Player Matchup

Cerberus
Cerberus
Kekdu83
Cerberus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 32L
1,721 Elo+
Party 1
Cernunnos
Cernunnos
Néogissa
Cernunnos
Level 29
God Stats
14W - 11L
1,593 SR
Queue Stats
38W - 24L
1,504 Elo+
Party 1
Awilix
Awilix
kirihiit
Awilix
Level 119
God Stats
5W - 2L
1,706 SR
Queue Stats
46W - 30L
1,703 Elo+
Party 1
Team Averages
Level 92
1,600 SR
1,643 Elo+

VS

Team Averages
Level 49
1,649 SR
1,500 Elo+
Izanami
Izanami
Jaatine
Izanami
Level 23
God Stats
4W - 2L
1,666 SR
Queue Stats
30W - 23L
1,541 Elo+
Party 2
Chang'e
Chang'e
Mayjine
Chang'e
Level 25
God Stats
1W - 2L
1,641 SR
Queue Stats
60W - 62L
1,444 Elo+
Party 2
Osiris
Osiris
VladimirPutputin
Osiris
Level 98
God Stats
1W - 2L
1,641 SR
Queue Stats
47W - 50L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kekdu83
Cerberus
18
7 / 5 / 18
14,284
714
16,954
26,158
29,595
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Néogissa
Cernunnos
20
14 / 3 / 8
15,625
781
24,754
19,638
8,358
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
kirihiit
Awilix
17
5 / 4 / 13
13,513
676
11,074
16,305
7,780
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jaatine
Izanami
15
1 / 7 / 7
11,809
590
15,639
15,724
5,520
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Mayjine
Chang'e
16
5 / 9 / 4
13,100
655
12,709
18,795
6,305
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 10 / 6
13,393
670
14,893
26,321
40,102
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
26
Kills
11
12
Deaths
26
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Jaatine
Izanami
1
7
7
0.64
W
Cerberus
Kekdu83
Cerberus
7
5
18
3.2
L
Chang'e
Mayjine
Chang'e
5
9
4
0.78
W
Cernunnos
Néogissa
Cernunnos
14
3
8
6
L
5
10
6
0.8
W
Awilix
kirihiit
Awilix
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,782
Damage
43,241
62,101
Taken
60,840
45,733
Mitigated
51,927
19,457
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Jaatine
Izanami
15,639
11,429
0
0
15,724
5,520
250
5,894
9,830
0
66,866
W
Cerberus
Kekdu83
Cerberus
16,954
1,143
230
7,467
26,158
29,595
211
5,484
20,674
65,373
0
L
Chang'e
Mayjine
Chang'e
12,709
564
3,798
5,846
18,795
6,305
270
4,307
14,488
40,681
0
W
Cernunnos
Néogissa
Cernunnos
24,754
15,064
0
9,319
19,638
8,358
2,102
2,668
16,970
0
105,864
L
14,893
3,342
0
4,869
26,321
40,102
225
6,785
19,536
0
35,850
W
Awilix
kirihiit
Awilix
11,074
4,184
0
2,441
16,305
7,780
258
5,009
11,296
0
67,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,422
Gold Earned
38,302
305
Minions Killed
183
0
Camps Cleared
0
1,087,174
Distance Traveled
959,264
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,809
590
88
4
0
293,891
4
W
Cerberus
14,284
714
116
6
0
353,135
2
L
Chang'e
13,100
655
58
3
0
327,712
0
W
Cernunnos
15,625
781
110
6
0
340,171
4
L
Osiris
13,393
670
37
2
0
337,661
4
W
Awilix
13,513
676
79
4
0
393,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role