elo+
Party 2
Kumbhakarna
Kumbhakarna
regigigas500
Kumbhakarna
Level 20
God Stats
5W - 6L
1,426 SR
Queue Stats
97W - 89L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FearWarlock
Cerberus
20
4 / 9 / 32
14,838
989
14,879
33,428
28,165
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 10 / 23
14,793
986
22,238
27,394
15,010
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Soullija
Izanami
20
16 / 8 / 16
17,604
1,174
44,934
23,179
9,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Agni
20
14 / 2 / 16
16,726
1,115
31,547
11,647
4,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Mulan
ipäch
Mulan
20
4 / 7 / 27
14,476
965
22,277
26,056
37,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LumpYana
Fenrir
20
4 / 7 / 15
13,989
933
13,718
25,907
15,727
20
8 / 18 / 17
15,749
1,050
22,483
30,960
17,248
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
YungNexor
Bakasura
20
11 / 10 / 16
16,298
1,087
26,695
28,360
14,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
20
11 / 7 / 19
16,860
1,124
42,702
32,284
16,664
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
regigigas500
Kumbhakarna
20
2 / 1 / 26
14,543
970
8,965
26,421
32,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
129
43
Kills
36
36
Deaths
43
114
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FearWarlock
Cerberus
4
9
32
2.22
L
Fenrir
LumpYana
Fenrir
4
7
15
1.64
W
5
10
23
1.65
L
8
18
17
0.92
W
Izanami
Soullija
Izanami
16
8
16
3
W
Agni
14
2
16
11
L
Bakasura
YungNexor
Bakasura
11
10
16
1.9
W
Mulan
ipäch
Mulan
4
7
27
2.5
L
Rama
11
7
19
2.93
L
Kumbhakarna
regigigas500
Kumbhakarna
2
1
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,875
Damage
114,563
121,704
Taken
143,932
94,898
Mitigated
96,139
19,402
Healing
17,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FearWarlock
Cerberus
14,879
1,590
0
4,917
33,428
28,165
0
1,518
29,831
26,856
0
L
Fenrir
LumpYana
Fenrir
13,718
3,967
0
3,074
25,907
15,727
0
11,854
14,053
0
26,942
W
22,238
15,169
845
5,075
27,394
15,010
0
1,843
25,116
0
48,615
L
22,483
9,181
0
428
30,960
17,248
0
7,693
23,267
0
50,862
W
Izanami
Soullija
Izanami
44,934
35,305
0
2,611
23,179
9,624
0
1,626
20,986
0
78,228
W
Agni
31,547
4,300
0
801
11,647
4,401
0
215
11,152
71,721
0
L
Bakasura
YungNexor
Bakasura
26,695
17,686
0
3,419
28,360
14,396
0
10,054
18,306
0
43,585
W
Mulan
ipäch
Mulan
22,277
2,962
0
5,153
26,056
37,698
0
3,763
20,583
0
38,748
L
Rama
42,702
38,794
0
9,299
32,284
16,664
0
7,001
25,283
0
72,909
L
Kumbhakarna
regigigas500
Kumbhakarna
8,965
50
362
663
26,421
32,104
0
9,824
16,597
32,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,437
Gold Earned
77,439
270
Minions Killed
264
5
Camps Cleared
10
1,200,594
Distance Traveled
1,345,030
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,838
989
25
2
0
233,346
0
L
Fenrir
13,989
933
38
3
2
245,473
5
W
Apollo
14,793
986
40
3
3
237,785
1
L
Thor
15,749
1,050
61
4
1
252,690
0
W
Izanami
17,604
1,174
94
6
2
215,139
0
W
Agni
16,726
1,115
83
6
0
275,823
0
L
Bakasura
16,298
1,087
41
3
4
276,004
4
W
Mulan
14,476
965
28
2
0
238,501
0
L
Rama
16,860
1,124
74
5
3
267,167
0
L
Kumbhakarna
14,543
970
50
3
0
303,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role