Player Matchup

Merlin
Merlin
 
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Adolfescobar568
Pele
Level 38
God Stats
80W - 76L
1,435 SR
Queue Stats
485W - 535L
1,166 Elo+
Party 1
Chang'e
Chang'e
Covfee
Chang'e
Level 38
God Stats
14W - 19L
1,509 SR
Queue Stats
95W - 162L
1,085 Elo+
Party 1
Bellona
Bellona
FDG X HVNCHO
Bellona
Level 27
God Stats
44W - 38L
1,543 SR
Queue Stats
190W - 251L
1,221 Elo+
Party 1
Fenrir
Fenrir
xGmata
Fenrir
Level 15
God Stats
3W - 6L
1,243 SR
Queue Stats
7W - 16L
1,407 Elo+
Party 1
Team Averages
Level 29
1,446 SR
1,276 Elo+

VS

Team Averages
Level 22
1,662 SR
1,460 Elo+
Arachne
Arachne
 
Arachne
Level 25
God Stats
20W - 23L
1,558 SR
Queue Stats
43W - 36L
1,480 Elo+
Solo
Izanami
Izanami
AcidDuck7670223
Izanami
Level 24
God Stats
13W - 4L
1,819 SR
Queue Stats
276W - 338L
1,426 Elo+
Party 2
Sol
Sol
BlaringMusic897
Sol
Level 28
God Stats
17W - 13L
1,682 SR
Queue Stats
178W - 212L
1,465 Elo+
Party 2
Ymir
Ymir
Seamrog19164557
Ymir
Level 6
God Stats
4W - 2L
1,547 SR
Queue Stats
257W - 342L
1,500 Elo+
Party 2
Persephone
Persephone
SunshineKRS
Persephone
Level 29
God Stats
5W - 1L
1,705 SR
Queue Stats
35W - 30L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 0 / 0
5,372
537
1,819
2,802
797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 1
5,149
515
2,692
6,836
2,743
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
Covfee
Chang'e
8
2 / 0 / 1
5,072
507
2,584
4,635
2,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
FDG X HVNCHO
Bellona
8
3 / 2 / 0
5,169
517
3,635
8,041
6,156
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
xGmata
Fenrir
8
3 / 2 / 0
5,175
518
2,929
5,732
1,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 1 / 0
5,168
517
1,707
3,817
1,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 2 / 1
5,295
530
3,043
5,470
2,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 1 / 0
5,342
534
5,422
4,006
1,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 2
5,367
537
1,468
5,833
2,656
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
SunshineKRS
Persephone
9
2 / 3 / 2
5,515
552
4,500
4,822
1,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
10
Kills
7
7
Deaths
10
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
W
Arachne
 
Arachne
0
1
0
0
W
2
2
1
1.25
L
1
3
1
0.5
W
3
1
0
3
L
Chang'e
Covfee
Chang'e
2
0
1
2.5
L
Bellona
FDG X HVNCHO
Bellona
3
2
0
1.5
W
0
3
2
0.33
W
Persephone
SunshineKRS
Persephone
2
3
2
1
L
Fenrir
xGmata
Fenrir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,659
Damage
16,140
28,046
Taken
23,948
13,748
Mitigated
8,545
7,152
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,819
176
0
673
2,802
797
889
0
2,802
30,798
0
W
Arachne
 
Arachne
1,707
1,118
0
154
3,817
1,151
330
1,323
2,494
0
20,580
W
3,043
1,635
0
976
5,470
2,573
102
569
4,901
0
18,311
L
2,692
1,290
0
1,667
6,836
2,743
348
2,141
4,695
0
19,931
W
5,422
1,427
0
2,298
4,006
1,046
1,223
1,307
2,699
29,925
0
L
Chang'e
Covfee
Chang'e
2,584
792
969
2,024
4,635
2,372
0
3,456
1,179
13,796
0
L
Bellona
FDG X HVNCHO
Bellona
3,635
1,254
0
1,042
8,041
6,156
629
3,192
4,849
0
13,575
W
1,468
89
0
0
5,833
2,656
25
1,204
4,629
13,567
0
W
Persephone
SunshineKRS
Persephone
4,500
509
0
1,086
4,822
1,119
401
0
4,822
24,374
0
L
Fenrir
xGmata
Fenrir
2,929
968
0
777
5,732
1,680
0
2,601
3,131
0
14,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,937
Gold Earned
26,687
169
Minions Killed
192
0
Camps Cleared
0
962,027
Distance Traveled
961,603
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,372
537
53
5
0
169,114
3
W
Arachne
5,168
517
45
5
0
196,610
1
W
Izanami
5,295
530
36
4
0
200,958
0
L
Pele
5,149
515
44
4
0
203,658
0
W
Sol
5,342
534
53
5
0
191,713
2
L
Chang'e
5,072
507
22
2
0
167,352
1
L
Bellona
5,169
517
21
2
0
197,969
1
W
Ymir
5,367
537
27
3
0
193,853
1
W
Persephone
5,515
552
31
3
0
178,469
2
L
Fenrir
5,175
518
29
3
0
223,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role