Player Matchup

Ratatoskr
Ratatoskr
ALEXGROOVE
Ratatoskr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,312 Elo+
Solo
King Arthur
King Arthur
Dracul_316
King Arthur
Level 20
God Stats
1W - 4L
1,215 SR
Queue Stats
13W - 17L
1,165 Elo+
Party 1
Heimdallr
Heimdallr
Midnight_Hunterx
Heimdallr
Level 17
God Stats
1W - 4L
1,205 SR
Queue Stats
3W - 12L
1,156 Elo+
Party 1
Discordia
Discordia
Noodles_280
Discordia
Level 29
God Stats
16W - 14L
1,504 SR
Queue Stats
67W - 66L
1,303 Elo+
Solo
Ra
Ra
williamGsauce10
Ra
Level 8
God Stats
1W - 2L
1,501 SR
Queue Stats
4W - 7L
1,300 Elo+
Solo
Team Averages
Level 20
1,385 SR
1,247 Elo+

VS

Team Averages
Level 21
1,427 SR
1,285 Elo+
Ra
Ra
 
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 27L
1,315 Elo+
Solo
Sun Wukong
Sun Wukong
Brunoawsomest
Sun Wukong
Level 29
God Stats
13W - 11L
1,248 SR
Queue Stats
29W - 25L
1,433 Elo+
Solo
Guan Yu
Guan Yu
TerribleToph
Guan Yu
Level 28
God Stats
22W - 13L
1,421 SR
Queue Stats
62W - 65L
1,056 Elo+
Solo
Geb
Geb
jake_m9875
Geb
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,277 Elo+
Solo
Bakasura
Bakasura
xXprodigy666Xx
Bakasura
Level 25
God Stats
8W - 6L
1,464 SR
Queue Stats
25W - 36L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ALEXGROOVE
Ratatoskr
18
5 / 1 / 8
12,492
403
8,731
16,374
11,290
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Dracul_316
King Arthur
19
6 / 9 / 8
13,753
444
17,944
33,597
39,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
16
4 / 14 / 7
12,197
393
12,208
24,667
10,457
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Noodles_280
Discordia
20
3 / 6 / 4
13,015
420
26,282
18,383
10,375
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 5
10,423
336
15,208
18,569
7,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
0 / 12 / 6
12,915
417
5,908
17,876
6,088
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Brunoawsomest
Sun Wukong
20
6 / 0 / 12
15,377
496
21,152
25,453
25,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
TerribleToph
Guan Yu
20
4 / 2 / 9
14,739
475
13,732
30,533
47,899
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 4 / 15
15,848
511
16,061
25,903
26,980
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
20
22 / 4 / 2
20,323
656
39,410
29,291
14,549
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
79
19
Kills
35
35
Deaths
22
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
12
6
0.25
L
Ratatoskr
ALEXGROOVE
Ratatoskr
5
1
8
9
W
Sun Wukong
Brunoawsomest
Sun Wukong
6
0
12
12
L
King Arthur
Dracul_316
King Arthur
6
9
8
1.11
L
Heimdallr
4
14
7
0.54
L
Discordia
Noodles_280
Discordia
3
6
4
0.83
W
Guan Yu
TerribleToph
Guan Yu
4
2
9
4.25
W
3
4
15
2.63
L
1
5
5
0.7
W
Bakasura
22
4
2
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,373
Damage
96,263
111,590
Taken
129,056
78,490
Mitigated
120,808
22,641
Healing
59,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,908
1,284
350
3,528
17,876
6,088
1,304
5,927
11,949
52,919
0
L
Ratatoskr
ALEXGROOVE
Ratatoskr
8,731
1,568
0
1,117
16,374
11,290
515
5,228
10,930
0
31,236
W
Sun Wukong
Brunoawsomest
Sun Wukong
21,152
5,184
816
12,328
25,453
25,292
3,264
12,384
13,069
0
93,408
L
King Arthur
Dracul_316
King Arthur
17,944
3,250
1,624
6,139
33,597
39,192
574
7,257
23,764
0
69,324
L
Heimdallr
12,208
10,727
0
0
24,667
10,457
1,570
5,612
18,643
0
46,405
L
Discordia
Noodles_280
Discordia
26,282
1,288
1,223
3,880
18,383
10,375
343
698
17,387
95,700
0
W
Guan Yu
TerribleToph
Guan Yu
13,732
2,051
4,593
16,266
30,533
47,899
2,223
14,416
16,117
0
71,383
W
16,061
1,211
0
4,111
25,903
26,980
1,378
6,076
19,827
45,207
0
L
15,208
2,240
2,848
5,810
18,569
7,176
36
3,174
15,395
50,055
0
W
Bakasura
39,410
29,865
945
16,558
29,291
14,549
6,890
6,841
22,450
0
227,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,880
Gold Earned
79,202
393
Minions Killed
626
0
Camps Cleared
0
2,579,533
Distance Traveled
2,997,554
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,915
417
63
2
0
489,816
1
L
Ratatoskr
12,492
403
38
1
0
584,140
6
W
Sun Wukong
15,377
496
127
4
0
582,930
5
L
King Arthur
13,753
444
81
3
0
548,124
4
L
Heimdallr
12,197
393
70
2
0
435,364
0
L
Discordia
13,015
420
139
4
0
499,485
5
W
Guan Yu
14,739
475
94
3
0
619,114
2
W
Geb
15,848
511
57
2
0
618,288
3
L
Ra
10,423
336
65
2
0
512,420
0
W
Bakasura
20,323
656
285
9
0
687,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role