Player Matchup

Ymir
Ymir
BrotherSkip
Ymir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,615 Elo+
Party 2
Agni
Agni
Elcacique
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,647 Elo+
Solo
Mulan
Mulan
funnyman1259
Mulan
Level 46
God Stats
7W - 5L
1,847 SR
Queue Stats
30W - 34L
1,615 Elo+
Party 2
Team Averages
Level 30
1,616 SR
1,625 Elo+

VS

Team Averages
Level 95
1,591 SR
1,526 Elo+
Chiron
Chiron
MicroLSD
Chiron
Level 136
God Stats
1W - 1L
1,744 SR
Queue Stats
125W - 109L
1,648 Elo+
Party 1
Bellona
Bellona
Sedulous
Bellona
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,369 Elo+
Solo
Discordia
Discordia
YodelMeister4
Discordia
Level 27
God Stats
14W - 17L
1,529 SR
Queue Stats
184W - 240L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 11
16,198
704
18,352
29,119
34,679
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
20
8 / 4 / 8
16,063
698
13,254
13,924
4,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 9 / 9
14,913
648
14,231
26,050
26,079
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MicroLSD
Chiron
18
8 / 5 / 6
15,305
665
26,699
20,268
9,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Sedulous
Bellona
15
1 / 7 / 11
12,997
565
8,369
20,768
24,077
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
YodelMeister4
Discordia
17
9 / 8 / 4
15,240
663
21,423
17,509
7,801
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
20
Kills
18
18
Deaths
20
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
W
Agni
8
4
8
3
L
Chiron
MicroLSD
Chiron
8
5
6
2.2
L
Bellona
Sedulous
Bellona
1
7
11
0.93
L
Discordia
YodelMeister4
Discordia
9
8
4
1.38
W
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,837
Damage
56,491
69,093
Taken
58,545
64,963
Mitigated
41,075
15,560
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,352
3,242
0
5,144
29,119
34,679
858
9,312
19,807
81,458
0
W
Agni
13,254
558
0
4,873
13,924
4,205
723
4,070
9,854
87,135
0
L
Chiron
MicroLSD
Chiron
26,699
15,252
685
6,156
20,268
9,197
3,043
10,638
9,620
0
122,565
L
Bellona
Sedulous
Bellona
8,369
1,514
0
2,950
20,768
24,077
0
10,602
10,166
0
33,323
L
Discordia
YodelMeister4
Discordia
21,423
653
0
1,300
17,509
7,801
0
11,571
5,938
74,898
0
W
14,231
2,369
0
5,543
26,050
26,079
1,608
8,614
17,436
697
58,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,174
Gold Earned
43,542
253
Minions Killed
253
0
Camps Cleared
0
1,157,829
Distance Traveled
1,147,820
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,198
704
92
4
0
357,213
3
W
Agni
16,063
698
106
5
0
395,681
7
L
Chiron
15,305
665
158
7
0
373,288
2
L
Bellona
12,997
565
34
1
0
395,714
8
L
Discordia
15,240
663
61
3
0
378,818
3
W
Mulan
14,913
648
55
2
0
404,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role