Player Matchup

Hel
Hel
Conrad21
Hel
Level 49
God Stats
4W - 11L
1,453 SR
Queue Stats
544W - 517L
1,477 Elo+
Party 4
Yemoja
Yemoja
KataPG
Yemoja
Level 27
God Stats
4W - 7L
1,357 SR
Queue Stats
186W - 227L
1,464 Elo+
Party 4
Awilix
Awilix
Primary
Awilix
Level 128
God Stats
0W - 2L
1,257 SR
Queue Stats
25W - 15L
1,586 Elo+
Party 3
King Arthur
King Arthur
Smothe
King Arthur
Level 27
God Stats
7W - 4L
1,683 SR
Queue Stats
27W - 21L
1,521 Elo+
Party 3
Heimdallr
Heimdallr
fpsSensei
Heimdallr
Level 25
God Stats
2W - 2L
1,742 SR
Queue Stats
211W - 246L
1,437 Elo+
Party 4
Team Averages
Level 51
1,498 SR
1,497 Elo+

VS

Team Averages
Level 44
1,605 SR
1,547 Elo+
Ymir
Ymir
Alastronus
Ymir
Level 42
God Stats
7W - 5L
1,581 SR
Queue Stats
63W - 85L
1,725 Elo+
Solo
Odin
Odin
Jayredzilla
Odin
Level 39
God Stats
3W - 1L
1,502 SR
Queue Stats
214W - 210L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
Kevjumba
Kukulkan
Level 30
God Stats
15W - 9L
1,653 SR
Queue Stats
145W - 156L
1,477 Elo+
Party 2
Xbalanque
Xbalanque
LiLLOCZ14
Xbalanque
Level 85
God Stats
10W - 7L
1,789 SR
Queue Stats
68W - 61L
1,540 Elo+
Party 1
Arachne
Arachne
UziWars
Arachne
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 83L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 11
21,408
549
37,888
37,628
34,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
KataPG
Yemoja
20
5 / 10 / 13
18,292
469
13,648
40,567
58,823
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Primary
Awilix
20
23 / 9 / 9
22,906
587
41,526
41,210
20,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Smothe
King Arthur
20
3 / 6 / 17
17,945
460
25,139
40,073
61,212
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
fpsSensei
Heimdallr
20
4 / 11 / 15
17,573
451
18,796
26,279
12,314
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 19
19,802
508
24,065
40,344
57,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 5 / 26
20,527
526
17,453
28,863
42,142
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Kevjumba
Kukulkan
20
4 / 9 / 13
19,483
500
37,684
21,116
9,878
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
LiLLOCZ14
Xbalanque
20
12 / 14 / 18
21,129
542
40,075
30,931
13,745
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
UziWars
Arachne
20
14 / 11 / 8
23,397
600
39,525
41,752
20,804
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
128
46
Kills
44
44
Deaths
46
65
Assists
84
Player
Kills
Deaths
Assists
KDA
W
5
7
19
2.07
L
11
8
11
2.06
W
9
5
26
4.4
L
Yemoja
KataPG
Yemoja
5
10
13
1.15
W
Kukulkan
Kevjumba
Kukulkan
4
9
13
1.17
W
Xbalanque
LiLLOCZ14
Xbalanque
12
14
18
1.5
L
Awilix
Primary
Awilix
23
9
9
3.06
L
King Arthur
Smothe
King Arthur
3
6
17
1.92
W
Arachne
UziWars
Arachne
14
11
8
1.64
L
Heimdallr
fpsSensei
Heimdallr
4
11
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,997
Damage
158,802
185,757
Taken
163,006
186,940
Mitigated
144,539
58,257
Healing
25,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,065
4,044
653
7,305
40,344
57,970
815
9,270
31,074
100,758
0
L
37,888
1,963
9,078
15,818
37,628
34,454
1,487
12,282
25,346
180,782
0
W
17,453
4,452
0
0
28,863
42,142
967
12,225
16,638
0
51,505
L
Yemoja
KataPG
Yemoja
13,648
2,559
4,553
3,907
40,567
58,823
1,297
14,398
26,169
46,910
0
W
Kukulkan
Kevjumba
Kukulkan
37,684
4,293
0
2,615
21,116
9,878
1,865
7,233
13,883
172,053
0
W
Xbalanque
LiLLOCZ14
Xbalanque
40,075
22,598
0
1,340
30,931
13,745
3,469
12,899
18,032
0
159,157
L
Awilix
Primary
Awilix
41,526
20,876
0
9,484
41,210
20,137
3,190
10,105
31,105
0
205,216
L
King Arthur
Smothe
King Arthur
25,139
3,171
0
12,643
40,073
61,212
703
16,887
23,186
0
113,418
W
Arachne
UziWars
Arachne
39,525
25,101
0
13,864
41,752
20,804
1,454
10,201
31,551
0
187,077
L
Heimdallr
fpsSensei
Heimdallr
18,796
12,983
0
2,774
26,279
12,314
2,371
10,194
16,085
0
100,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,124
Gold Earned
104,338
837
Minions Killed
798
0
Camps Cleared
0
3,369,952
Distance Traveled
3,401,327
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
19,802
508
127
3
0
633,648
0
L
Hel
21,408
549
290
7
0
727,346
6
W
Odin
20,527
526
55
1
0
782,564
9
L
Yemoja
18,292
469
47
1
0
599,410
6
W
Kukulkan
19,483
500
223
6
0
687,925
4
W
Xbalanque
21,129
542
182
5
0
548,322
5
L
Awilix
22,906
587
202
5
0
718,004
9
L
King Arthur
17,945
460
159
4
0
694,012
2
W
Arachne
23,397
600
211
5
0
748,868
0
L
Heimdallr
17,573
451
139
4
0
631,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role