Player Matchup

Agni
Agni
MaqNova
Agni
Level 116
God Stats
7W - 9L
1,536 SR
Queue Stats
541W - 583L
1,514 Elo+
Party 2
Yemoja
Yemoja
Situation_210
Yemoja
Level 155
God Stats
5W - 6L
1,535 SR
Queue Stats
262W - 261L
1,574 Elo+
Party 2
Hercules
Hercules
Submit2ME
Hercules
Level 123
God Stats
1W - 2L
1,313 SR
Queue Stats
156W - 152L
1,576 Elo+
Party 2
Hachiman
Hachiman
homiemax96
Hachiman
Level 149
God Stats
0W - 4L
1,221 SR
Queue Stats
197W - 166L
1,617 Elo+
Party 2
Pele
Pele
threeMANIACS
Pele
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 108L
1,969 Elo+
Party 2
Team Averages
Level 137
1,421 SR
1,650 Elo+

VS

Team Averages
Level 113
1,535 SR
1,677 Elo+
Discordia
Discordia
Can you not try
Discordia
Level 149
God Stats
3W - 4L
1,352 SR
Queue Stats
738W - 505L
1,713 Elo+
Party 1
Cabrakan
Cabrakan
Exaltus Lux
Cabrakan
Level 149
God Stats
15W - 8L
1,500 SR
Queue Stats
470W - 425L
1,606 Elo+
Solo
Sobek
Sobek
Kizmir
Sobek
Level 62
God Stats
20W - 14L
1,540 SR
Queue Stats
490W - 305L
1,676 Elo+
Party 1
Horus
Horus
SilverWolfXV
Horus
Level 118
God Stats
6W - 1L
1,782 SR
Queue Stats
529W - 398L
1,682 Elo+
Party 1
Merlin
Merlin
Xenxli
Merlin
Level 85
God Stats
3W - 10L
1,500 SR
Queue Stats
857W - 589L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
MaqNova
Agni
18
2 / 6 / 3
12,192
469
10,255
12,332
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 6 / 5
10,691
411
3,816
16,974
15,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Submit2ME
Hercules
20
2 / 3 / 2
13,030
501
11,794
23,082
32,785
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
homiemax96
Hachiman
20
5 / 1 / 6
13,196
508
15,298
22,046
8,045
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
11 / 4 / 6
13,008
500
19,591
15,942
5,536
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Can you not try
Discordia
20
2 / 2 / 3
13,803
531
17,122
12,052
7,241
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Exaltus Lux
Cabrakan
19
7 / 8 / 6
13,427
516
16,594
23,822
18,600
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Kizmir
Sobek
16
0 / 3 / 10
12,340
475
7,817
21,188
23,224
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 1 / 10
14,107
543
14,911
14,247
15,132
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Xenxli
Merlin
20
5 / 6 / 4
13,694
527
11,270
12,656
5,054
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
20
Kills
20
20
Deaths
20
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
Can you not try
Discordia
2
2
3
1.75
W
Cabrakan
Exaltus Lux
Cabrakan
7
8
6
1.25
W
Sobek
Kizmir
Sobek
0
3
10
1.67
L
Agni
MaqNova
Agni
2
6
3
0.58
W
6
1
10
11
L
0
6
5
0.42
L
Hercules
Submit2ME
Hercules
2
3
2
1
W
Merlin
Xenxli
Merlin
5
6
4
1.17
L
Hachiman
homiemax96
Hachiman
5
1
6
8
L
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,754
Damage
67,714
90,376
Taken
83,965
65,744
Mitigated
69,251
29,429
Healing
23,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Can you not try
Discordia
17,122
1,688
0
2,111
12,052
7,241
2,449
0
12,052
118,470
0
W
Cabrakan
Exaltus Lux
Cabrakan
16,594
2,536
0
5,044
23,822
18,600
455
3,421
20,401
82,734
0
W
Sobek
Kizmir
Sobek
7,817
891
1,373
5,709
21,188
23,224
574
5,891
15,297
40,923
0
L
Agni
MaqNova
Agni
10,255
726
0
816
12,332
4,261
572
5,798
6,534
84,160
0
W
14,911
7,210
3,573
4,648
14,247
15,132
1,698
4,046
10,201
0
83,258
L
3,816
669
3,123
1,417
16,974
15,117
0
7,384
9,590
29,216
0
L
Hercules
Submit2ME
Hercules
11,794
4,171
0
8,622
23,082
32,785
0
15,616
7,466
0
87,226
W
Merlin
Xenxli
Merlin
11,270
1,038
0
910
12,656
5,054
1,127
713
11,943
109,047
0
L
Hachiman
homiemax96
Hachiman
15,298
9,261
0
10,582
22,046
8,045
1,849
14,091
7,955
0
109,553
L
19,591
6,929
0
4,869
15,942
5,536
0
9,914
6,028
0
93,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,117
Gold Earned
67,371
645
Minions Killed
651
0
Camps Cleared
0
2,188,785
Distance Traveled
2,423,870
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,803
531
193
7
0
486,789
6
W
Cabrakan
13,427
516
101
4
0
461,618
4
W
Sobek
12,340
475
55
2
0
507,333
8
L
Agni
12,192
469
161
6
0
462,120
5
W
Horus
14,107
543
140
5
0
516,146
5
L
Yemoja
10,691
411
29
1
0
428,368
7
L
Hercules
13,030
501
166
6
0
462,609
2
W
Merlin
13,694
527
162
6
0
451,984
4
L
Hachiman
13,196
508
166
6
0
438,361
2
L
Pele
13,008
500
123
5
0
397,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role