Player Matchup

Kali
Kali
 
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,272 Elo+
Solo
Neith
Neith
Amolf1996
Neith
Level 7
God Stats
10W - 13L
1,373 SR
Queue Stats
10W - 16L
917 Elo+
Solo
Bakasura
Bakasura
PaUPaR100
Bakasura
Level 26
God Stats
19W - 15L
1,522 SR
Queue Stats
176W - 221L
1,329 Elo+
Party 1
Sobek
Sobek
YaUmEpAr100
Sobek
Level 17
God Stats
4W - 9L
1,289 SR
Queue Stats
184W - 211L
1,290 Elo+
Party 1
Nu Wa
Nu Wa
damiaparcent
Nu Wa
Level 48
God Stats
5W - 2L
1,792 SR
Queue Stats
194W - 236L
1,341 Elo+
Party 1
Team Averages
Level 21
1,495 SR
1,230 Elo+

VS

Team Averages
Level 22
1,607 SR
1,341 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
8W - 3L
1,827 SR
Queue Stats
298W - 322L
1,393 Elo+
Solo
Rama
Rama
 
Rama
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,241 Elo+
Solo
Thor
Thor
IMPARALEX98
Thor
Level 22
God Stats
2W - 2L
1,499 SR
Queue Stats
30W - 39L
1,349 Elo+
Solo
Anubis
Anubis
Smokeymcd420
Anubis
Level 27
God Stats
44W - 33L
1,655 SR
Queue Stats
239W - 257L
1,340 Elo+
Solo
Artemis
Artemis
UnsoughtApex
Artemis
Level 24
God Stats
19W - 17L
1,553 SR
Queue Stats
95W - 85L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
7 / 9 / 10
15,473
442
10,414
20,965
9,245
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Amolf1996
Neith
17
1 / 12 / 6
12,902
369
3,578
24,999
8,791
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Bakasura
PaUPaR100
Bakasura
20
24 / 5 / 10
21,385
611
34,225
36,889
19,069
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 3 / 18
16,788
480
14,746
46,612
73,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
17 / 7 / 13
17,795
508
59,958
27,479
10,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 6 / 7
18,445
527
30,665
35,104
26,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
 
Rama
19
0 / 14 / 4
13,338
381
825
23,397
7,445
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 14 / 8
15,820
452
12,950
29,293
22,473
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
20
6 / 13 / 9
15,205
434
20,757
29,545
21,152
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
UnsoughtApex
Artemis
20
13 / 11 / 4
18,890
540
58,766
34,477
14,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
67
56
Kills
35
36
Deaths
58
57
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
7
9
10
1.33
W
Chaac
 
Chaac
11
6
7
2.42
W
Rama
 
Rama
0
14
4
0.14
L
Neith
Amolf1996
Neith
1
12
6
0.33
W
5
14
8
0.64
L
Bakasura
PaUPaR100
Bakasura
24
5
10
5.8
W
Anubis
6
13
9
0.81
W
Artemis
UnsoughtApex
Artemis
13
11
4
1.36
L
7
3
18
5.33
L
17
7
13
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,921
Damage
123,963
156,944
Taken
151,816
121,317
Mitigated
92,652
40,474
Healing
32,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
10,414
4,170
0
5,187
20,965
9,245
835
1,816
19,149
0
37,332
W
Chaac
 
Chaac
30,665
8,273
639
13,173
35,104
26,872
3,497
15,359
19,583
0
115,058
W
Rama
 
Rama
825
825
0
66
23,397
7,445
67
10,479
12,698
0
18,532
L
Neith
Amolf1996
Neith
3,578
816
0
2,633
24,999
8,791
679
5,989
19,010
0
47,430
W
12,950
5,167
0
2,254
29,293
22,473
39
12,199
16,964
0
69,262
L
Bakasura
PaUPaR100
Bakasura
34,225
27,721
0
14,405
36,889
19,069
902
2,268
34,621
0
176,538
W
Anubis
20,757
81
957
3,156
29,545
21,152
2,123
19,453
10,072
86,322
0
W
Artemis
UnsoughtApex
Artemis
58,766
32,454
570
11,750
34,477
14,710
4,925
17,214
17,048
0
171,231
L
14,746
1,001
138
10,743
46,612
73,397
1,456
4,777
41,835
73,384
0
L
59,958
9,572
760
6,608
27,479
10,815
2,019
5,907
21,572
158,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,343
Gold Earned
81,698
596
Minions Killed
588
0
Camps Cleared
0
2,781,488
Distance Traveled
2,532,919
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
15,473
442
48
1
0
467,682
1
W
Chaac
18,445
527
151
4
0
627,952
6
W
Rama
13,338
381
32
1
0
387,486
0
L
Neith
12,902
369
40
1
0
338,387
3
W
Thor
15,820
452
94
3
0
568,471
6
L
Bakasura
21,385
611
259
7
0
804,515
0
W
Anubis
15,205
434
109
3
0
458,120
1
W
Artemis
18,890
540
202
6
0
490,890
7
L
Sobek
16,788
480
92
3
0
658,337
1
L
Nu Wa
17,795
508
157
4
0
512,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role